generated from krampus/template-godot4
Tools for showing input prompts
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@ -13,6 +13,14 @@ Asset credits
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* Fonts
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* Fonts
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** PromptFont
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*** Retrieved from https://shinmera.github.io/promptfont/
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*** Author: Yukari "Shinmera" Hafner (https://shinmera.com)
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*** License: SIL OFL 1.1
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** Dokdo
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** Dokdo
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*** Retrieved from https://fonts.google.com/specimen/Dokdo
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*** Retrieved from https://fonts.google.com/specimen/Dokdo
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@ -0,0 +1,91 @@
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This Font Software is licensed under the SIL Open Font License,
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Version 1.1. This license is copied below, and is also available
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with a FAQ at <http://scripts.sil.org/OFL>
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-----------------------------------------------------------
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SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
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-----------------------------------------------------------
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PREAMBLE
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The goals of the Open Font License (OFL) are to stimulate worldwide
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development of collaborative font projects, to support the font creation
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efforts of academic and linguistic communities, and to provide a free and
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open framework in which fonts may be shared and improved in partnership
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with others.
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The OFL allows the licensed fonts to be used, studied, modified and
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redistributed freely as long as they are not sold by themselves. The
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fonts, including any derivative works, can be bundled, embedded,
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redistributed and/or sold with any software provided that any reserved
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names are not used by derivative works. The fonts and derivatives,
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however, cannot be released under any other type of license. The
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requirement for fonts to remain under this license does not apply
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to any document created using the fonts or their derivatives.
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DEFINITIONS
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"Font Software" refers to the set of files released by the Copyright
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Holder(s) under this license and clearly marked as such. This may
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include source files, build scripts and documentation.
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"Reserved Font Name" refers to any names specified as such after the
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copyright statement(s).
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"Original Version" refers to the collection of Font Software components as
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distributed by the Copyright Holder(s).
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"Modified Version" refers to any derivative made by adding to, deleting,
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or substituting -- in part or in whole -- any of the components of the
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Original Version, by changing formats or by porting the Font Software to a
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new environment.
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"Author" refers to any designer, engineer, programmer, technical
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writer or other person who contributed to the Font Software.
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PERMISSION & CONDITIONS
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of the Font Software, to use, study, copy, merge, embed, modify,
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redistribute, and sell modified and unmodified copies of the Font
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Software, subject to the following conditions:
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1) Neither the Font Software nor any of its individual components,
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in Original or Modified Versions, may be sold by itself.
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2) Original or Modified Versions of the Font Software may be bundled,
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redistributed and/or sold with any software, provided that each copy
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contains the above copyright notice and this license. These can be
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included either as stand-alone text files, human-readable headers or
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in the appropriate machine-readable metadata fields within text or
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binary files as long as those fields can be easily viewed by the user.
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3) No Modified Version of the Font Software may use the Reserved Font
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Name(s) unless explicit written permission is granted by the corresponding
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Copyright Holder. This restriction only applies to the primary font name as
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presented to the users.
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4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
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Software shall not be used to promote, endorse or advertise any
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Modified Version, except to acknowledge the contribution(s) of the
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Copyright Holder(s) and the Author(s) or with their explicit written
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permission.
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5) The Font Software, modified or unmodified, in part or in whole,
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must be distributed entirely under this license, and must not be
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distributed under any other license. The requirement for fonts to
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remain under this license does not apply to any document created
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using the Font Software.
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TERMINATION
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This license becomes null and void if any of the above conditions are
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not met.
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DISCLAIMER
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THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
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OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
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COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
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DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
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OTHER DEALINGS IN THE FONT SOFTWARE.
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@ -0,0 +1,959 @@
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# PromptFont by Yukari "Shinmera" Hafner, accessible at https://shinmera.com/promptfont
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class_name PromptFont
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extends Resource
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const ASCII_BANG: StringName = &"!"
