[gd_scene format=3 uid="uid://dpk46bare4m8y"] [node name="TreadmillBase" type="CSGBox3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.76133, -0.0446642, -0.405487) use_collision = true size = Vector3(2.79011, 0.145984, 1.304) [node name="BaseSide" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.111679, 0.00892924, 0.746323) size = Vector3(3.0177, 0.259867, 0.223999) [node name="BaseSide2" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.112, 0.009, -0.73653) size = Vector3(3.0177, 0.259867, 0.204346) [node name="BaseFront" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.59703, 0.0302676, 0.00942749) size = Vector3(1, 0.303647, 1.69633) [node name="Joint" type="CSGBox3D" parent="."] transform = Transform3D(0.866025, 0.5, 0, -0.5, 0.866025, 0, 0, 0, 1, -1.78576, 0.518247, 0.750348) size = Vector3(0.2, 0.9, 0.2) [node name="Joint2" type="CSGBox3D" parent="."] transform = Transform3D(0.866025, 0.5, 0, -0.5, 0.866025, 0, 0, 0, 1, -1.78888, 0.512454, -0.736372) size = Vector3(0.2, 0.898621, 0.2) [node name="Display" type="CSGBox3D" parent="."] transform = Transform3D(0.866025, -0.5, 0, 0.5, 0.866025, 0, 0, 0, 1, -1.66227, 1.14114, 0.00455022) size = Vector3(0.245117, 0.635483, 1.69139) [node name="Arm" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.855169, 0.925014, -0.741606) size = Vector3(1.3319, 0.2, 0.198633) [node name="Arm2" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.855239, 0.925279, 0.750115) size = Vector3(1.3319, 0.2, 0.198633)