10 lines
141 B
GDScript
10 lines
141 B
GDScript
class_name WalkingState
|
|
|
|
extends State
|
|
|
|
func update():
|
|
|
|
if Global.player.velocity.length() == 0.0:
|
|
pass
|
|
##transition.emit("IdleState")
|