[gd_scene load_steps=10 format=3 uid="uid://hw8oat2k4uwd"] [ext_resource type="PackedScene" uid="uid://ser0oa3o1n56" path="res://scenes/player/Player.tscn" id="1_360lx"] [ext_resource type="Texture2D" uid="uid://vwnrymaoxu3l" path="res://assets/textures/snow_ice/snow.png" id="3_wxrv6"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_u35dn"] sky_top_color = Color(0.28485027, 0.28485027, 0.28485027, 1) sky_horizon_color = Color(0.28649348, 0.29255292, 0.3046836, 1) ground_bottom_color = Color(0.892134, 0.895121, 0.901088, 1) [sub_resource type="Sky" id="Sky_qcdjg"] sky_material = SubResource("ProceduralSkyMaterial_u35dn") [sub_resource type="Environment" id="Environment_360lx"] background_mode = 2 background_color = Color(1, 1, 1, 1) sky = SubResource("Sky_qcdjg") ambient_light_source = 3 ambient_light_color = Color(0.947199, 0.947199, 0.947199, 1) reflected_light_source = 2 ssao_enabled = true fog_light_color = Color(0.898559, 0.909031, 0.925495, 1) fog_light_energy = 0.1 volumetric_fog_enabled = true volumetric_fog_density = 0.01 volumetric_fog_emission = Color(1, 1, 1, 1) volumetric_fog_temporal_reprojection_amount = 0.99 [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_muaee"] emission_shape = 3 emission_box_extents = Vector3(300, 300, 10) gravity = Vector3(0, -0.5, 0) collision_mode = 1 collision_friction = 0.4 collision_bounce = 0.0 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cxgtq"] albedo_texture = ExtResource("3_wxrv6") [sub_resource type="CylinderMesh" id="CylinderMesh_5bsrp"] material = SubResource("StandardMaterial3D_cxgtq") top_radius = 0.1 bottom_radius = 0.1 height = 0.01 radial_segments = 6 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_w65tx"] albedo_texture = ExtResource("3_wxrv6") uv1_scale = Vector3(0.2, 0.2, 0.2) uv1_triplanar = true uv1_world_triplanar = true texture_filter = 4 [node name="Arctic_Base" type="Node"] [node name="Player" parent="." instance=ExtResource("1_360lx")] transform = Transform3D(-0.9989298, 0, -0.04625211, 0, 1, 0, 0.04625211, 0, -0.9989298, 0, 1.2670245, 0) [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_360lx") [node name="SnowParticles" type="GPUParticles3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 50, 0) transparency = 0.1 cast_shadow = 0 amount = 15000 lifetime = 30.0 preprocess = 15.0 visibility_aabb = AABB(-400, -391.896, -235.395, 747.336, 783.783, 245.591) draw_order = 3 transform_align = 1 process_material = SubResource("ParticleProcessMaterial_muaee") draw_pass_1 = SubResource("CylinderMesh_5bsrp") [node name="CSGBox3D" type="CSGBox3D" parent="."] use_collision = true size = Vector3(50, 0.1, 50) material = SubResource("StandardMaterial3D_w65tx") [node name="GPUParticlesCollisionBox3D" type="GPUParticlesCollisionBox3D" parent="CSGBox3D"] transform = Transform3D(1, -2.98023e-08, 0, 2.98023e-08, 1, 0, 0, 0, 1, -0.470581, 0.04638958, 0.03479) size = Vector3(50, 0.2, 50)