REM/scenes/levels/architecture_vibe_test.tscn
2026-03-26 20:37:29 -06:00

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[gd_scene load_steps=5 format=3 uid="uid://cswigbvoo701q"]
[ext_resource type="PackedScene" uid="uid://ser0oa3o1n56" path="res://scenes/player/Player.tscn" id="1_n2a8t"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_n2a8t"]
sky_top_color = Color(0.07598422, 0.44533664, 0.5376834, 1)
sky_horizon_color = Color(0.9473533, 0.923166, 0.9265622, 1)
[sub_resource type="Sky" id="Sky_sdn1n"]
sky_material = SubResource("ProceduralSkyMaterial_n2a8t")
[sub_resource type="Environment" id="Environment_8bj45"]
background_mode = 2
background_energy_multiplier = 2.0
sky = SubResource("Sky_sdn1n")
volumetric_fog_enabled = true
volumetric_fog_density = 0.0154
volumetric_fog_emission = Color(1, 1, 1, 1)
[node name="Architecture_Vibe_Test" type="Node"]
[node name="Vibe_Eminator" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_8bj45")
[node name="Light_Main" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 0, 0)
[node name="Player" parent="." instance=ExtResource("1_n2a8t")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.7628984, 0)
[node name="Floor" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.6062012, 0, 1.2001953)
use_collision = true
size = Vector3(100, 1, 100)
[node name="Structures" type="Node" parent="."]
[node name="Community_Pillar" type="CSGBox3D" parent="Structures"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8.932762, 25.43793, -24.454512)
use_collision = true
size = Vector3(10, 50, 10)
[node name="Room_Extractor" type="CSGBox3D" parent="Structures/Community_Pillar"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 13.243696, 0)
operation = 2
size = Vector3(10, 5, 7)
[node name="Room_Extractor_Sub" type="CSGBox3D" parent="Structures/Community_Pillar/Room_Extractor"]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0, 0, 0)
size = Vector3(10, 5, 7)
[node name="Community_Pillar2" type="CSGBox3D" parent="Structures"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 29.702057, 25.43793, 26.455559)
use_collision = true
size = Vector3(10, 50, 10)
[node name="Room_Extractor" type="CSGBox3D" parent="Structures/Community_Pillar2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -12.127523, 0)
operation = 2
size = Vector3(10, 5, 7)
[node name="Room_Extractor_Sub" type="CSGBox3D" parent="Structures/Community_Pillar2/Room_Extractor"]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0, 0, 0)
size = Vector3(10, 5, 7)
[node name="Room_Extractor2" type="CSGBox3D" parent="Structures/Community_Pillar2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 15.281042, 0)
operation = 2
size = Vector3(10, 5, 7)
[node name="Room_Extractor_Sub" type="CSGBox3D" parent="Structures/Community_Pillar2/Room_Extractor2"]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0, 0, 0)
size = Vector3(10, 5, 7)
[node name="Community_Pillar3" type="CSGBox3D" parent="Structures"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -26.503971, 19.918947, -18.200857)
use_collision = true
size = Vector3(10, 38.962036, 10)
[node name="Room_Extractor" type="CSGBox3D" parent="Structures/Community_Pillar3"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.9895802, 0)
operation = 2
size = Vector3(10, 5, 7)
[node name="Room_Extractor_Sub" type="CSGBox3D" parent="Structures/Community_Pillar3/Room_Extractor"]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0, 0, 0)
size = Vector3(10, 5, 7)
[node name="Community_Pillar4" type="CSGBox3D" parent="Structures"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -33.751396, 14.933535, 23.944075)
use_collision = true
size = Vector3(10, 28.99121, 10)
[node name="Room_Extractor" type="CSGBox3D" parent="Structures/Community_Pillar4"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.0188923, 0)
operation = 2
size = Vector3(10, 5, 7)
[node name="Room_Extractor_Sub" type="CSGBox3D" parent="Structures/Community_Pillar4/Room_Extractor"]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0, 0, 0)
size = Vector3(10, 5, 7)
[node name="Bridges" type="Node" parent="."]
[node name="Bridge" type="CSGBox3D" parent="Bridges"]
transform = Transform3D(0.9123094, 0.00051074475, 0.4095011, -0.02092086, 0.99875146, 0.045362994, -0.40896657, -0.0499522, 0.9111813, 19.294338, 36.933044, 1.2897813)
use_collision = true
size = Vector3(4.287961, 0.5, 48.44496)
[node name="Bridge2" type="CSGBox3D" parent="Bridges"]
transform = Transform3D(-0.25111574, -0.44401234, 0.86011297, -0.1574391, 0.8954889, 0.41630897, -0.9550678, -0.03087371, -0.29477626, -9.957705, 26.759886, -21.618486)
use_collision = true
size = Vector3(4.287961, 0.5, 35.733826)
[node name="Bridge3" type="CSGBox3D" parent="Bridges"]
transform = Transform3D(0.98600703, -0.06573444, -0.1531957, 0.018056083, 0.95567894, -0.29385704, 0.16572239, 0.28697884, 0.9434932, -29.292055, 15.151863, 2.7271657)
use_collision = true
size = Vector3(4.287961, 0.5, 35.123894)