gfolf2/levels/terrain_test/materials/wood.tres

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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://bgnbvc5qdnoxm"]
[ext_resource type="Texture2D" uid="uid://bq8dxuxfw1rwu" path="res://assets/textures/wood/lacquered_planks.png" id="1_codln"]
[resource]
albedo_texture = ExtResource("1_codln")
uv1_scale = Vector3(0.05, 0.05, 0.05)
uv1_triplanar = true
texture_filter = 4