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const ASCII_BANG_INT: int = 33
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const ASCII_DOUBLEQUOTE: StringName = &'"'
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const ASCII_DOUBLEQUOTE_INT: int = 34
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const ASCII_HASH: StringName = &"#"
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const ASCII_HASH_INT: int = 35
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const ASCII_DOLLAR: StringName = &"$"
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const ASCII_DOLLAR_INT: int = 36
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const ASCII_PERCENT: StringName = &"%"
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const ASCII_PERCENT_INT: int = 37
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const ASCII_AMPERSAND: StringName = &"&"
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const ASCII_AMPERSAND_INT: int = 38
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const ASCII_QUOTE: StringName = &"'"
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const ASCII_QUOTE_INT: int = 39
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const ASCII_OPEN_PAREN: StringName = &"("
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const ASCII_OPEN_PAREN_INT: int = 40
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const ASCII_CLOSE_PAREN: StringName = &")"
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const ASCII_CLOSE_PAREN_INT: int = 41
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const ASCII_STAR: StringName = &"*"
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const ASCII_STAR_INT: int = 42
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const ASCII_PLUS: StringName = &"+"
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const ASCII_PLUS_INT: int = 43
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const ASCII_COMMA: StringName = &","
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const ASCII_COMMA_INT: int = 44
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const ASCII_DASH: StringName = &"-"
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const ASCII_DASH_INT: int = 45
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const ASCII_PERIOD: StringName = &"."
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const ASCII_PERIOD_INT: int = 46
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const ASCII_SLASH: StringName = &"/"
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const ASCII_SLASH_INT: int = 47
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const ASCII_0: StringName = &"0"
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const ASCII_0_INT: int = 48
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const ASCII_1: StringName = &"1"
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const ASCII_1_INT: int = 49
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const ASCII_2: StringName = &"2"
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const ASCII_2_INT: int = 50
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const ASCII_3: StringName = &"3"
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const ASCII_3_INT: int = 51
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const ASCII_4: StringName = &"4"
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const ASCII_4_INT: int = 52
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const ASCII_5: StringName = &"5"
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const ASCII_5_INT: int = 53
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const ASCII_6: StringName = &"6"
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const ASCII_6_INT: int = 54
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const ASCII_7: StringName = &"7"
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const ASCII_7_INT: int = 55
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const ASCII_8: StringName = &"8"
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const ASCII_8_INT: int = 56
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const ASCII_9: StringName = &"9"
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const ASCII_9_INT: int = 57
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const ASCII_COLON: StringName = &":"
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const ASCII_COLON_INT: int = 58
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const ASCII_SEMICOLON: StringName = &";"
