clockwork-city/prefabs/ui/draft_building.gd
duncgibbs a9352d337d
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linting & formatting / build (push) Failing after 24s
way too many changes; multiplayer version, like, 0.6 or 0.7
2026-04-20 13:03:39 -05:00

10 lines
285 B
GDScript

class_name DraftBuilding extends VBoxContainer
@onready var cost_label: Label = %Cost
@onready var building_selector: BuildingSelector = %BuildingSelector
func set_building(building: Building) -> void:
cost_label.text = "$%d" % building.cost
building_selector.add_child(building)