[gd_scene format=3 uid="uid://ctvvbtk13o20x"] [node name="WestDorm" type="Node3D"] [node name="Body" type="CSGBox3D" parent="."] use_collision = true size = Vector3(100, 20, 20) [node name="HollowBody" type="CSGBox3D" parent="Body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0158539, -0.292985, 0) operation = 2 size = Vector3(98.2439, 19.0711, 18) [node name="WideDoorframe" type="CSGBox3D" parent="Body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -42.7442, -8.33296, 9.50654) operation = 2 size = Vector3(4, 3, 1.041) [node name="WideDoorframe2" type="CSGBox3D" parent="Body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -8.333, 9.507) operation = 2 size = Vector3(4, 3, 1.041) [node name="WideDoorframe3" type="CSGBox3D" parent="Body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42.744, -8.333, 9.507) operation = 2 size = Vector3(4, 3, 1.041) [node name="Floor" type="CSGBox3D" parent="."] size = Vector3(100, 1, 20) [node name="FloorRemover" type="CSGBox3D" parent="Floor"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.888186, 0.505323, -0.0134354) operation = 2 size = Vector3(15.7041, 2.12392, 18.0448)