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const ASCII_SEMICOLON_INT: int = 59
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const ASCII_OPEN_CARET: StringName = &"<"
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const ASCII_OPEN_CARET_INT: int = 60
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const ASCII_EQUALS: StringName = &"="
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const ASCII_EQUALS_INT: int = 61
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const ASCII_CLOSE_CARET: StringName = &">"
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const ASCII_CLOSE_CARET_INT: int = 62
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const ASCII_QUESTION: StringName = &"?"
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const ASCII_QUESTION_INT: int = 63
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const ASCII_AT: StringName = &"@"
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const ASCII_AT_INT: int = 64
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const ASCII_UPPER_A: StringName = &"A"
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const ASCII_UPPER_A_INT: int = 65
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const ASCII_UPPER_B: StringName = &"B"
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const ASCII_UPPER_B_INT: int = 66
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const ASCII_UPPER_C: StringName = &"C"
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const ASCII_UPPER_C_INT: int = 67
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const ASCII_UPPER_D: StringName = &"D"
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const ASCII_UPPER_D_INT: int = 68
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const ASCII_UPPER_E: StringName = &"E"
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const ASCII_UPPER_E_INT: int = 69
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const ASCII_UPPER_F: StringName = &"F"
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const ASCII_UPPER_F_INT: int = 70
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const ASCII_UPPER_G: StringName = &"G"
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const ASCII_UPPER_G_INT: int = 71
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const ASCII_UPPER_H: StringName = &"H"
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const ASCII_UPPER_H_INT: int = 72
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const ASCII_UPPER_I: StringName = &"I"
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const ASCII_UPPER_I_INT: int = 73
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const ASCII_UPPER_J: StringName = &"J"
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const ASCII_UPPER_J_INT: int = 74
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const ASCII_UPPER_K: StringName = &"K"
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const ASCII_UPPER_K_INT: int = 75
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const ASCII_UPPER_L: StringName = &"L"
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const ASCII_UPPER_L_INT: int = 76
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const ASCII_UPPER_M: StringName = &"M"
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const ASCII_UPPER_M_INT: int = 77
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const ASCII_UPPER_N: StringName = &"N"
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const ASCII_UPPER_N_INT: int = 78
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const ASCII_UPPER_O: StringName = &"O"
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const ASCII_UPPER_O_INT: int = 79
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const ASCII_UPPER_P: StringName = &"P"
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const ASCII_UPPER_P_INT: int = 80
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const ASCII_UPPER_Q: StringName = &"Q"
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const ASCII_UPPER_Q_INT: int = 81
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const ASCII_UPPER_R: StringName = &"R"
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const ASCII_UPPER_R_INT: int = 82
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const ASCII_UPPER_S: StringName = &"S"
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const ASCII_UPPER_S_INT: int = 83
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const ASCII_UPPER_T: StringName = &"T"
