[gd_resource type="StandardMaterial3D" load_steps=6 format=3] [ext_resource type="Texture2D" path="./Ground048_1K-PNG_Color.png" id="Color"] [ext_resource type="Texture2D" path="./Ground048_1K-PNG_AmbientOcclusion.png" id="AmbientOcclusion"] [ext_resource type="Texture2D" path="./Ground048_1K-PNG_Displacement.png" id="Displacement"] [ext_resource type="Texture2D" path="./Ground048_1K-PNG_Roughness.png" id="Roughness"] [ext_resource type="Texture2D" path="./Ground048_1K-PNG_NormalGL.png" id="NormalGL"] [resource] albedo_texture = ExtResource("Color") ao_enabled = true ao_texture = ExtResource("AmbientOcclusion") ao_texture_channel = 4 roughness_texture = ExtResource("Roughness") roughness_texture_channel = 4 normal_texture = ExtResource("NormalGL") normal_enabled = true heightmap_texture = ExtResource("Displacement") heightmap_scale = 1.0 heightmap_enabled = true