[gd_scene format=3 uid="uid://b744jtx5047ai"] [node name="Mouse" type="Node3D"] transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, 0) [node name="CSGCylinder3D" type="CSGCylinder3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 0, 0) use_collision = true height = 1.0 sides = 64 [node name="CSGSphere3D" type="CSGSphere3D" parent="CSGCylinder3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 2.1855694e-08) radial_segments = 64 rings = 64 [node name="CSGSphere3D2" type="CSGSphere3D" parent="CSGCylinder3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, -2.1855694e-08) radial_segments = 64 rings = 64 [node name="CSGBox3D" type="CSGBox3D" parent="CSGCylinder3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.01123046, -0.26293945) operation = 2 size = Vector3(1, 2.0947266, 0.5258789) [node name="CSGCylinder3D" type="CSGCylinder3D" parent="CSGCylinder3D"] transform = Transform3D(-4.3711385e-08, -0.99999994, 0, 0.99999994, -4.3711385e-08, 0, 0, 8.258571e-21, 1, 0, 0.413, 0.45) radius = 0.15 height = 0.1 sides = 64