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const ASCII_UPPER_T_INT: int = 84
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const ASCII_UPPER_U: StringName = &"U"
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const ASCII_UPPER_U_INT: int = 85
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const ASCII_UPPER_V: StringName = &"V"
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const ASCII_UPPER_V_INT: int = 86
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const ASCII_UPPER_W: StringName = &"W"
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const ASCII_UPPER_W_INT: int = 87
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const ASCII_UPPER_X: StringName = &"X"
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const ASCII_UPPER_X_INT: int = 88
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const ASCII_UPPER_Y: StringName = &"Y"
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const ASCII_UPPER_Y_INT: int = 89
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const ASCII_UPPER_Z: StringName = &"Z"
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const ASCII_UPPER_Z_INT: int = 90
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const ASCII_OPEN_BRACKET: StringName = &"["
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const ASCII_OPEN_BRACKET_INT: int = 91
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const ASCII_BACKSLASH: StringName = &"\\"
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const ASCII_BACKSLASH_INT: int = 92
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const ASCII_CLOSE_BRACKET: StringName = &"]"
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const ASCII_CLOSE_BRACKET_INT: int = 93
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const ASCII_CARET: StringName = &"^"
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const ASCII_CARET_INT: int = 94
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const ASCII_UNDERSCORE: StringName = &"_"
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const ASCII_UNDERSCORE_INT: int = 95
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const ASCII_BACKTICK: StringName = &"`"
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const ASCII_BACKTICK_INT: int = 96
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const ASCII_LOWER_A: StringName = &"a"
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const ASCII_LOWER_A_INT: int = 97
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const ASCII_LOWER_B: StringName = &"b"
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const ASCII_LOWER_B_INT: int = 98
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const ASCII_LOWER_C: StringName = &"c"
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const ASCII_LOWER_C_INT: int = 99
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const ASCII_LOWER_D: StringName = &"d"
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const ASCII_LOWER_D_INT: int = 100
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const ASCII_LOWER_E: StringName = &"e"
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const ASCII_LOWER_E_INT: int = 101
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const ASCII_LOWER_F: StringName = &"f"
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const ASCII_LOWER_F_INT: int = 102
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const ASCII_LOWER_G: StringName = &"g"
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const ASCII_LOWER_G_INT: int = 103
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const ASCII_LOWER_H: StringName = &"h"
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const ASCII_LOWER_H_INT: int = 104
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const ASCII_LOWER_I: StringName = &"i"
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const ASCII_LOWER_I_INT: int = 105
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const ASCII_LOWER_J: StringName = &"j"
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const ASCII_LOWER_J_INT: int = 106
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const ASCII_LOWER_K: StringName = &"k"
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const ASCII_LOWER_K_INT: int = 107
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const ASCII_LOWER_L: StringName = &"l"
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const ASCII_LOWER_L_INT: int = 108
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const ASCII_LOWER_M: StringName = &"m"
