; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="clockwork-city" run/main_scene="uid://dpuwsqorot65h" config/features=PackedStringArray("4.6", "GL Compatibility") config/icon="res://icon.svg" [editor_plugins] enabled=PackedStringArray("res://addons/tube/plugin.cfg") [input] add_up={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null) , 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[Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) ] } add_right={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) ] } camera_drag={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":4,"position":Vector2(313, 21),"global_position":Vector2(322, 69),"factor":1.0,"button_index":3,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } zoom_in={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":8,"position":Vector2(270, 11),"global_position":Vector2(279, 59),"factor":1.0,"button_index":4,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } zoom_out={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":16,"position":Vector2(473, 14),"global_position":Vector2(482, 62),"factor":1.0,"button_index":5,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } select={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(135, 23),"global_position":Vector2(144, 71),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } rotate_wall_up={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":8,"position":Vector2(265, 9),"global_position":Vector2(274, 57),"factor":1.0,"button_index":4,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } rotate_wall_down={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":16,"position":Vector2(184, 16),"global_position":Vector2(193, 64),"factor":1.0,"button_index":5,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } [layer_names] 2d_physics/layer_1="Tiles" 2d_physics/layer_2="Wall" 2d_physics/layer_3="Citizens" [physics] 3d/physics_engine="Jolt Physics" [rendering] rendering_device/driver.windows="d3d12" renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility"