[gd_scene format=3 uid="uid://cn8biugbtcns5"] [ext_resource type="Texture2D" uid="uid://cfo7jpjxnw5m8" path="res://assets/shotgun/shotgun_1.png" id="1_2kv2h"] [sub_resource type="AtlasTexture" id="AtlasTexture_af8ve"] atlas = ExtResource("1_2kv2h") region = Rect2(1, 12, 28, 9) [node name="ArmedIcon" type="TextureRect" unique_id=585475146] texture_filter = 1 custom_minimum_size = Vector2(10, 10) texture = SubResource("AtlasTexture_af8ve") expand_mode = 5 stretch_mode = 5 flip_h = true