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const ASCII_LOWER_M_INT: int = 109
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const ASCII_LOWER_N: StringName = &"n"
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const ASCII_LOWER_N_INT: int = 110
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const ASCII_LOWER_O: StringName = &"o"
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const ASCII_LOWER_O_INT: int = 111
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const ASCII_LOWER_P: StringName = &"p"
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const ASCII_LOWER_P_INT: int = 112
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const ASCII_LOWER_Q: StringName = &"q"
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const ASCII_LOWER_Q_INT: int = 113
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const ASCII_LOWER_R: StringName = &"r"
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const ASCII_LOWER_R_INT: int = 114
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const ASCII_LOWER_S: StringName = &"s"
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const ASCII_LOWER_S_INT: int = 115
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const ASCII_LOWER_T: StringName = &"t"
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const ASCII_LOWER_T_INT: int = 116
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const ASCII_LOWER_U: StringName = &"u"
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const ASCII_LOWER_U_INT: int = 117
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const ASCII_LOWER_V: StringName = &"v"
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const ASCII_LOWER_V_INT: int = 118
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const ASCII_LOWER_W: StringName = &"w"
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const ASCII_LOWER_W_INT: int = 119
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const ASCII_LOWER_X: StringName = &"x"
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const ASCII_LOWER_X_INT: int = 120
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const ASCII_LOWER_Y: StringName = &"y"
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const ASCII_LOWER_Y_INT: int = 121
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const ASCII_LOWER_Z: StringName = &"z"
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const ASCII_LOWER_Z_INT: int = 122
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const ASCII_OPEN_BRACE: StringName = &"{"
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const ASCII_OPEN_BRACE_INT: int = 123
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const ASCII_BAR: StringName = &"|"
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const ASCII_BAR_INT: int = 124
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const ASCII_CLOSE_BRACE: StringName = &"}"
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const ASCII_CLOSE_BRACE_INT: int = 125
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const ASCII_TILDE: StringName = &"~"
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const ASCII_TILDE_INT: int = 126
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const ICON_EXCHANGE: StringName = &"↔"
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const ICON_EXCHANGE_INT: int = 8596
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const ICON_REVERSE: StringName = &"↕"
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const ICON_REVERSE_INT: int = 8597
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const XBOX_LEFT_TRIGGER: StringName = &"↖"
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const XBOX_LEFT_TRIGGER_INT: int = 8598
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const XBOX_RIGHT_TRIGGER: StringName = &"↗"
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const XBOX_RIGHT_TRIGGER_INT: int = 8599
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const XBOX_LEFT_SHOULDER: StringName = &"↘"
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const XBOX_LEFT_SHOULDER_INT: int = 8600
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const XBOX_RIGHT_SHOULDER: StringName = &"↙"
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const XBOX_RIGHT_SHOULDER_INT: int = 8601
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const NINTENDO_LEFT_TRIGGER: StringName = &"↚"
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const NINTENDO_LEFT_TRIGGER_INT: int = 8602
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const NINTENDO_RIGHT_TRIGGER: StringName = &"↛"
