extends Control @onready var resolution_selector: OptionButton = $Resolution/ResolutionSelector func _on_confirm_audio_button_pressed() -> void: AudioServer.set_bus_volume_db(0,linear_to_db($Audio/VBoxContainer/MasterVolume.value)) func _on_resolution_selector_item_selected(index: int) -> void: match index: 0: get_window().set_size(Vector2i(1920,1080)) 1: get_window().set_size(Vector2i(1600,900)) 2: get_window().set_size(Vector2i(1280,720))