extends Area3D var check_once: bool = true var snow_counter: int = 0 var snowtal: int = 0 var spots: int = 0 func _ready() -> void: pass func _process(_delta: float) -> void: ##Get a count of all the snow spots on this path if check_once: spots = self.get_overlapping_areas().size() print("Spots: " + str(spots)) check_once = false for n in self.get_overlapping_areas().size(): #print(self.get_overlapping_areas()[n].get_parent().snow_amount) if !self.get_overlapping_areas()[n].get_parent().is_in_group("path_area"): snow_counter += self.get_overlapping_areas()[n].get_parent().snow_amount snowtal = snow_counter #print("Snowtal: " + str(snowtal)) snow_counter = 0