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const NINTENDO_RIGHT_TRIGGER_INT: int = 8603
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const NINTENDO_LEFT_SHOULDER: StringName = &"↜"
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const NINTENDO_LEFT_SHOULDER_INT: int = 8604
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const NINTENDO_RIGHT_SHOULDER: StringName = &"↝"
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const NINTENDO_RIGHT_SHOULDER_INT: int = 8605
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const DPAD_LEFT: StringName = &"↞"
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const DPAD_LEFT_INT: int = 8606
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const DPAD_UP: StringName = &"↟"
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|
const DPAD_UP_INT: int = 8607
|
||||||
|
const DPAD_RIGHT: StringName = &"↠"
|
||||||
|
const DPAD_RIGHT_INT: int = 8608
|
||||||
|
const DPAD_DOWN: StringName = &"↡"
|
||||||
|
const DPAD_DOWN_INT: int = 8609
|
||||||
|
const DPAD_LEFT_RIGHT: StringName = &"↢"
|
||||||
|
const DPAD_LEFT_RIGHT_INT: int = 8610
|
||||||
|
const DPAD_UP_DOWN: StringName = &"↣"
|
||||||
|
const DPAD_UP_DOWN_INT: int = 8611
|
||||||
|
const GAMEPAD_X: StringName = &"↤"
|
||||||
|
const GAMEPAD_X_INT: int = 8612
|
||||||
|
const GAMEPAD_Y: StringName = &"↥"
|
||||||
|
const GAMEPAD_Y_INT: int = 8613
|
||||||
|
const GAMEPAD_B: StringName = &"↦"
|
||||||
|
const GAMEPAD_B_INT: int = 8614
|
||||||
|
const GAMEPAD_A: StringName = &"↧"
|
||||||
|
const GAMEPAD_A_INT: int = 8615
|
||||||
|
const ANALOG_L_CLOCKWISE: StringName = &"↩"
|
||||||
|
const ANALOG_L_CLOCKWISE_INT: int = 8617
|
||||||
|
const ANALOG_L_COUNTER: StringName = &"↪"
|
||||||
|
const ANALOG_L_COUNTER_INT: int = 8618
|
||||||
|
const ANALOG_R_CLOCKWISE: StringName = &"↫"
|
||||||
|
const ANALOG_R_CLOCKWISE_INT: int = 8619
|
||||||
|
const ANALOG_R_COUNTER: StringName = &"↬"
|
||||||
|
const ANALOG_R_COUNTER_INT: int = 8620
|
||||||
|
const ANALOG_LR_BLOCKWISE: StringName = &"↭"
|
||||||
|
const ANALOG_LR_BLOCKWISE_INT: int = 8621
|
||||||
|
const ANALOG_LR_COUNTER: StringName = &"↮"
|
||||||
|
const ANALOG_LR_COUNTER_INT: int = 8622
|
||||||
|
const SONY_LEFT_SHOULDER: StringName = &"↰"
|
||||||
|
const SONY_LEFT_SHOULDER_INT: int = 8624
|
||||||
|
const SONY_RIGHT_SHOULDER: StringName = &"↱"
|
||||||
|
const SONY_RIGHT_SHOULDER_INT: int = 8625
|
||||||
|
const SONY_LEFT_TRIGGER: StringName = &"↲"
|
||||||
|
const SONY_LEFT_TRIGGER_INT: int = 8626
|
||||||
|
const SONY_RIGHT_TRIGGER: StringName = &"↳"
|
||||||
|
const SONY_RIGHT_TRIGGER_INT: int = 8627
|
||||||
|
const DPAD_LEFT_DOWN: StringName = &"↴"
|
||||||
|
const DPAD_LEFT_DOWN_INT: int = 8628
|
||||||
|
const GAMEPAD_UP_RIGHT: StringName = &"↵"
|
||||||
|
const GAMEPAD_UP_RIGHT_INT: int = 8629
|
||||||
|
const ANALOG_CLOCKWISE: StringName = &"↶"
|
||||||
|
const ANALOG_CLOCKWISE_INT: int = 8630
|
||||||
|
const ANALOG_COUNTER: StringName = &"↷"
|
||||||
|
const ANALOG_COUNTER_INT: int = 8631
|
||||||
|
const ANALOG_CLICK: StringName = &"↹"
|
||||||
|
const ANALOG_CLICK_INT: int = 8633
|
||||||
|
const ANALOG_L_CLICK: StringName = &"↺"
|
||||||
|
const ANALOG_L_CLICK_INT: int = 8634
|
||||||
|
const ANALOG_R_CLICK: StringName = &"↻"
|
||||||
|
const ANALOG_R_CLICK_INT: int = 8635
|
||||||
|
const ANALOG_L_LEFT: StringName = &"↼"
|
||||||
|
const ANALOG_L_LEFT_INT: int = 8636
|
||||||
|
const ANALOG_R_LEFT: StringName = &"↽"
|
||||||
|
const ANALOG_R_LEFT_INT: int = 8637
|
||||||
|
const ANALOG_L_UP: StringName = &"↾"
|
||||||
|
const ANALOG_L_UP_INT: int = 8638
|
||||||
|
const ANALOG_R_UP: StringName = &"↿"
|
||||||
|
const ANALOG_R_UP_INT: int = 8639
|
||||||
|
const ANALOG_L_RIGHT: StringName = &"⇀"
|
||||||
|
const ANALOG_L_RIGHT_INT: int = 8640
|
||||||
|
const ANALOG_R_RIGHT: StringName = &"⇁"
|
||||||
|
const ANALOG_R_RIGHT_INT: int = 8641
|
||||||
|
const ANALOG_L_DOWN: StringName = &"⇂"
|
||||||
|
const ANALOG_L_DOWN_INT: int = 8642
|
||||||
|
const ANALOG_R_DOWN: StringName = &"⇃"
|
||||||
|
const ANALOG_R_DOWN_INT: int = 8643
|
||||||
|
const ANALOG_L_LEFT_RIGHT: StringName = &"⇄"
|
||||||
|
const ANALOG_L_LEFT_RIGHT_INT: int = 8644
|
||||||
|
const ANALOG_L_UP_DOWN: StringName = &"⇅"
|
||||||
|
const ANALOG_L_UP_DOWN_INT: int = 8645
|
||||||
|
const ANALOG_R_LEFT_RIGHT: StringName = &"⇆"
|
||||||
|
const ANALOG_R_LEFT_RIGHT_INT: int = 8646
|
||||||
|
const ANALOG_LEFT: StringName = &"⇇"
|
||||||
|
