From 545bf25f072c51f588da89ee400ad60674ec6176 Mon Sep 17 00:00:00 2001 From: duncgibbs Date: Tue, 28 Apr 2026 21:14:05 -0500 Subject: [PATCH] lint fixes --- prefabs/tiles/buildings/building.gd | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/prefabs/tiles/buildings/building.gd b/prefabs/tiles/buildings/building.gd index ed2387a..996a391 100644 --- a/prefabs/tiles/buildings/building.gd +++ b/prefabs/tiles/buildings/building.gd @@ -4,8 +4,6 @@ class_name Building extends Node2D @export var player: Player: set = _set_player -@onready var bomb_sprite: Sprite2D = %BombSprite - var is_placing: bool = false: set(value): is_placing = value @@ -17,6 +15,7 @@ var starting_coord: Vector2i var tile_rotation: Board.Direction = Board.Direction.UP @onready var size_node: Control = %Size +@onready var bomb_sprite: Sprite2D = %BombSprite func building_entered(body: Node2D) -> void: