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duncgibbs
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clockwork-city
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duncgibbs
14e2073322
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linting & formatting / build (push)
Successful in 25s
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itch.io publish action / build (web, html) (push)
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mostly implements networked board state; but also adds voting and a few buildings
2026-04-24 12:19:34 -05:00
.gitea
/workflows
fixes lint job
2026-04-15 12:06:57 -05:00
.githooks
Initial commit
2026-04-13 15:59:22 +00:00
addons
way too many changes; multiplayer version, like, 0.6 or 0.7
2026-04-20 13:03:39 -05:00
assets
way too many changes; multiplayer version, like, 0.6 or 0.7
2026-04-20 13:03:39 -05:00
prefabs
mostly implements networked board state; but also adds voting and a few buildings
2026-04-24 12:19:34 -05:00
resources
mostly implements networked board state; but also adds voting and a few buildings
2026-04-24 12:19:34 -05:00
scenes
mostly implements networked board state; but also adds voting and a few buildings
2026-04-24 12:19:34 -05:00
webrtc
initial commit
2026-04-13 11:34:00 -05:00
.gdlintrc
Initial commit
2026-04-13 15:59:22 +00:00
.gitattributes
Initial commit
2026-04-13 15:59:22 +00:00
.gitignore
fixes lint job
2026-04-15 12:06:57 -05:00
DEVELOPMENT.md
Initial commit
2026-04-13 15:59:22 +00:00
export_presets.cfg
export presets
2026-04-13 11:59:03 -05:00
icon.svg
initial commit
2026-04-13 11:34:00 -05:00
icon.svg.import
initial commit
2026-04-13 11:34:00 -05:00
project.godot
way too many changes; multiplayer version, like, 0.6 or 0.7
2026-04-20 13:03:39 -05:00
README.md
Initial commit
2026-04-13 15:59:22 +00:00
requirements.txt
Initial commit
2026-04-13 15:59:22 +00:00
README.md
Clockwork-City
Development
see
DEVELOPMENT.md
Description
No description provided
Readme
295
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GDScript
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Shell
0.3%