const ANALOG_LEFT_INT: int = 8647
|
||||||
|
const ANALOG_UP: StringName = &"⇈"
|
||||||
|
const ANALOG_UP_INT: int = 8648
|
||||||
|
const ANALOG_RIGHT: StringName = &"⇉"
|
||||||
|
const ANALOG_RIGHT_INT: int = 8649
|
||||||
|
const ANALOG_DOWN: StringName = &"⇊"
|
||||||
|
const ANALOG_DOWN_INT: int = 8650
|
||||||
|
const ANALOG_L: StringName = &"⇋"
|
||||||
|
const ANALOG_L_INT: int = 8651
|
||||||
|
const ANALOG_R: StringName = &"⇌"
|
||||||
|
const ANALOG_R_INT: int = 8652
|
||||||
|
const DPAD: StringName = &"⇎"
|
||||||
|
const DPAD_INT: int = 8654
|
||||||
|
const XBOX_X: StringName = &"⇐"
|
||||||
|
const XBOX_X_INT: int = 8656
|
||||||
|
const XBOX_Y: StringName = &"⇑"
|
||||||
|
const XBOX_Y_INT: int = 8657
|
||||||
|
const XBOX_B: StringName = &"⇒"
|
||||||
|
const XBOX_B_INT: int = 8658
|
||||||
|
const XBOX_A: StringName = &"⇓"
|
||||||
|
const XBOX_A_INT: int = 8659
|
||||||
|
const ANALOG_LEFT_RIGHT: StringName = &"⇔"
|
||||||
|
const ANALOG_LEFT_RIGHT_INT: int = 8660
|
||||||
|
const ANALOG_UP_DOWN: StringName = &"⇕"
|
||||||
|
const ANALOG_UP_DOWN_INT: int = 8661
|
||||||
|
const ANALOG_UP_LEFT: StringName = &"⇖"
|
||||||
|
const ANALOG_UP_LEFT_INT: int = 8662
|
||||||
|
const ANALOG_UP_RIGHT: StringName = &"⇗"
|
||||||
|
const ANALOG_UP_RIGHT_INT: int = 8663
|
||||||
|
const ANALOG_DOWN_RIGHT: StringName = &"⇘"
|
||||||
|
const ANALOG_DOWN_RIGHT_INT: int = 8664
|
||||||
|
const ANALOG_DOWN_LEFT: StringName = &"⇙"
|
||||||
|
const ANALOG_DOWN_LEFT_INT: int = 8665
|
||||||
|
const ANALOG_L_TOUCH: StringName = &"⇚"
|
||||||
|
const ANALOG_L_TOUCH_INT: int = 8666
|
||||||
|
const ANALOG_R_TOUCH: StringName = &"⇛"
|
||||||
|
const ANALOG_R_TOUCH_INT: int = 8667
|
||||||
|
const XBOX_LEFT_TRIGGER_PULL: StringName = &"⇜"
|
||||||
|
const XBOX_LEFT_TRIGGER_PULL_INT: int = 8668
|
||||||
|
const XBOX_RIGHT_TRIGGER_PULL: StringName = &"⇝"
|
||||||
|
const XBOX_RIGHT_TRIGGER_PULL_INT: int = 8669
|
||||||
|
const DPAD_RIGHT_DOWN: StringName = &"⇞"
|
||||||
|
const DPAD_RIGHT_DOWN_INT: int = 8670
|
||||||
|
const DUPAD_LEFT_UP: StringName = &"⇟"
|
||||||
|
const DUPAD_LEFT_UP_INT: int = 8671
|
||||||
|
const SONY_X: StringName = &"⇠"
|
||||||
|
const SONY_X_INT: int = 8672
|
||||||
|
const SONY_Y: StringName = &"⇡"
|
||||||
|
const SONY_Y_INT: int = 8673
|
||||||
|
const SONY_B: StringName = &"⇢"
|
||||||
|
const SONY_B_INT: int = 8674
|
||||||
|
const SONY_A: StringName = &"⇣"
|
||||||
|
const SONY_A_INT: int = 8675
|
||||||
|
const STEAM_MENU: StringName = &"⇤"
|
||||||
|
const STEAM_MENU_INT: int = 8676
|
||||||
|
const STEAM_OPTIONS: StringName = &"⇥"
|
||||||
|
const STEAM_OPTIONS_INT: int = 8677
|
||||||
|
const SONY_SHARE: StringName = &"⇦"
|
||||||
|
const SONY_SHARE_INT: int = 8678
|
||||||
|
const SONY_TOUCHPAD: StringName = &"⇧"
|
||||||
|
const SONY_TOUCHPAD_INT: int = 8679
|
||||||
|
const SONY_OPTIONS: StringName = &"⇨"
|
||||||
|
const SONY_OPTIONS_INT: int = 8680
|
||||||
|
const NINTENDO_BUTTON_Z: StringName = &"⇩"
|
||||||
|
const NINTENDO_BUTTON_Z_INT: int = 8681
|
||||||
|
const NINTENDO_TRIGGER_Z: StringName = &"⇪"
|
||||||
|
const NINTENDO_TRIGGER_Z_INT: int = 8682
|
||||||
|
const NINTENDO_C: StringName = &"⇫"
|
||||||
|
const NINTENDO_C_INT: int = 8683
|
||||||
|
const NINTENDO_Z: StringName = &"⇬"
|
||||||
|
const NINTENDO_Z_INT: int = 8684
|
||||||
|
const NINTENDO_1: StringName = &"⇭"
|
||||||
|
const NINTENDO_1_INT: int = 8685
|
||||||
|
const NINTENDO_2: StringName = &"⇮"
|
||||||
|
const NINTENDO_2_INT: int = 8686
|
||||||
|
const ANALOG_L_ANY: StringName = &"⇱"
|
||||||
|
const ANALOG_L_ANY_INT: int = 8689
|
||||||
|
const ANALOG_R_ANY: StringName = &"⇲"
|
||||||
|
const ANALOG_R_ANY_INT: int = 8690
|
||||||
|
const ANALOG_ANY: StringName = &"⇳"
|
||||||
|
const ANALOG_ANY_INT: int = 8691
|
||||||
|
const ANALOG_R_UP_DOWN: StringName = &"⇵"
|
||||||
|
const ANALOG_R_UP_DOWN_INT: int = 8693
|
||||||
|
const GAMEPAD_SELECT: StringName = &"⇷"
|
||||||
|
const GAMEPAD_SELECT_INT: int = 8695
|
||||||
|
const GAMEPAD_START: StringName = &"⇸"
|
||||||
|
const GAMEPAD_START_INT: int = 8696
|
||||||
|
const GAMEPAD_HOME: StringName = &"⇹"
|
||||||
|
const GAMEPAD_HOME_INT: int = 8697
|
||||||
|
const XBOX_VIEW: StringName = &"⇺"
|
||||||
|
const XBOX_VIEW_INT: int = 8698
|
||||||
|
const XBOX_MENU: StringName = &"⇻"
|
||||||
|
const XBOX_MENU_INT: int = 8699
|
||||||
|
const NINTENDO_MINUS: StringName = &"⇽"
|
||||||
|
const NINTENDO_MINUS_INT: int = 8701
|
||||||
|
const NINTENDO_PLUS: StringName = &"⇾"
|
||||||
|
