[gd_scene load_steps=2 format=3 uid="uid://cjtc733mh60l0"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ksj24"] albedo_color = Color(0, 0, 0, 1) metallic = 0.49 roughness = 0.38 [node name="Theater_Sconce" type="Node3D"] [node name="Sconce" type="CSGSphere3D" parent="."] material = SubResource("StandardMaterial3D_ksj24") [node name="CSGCylinder3D" type="CSGCylinder3D" parent="Sconce"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.42480052, 0) operation = 2 height = 0.5909424 [node name="SpotLight3D" type="SpotLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, 0.28322488) light_color = Color(0.99215686, 0.6666667, 0.28235295, 1) shadow_enabled = true