generated from krampus/template-godot4
67 lines
2.3 KiB
Plaintext
67 lines
2.3 KiB
Plaintext
[gd_scene format=3 uid="uid://c5y5ksmwhevd"]
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[ext_resource type="Script" uid="uid://bhb2ophwlv1ba" path="res://prefabs/tiles/ground.gd" id="1_fd67e"]
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[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_yeyfm"]
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load_path = "res://.godot/imported/Squares.png-fa45fbe99d22448c54fd764146a6d2d3.ctex"
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[sub_resource type="AtlasTexture" id="AtlasTexture_kmcv5"]
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atlas = SubResource("CompressedTexture2D_yeyfm")
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region = Rect2(30, 80, 10, 10)
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[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_fd67e"]
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load_path = "res://.godot/imported/Squares.png-fa45fbe99d22448c54fd764146a6d2d3.ctex"
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[sub_resource type="AtlasTexture" id="AtlasTexture_unv4h"]
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atlas = SubResource("CompressedTexture2D_fd67e")
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region = Rect2(50, 160, 10, 10)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_yeyfm"]
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size = Vector2(1, 1)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_kmcv5"]
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size = Vector2(100, 100)
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[node name="Ground" type="TextureRect" unique_id=1636895806]
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texture_filter = 1
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custom_minimum_size = Vector2(100, 100)
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anchors_preset = -1
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offset_left = -50.0
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offset_top = -50.0
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offset_right = 50.0
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offset_bottom = 50.0
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pivot_offset = Vector2(50, 50)
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size_flags_horizontal = 4
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size_flags_vertical = 4
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texture = SubResource("AtlasTexture_kmcv5")
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script = ExtResource("1_fd67e")
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[node name="Highlight" type="TextureRect" parent="." unique_id=1075021487]
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unique_name_in_owner = true
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visible = false
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texture_filter = 1
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custom_minimum_size = Vector2(100, 100)
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layout_mode = 0
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offset_right = 100.0
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offset_bottom = 100.0
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texture = SubResource("AtlasTexture_unv4h")
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[node name="CitizensArea" type="Area2D" parent="." unique_id=295299364]
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process_mode = 3
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position = Vector2(50, 50)
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collision_layer = 4
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collision_mask = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="CitizensArea" unique_id=1296255500]
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shape = SubResource("RectangleShape2D_yeyfm")
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[node name="TilesArea" type="Area2D" parent="." unique_id=499432344]
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process_mode = 3
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position = Vector2(50, 50)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="TilesArea" unique_id=501086298]
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shape = SubResource("RectangleShape2D_kmcv5")
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[connection signal="mouse_entered" from="." to="." method="handle_ground_mouse_entered"]
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[connection signal="mouse_exited" from="." to="." method="handle_ground_mouse_exited"]
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