[gd_scene load_steps=6 format=3 uid="uid://w16vt7ewcdg4"] [ext_resource type="Texture2D" uid="uid://gktcbleyxtm5" path="res://assets/textures/stone_rocks/Rock013_1K-PNG_Color.png" id="1_tfgbv"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wh8fe"] albedo_color = Color(0.6, 0.4, 0.737255, 1) albedo_texture = ExtResource("1_tfgbv") uv1_triplanar = true uv1_world_triplanar = true texture_filter = 0 [sub_resource type="CylinderMesh" id="CylinderMesh_tfgbv"] material = SubResource("StandardMaterial3D_wh8fe") top_radius = 3.0 bottom_radius = 3.0 height = 0.5 radial_segments = 6 [sub_resource type="CylinderMesh" id="CylinderMesh_yw7u0"] material = SubResource("StandardMaterial3D_wh8fe") top_radius = 3.0 bottom_radius = 0.0 height = 4.5 radial_segments = 6 [sub_resource type="CylinderShape3D" id="CylinderShape3D_dr1y1"] height = 6.5 radius = 3.0 [node name="FloatingPlatform" type="StaticBody3D"] [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("CylinderMesh_tfgbv") [node name="MeshInstance3D2" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.49915, 0) mesh = SubResource("CylinderMesh_yw7u0") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.97334, 0) visible = false shape = SubResource("CylinderShape3D_dr1y1")