REM/scenes/props/floating_platform.tscn
2026-03-26 20:37:29 -06:00

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[gd_scene load_steps=6 format=3 uid="uid://w16vt7ewcdg4"]
[ext_resource type="Texture2D" uid="uid://gktcbleyxtm5" path="res://assets/textures/stone_rocks/Rock013_1K-PNG_Color.png" id="1_tfgbv"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wh8fe"]
albedo_color = Color(0.6, 0.4, 0.737255, 1)
albedo_texture = ExtResource("1_tfgbv")
uv1_triplanar = true
uv1_world_triplanar = true
texture_filter = 0
[sub_resource type="CylinderMesh" id="CylinderMesh_tfgbv"]
material = SubResource("StandardMaterial3D_wh8fe")
top_radius = 3.0
bottom_radius = 3.0
height = 0.5
radial_segments = 6
[sub_resource type="CylinderMesh" id="CylinderMesh_yw7u0"]
material = SubResource("StandardMaterial3D_wh8fe")
top_radius = 3.0
bottom_radius = 0.0
height = 4.5
radial_segments = 6
[sub_resource type="CylinderShape3D" id="CylinderShape3D_dr1y1"]
height = 6.5
radius = 3.0
[node name="FloatingPlatform" type="StaticBody3D"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("CylinderMesh_tfgbv")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.49915, 0)
mesh = SubResource("CylinderMesh_yw7u0")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.97334, 0)
visible = false
shape = SubResource("CylinderShape3D_dr1y1")