const NINTENDO_PLUS_INT: int = 8702
|
||||||
|
const NINTENDO_DPAD_LEFT: StringName = &"⇿"
|
||||||
|
const NINTENDO_DPAD_LEFT_INT: int = 8703
|
||||||
|
const NINTENDO_DPAD_UP: StringName = &"∀"
|
||||||
|
const NINTENDO_DPAD_UP_INT: int = 8704
|
||||||
|
const NINTENDO_DPAD_RIGHT: StringName = &"∁"
|
||||||
|
const NINTENDO_DPAD_RIGHT_INT: int = 8705
|
||||||
|
const NINTENDO_DPAD_DOWN: StringName = &"∂"
|
||||||
|
const NINTENDO_DPAD_DOWN_INT: int = 8706
|
||||||
|
const NINTENDO_JOYCON_SL: StringName = &"∃"
|
||||||
|
const NINTENDO_JOYCON_SL_INT: int = 8707
|
||||||
|
const NINTENDO_JOYCON_SR: StringName = &"∄"
|
||||||
|
const NINTENDO_JOYCON_SR_INT: int = 8708
|
||||||
|
const LEGION_SETTINGS: StringName = &"∅"
|
||||||
|
const LEGION_SETTINGS_INT: int = 8709
|
||||||
|
const SONY_DUALSENSE_SHARE: StringName = &"∆"
|
||||||
|
const SONY_DUALSENSE_SHARE_INT: int = 8710
|
||||||
|
const SONY_DUALSENSE_TOUCHPAD: StringName = &"∇"
|
||||||
|
const SONY_DUALSENSE_TOUCHPAD_INT: int = 8711
|
||||||
|
const SONY_DUALSENSE_OPTIONS: StringName = &"∈"
|
||||||
|
const SONY_DUALSENSE_OPTIONS_INT: int = 8712
|
||||||
|
const AYANEO_LC: StringName = &"∉"
|
||||||
|
const AYANEO_LC_INT: int = 8713
|
||||||
|
const AYANEO_RC: StringName = &"∊"
|
||||||
|
const AYANEO_RC_INT: int = 8714
|
||||||
|
const AYANEO_WAVE: StringName = &"∋"
|
||||||
|
const AYANEO_WAVE_INT: int = 8715
|
||||||
|
const AYN_HOME: StringName = &"∌"
|
||||||
|
const AYN_HOME_INT: int = 8716
|
||||||
|
const AYN_LCC: StringName = &"∍"
|
||||||
|
const AYN_LCC_INT: int = 8717
|
||||||
|
const GPD_C1: StringName = &"∎"
|
||||||
|
const GPD_C1_INT: int = 8718
|
||||||
|
const GPD_C2: StringName = &"∏"
|
||||||
|
const GPD_C2_INT: int = 8719
|
||||||
|
const ONEXPLAYER_KEYBOARD: StringName = &"∐"
|
||||||
|
const ONEXPLAYER_KEYBOARD_INT: int = 8720
|
||||||
|
const ONEXPLAYER_TURBO: StringName = &"∑"
|
||||||
|
const ONEXPLAYER_TURBO_INT: int = 8721
|
||||||
|
const GAMEPAD_M1: StringName = &"−"
|
||||||
|
const GAMEPAD_M1_INT: int = 8722
|
||||||
|
const GAMEPAD_M2: StringName = &"∓"
|
||||||
|
const GAMEPAD_M2_INT: int = 8723
|
||||||
|
const GAMEPAD_M3: StringName = &"∔"
|
||||||
|
const GAMEPAD_M3_INT: int = 8724
|
||||||
|
const GAMEPAD_Y1: StringName = &"∕"
|
||||||
|
const GAMEPAD_Y1_INT: int = 8725
|
||||||
|
const GAMEPAD_Y2: StringName = &"∖"
|
||||||
|
const GAMEPAD_Y2_INT: int = 8726
|
||||||
|
const GAMEPAD_Y3: StringName = &"∗"
|
||||||
|
const GAMEPAD_Y3_INT: int = 8727
|
||||||
|
const ONEXPLAYER_FUNCTION: StringName = &"∘"
|
||||||
|
const ONEXPLAYER_FUNCTION_INT: int = 8728
|
||||||
|
const ONEXPLAYER_HOME: StringName = &"∙"
|
||||||
|
const ONEXPLAYER_HOME_INT: int = 8729
|
||||||
|
const GPD_MENU: StringName = &"√"
|
||||||
|
const GPD_MENU_INT: int = 8730
|
||||||
|
const ORANGEPI_CONTROLLER: StringName = &"∛"
|
||||||
|
const ORANGEPI_CONTROLLER_INT: int = 8731
|
||||||
|
const ORANGEPI_HOME: StringName = &"∜"
|
||||||
|
const ORANGEPI_HOME_INT: int = 8732
|
||||||
|
const ZOTAC_ZONE_LOGO: StringName = &"∝"
|
||||||
|
const ZOTAC_ZONE_LOGO_INT: int = 8733
|
||||||
|
const ZOTAC_ZONE_MENU: StringName = &"∞"
|
||||||
|
const ZOTAC_ZONE_MENU_INT: int = 8734
|
||||||
|
const GAMEPAD_X_B: StringName = &"∥"
|
||||||
|
const GAMEPAD_X_B_INT: int = 8741
|
||||||
|
const GAMEPAD_A_Y: StringName = &"∦"
|
||||||
|
const GAMEPAD_A_Y_INT: int = 8742
|
||||||
|
const GAMEPAD_X_Y: StringName = &"∧"
|
||||||
|
const GAMEPAD_X_Y_INT: int = 8743
|
||||||
|
const GAMEPAD_B_Y: StringName = &"∨"
|
||||||
|
const GAMEPAD_B_Y_INT: int = 8744
|
||||||
|
const GAMEPAD_A_B: StringName = &"∩"
|
||||||
|
const GAMEPAD_A_B_INT: int = 8745
|
||||||
|
const GAMEPAD_X_A: StringName = &"∪"
|
||||||
|
const GAMEPAD_X_A_INT: int = 8746
|
||||||
|
const BUTTON_PRESS: StringName = &"∫"
|
||||||
|
const BUTTON_PRESS_INT: int = 8747
|
||||||
|
const BUTTON_DOUBLE_PRESS: StringName = &"∬"
|
||||||
|
const BUTTON_DOUBLE_PRESS_INT: int = 8748
|
||||||
|
const BUTTON_HOLD_PRESS: StringName = &"∭"
|
||||||
|
const BUTTON_HOLD_PRESS_INT: int = 8749
|
||||||
|
const BUTTON_HOLD_RELEASE: StringName = &"∮"
|
||||||
|
const BUTTON_HOLD_RELEASE_INT: int = 8750
|
||||||
|
const BUTTON_HOLD: StringName = &"∯"
|
||||||
|
const BUTTON_HOLD_INT: int = 8751
|
||||||
|
const TRACKPAD_L_ANY: StringName = &"≤"
|
||||||
|
const TRACKPAD_L_ANY_INT: int = 8804
|
||||||
|
const TRACKPAD_R_ANY: StringName = &"≥"
|
||||||
|
const TRACKPAD_R_ANY_INT: int = 8805
|
||||||
|
const TRACKPAD_L_CLICK: StringName = &"≦"
|
||||||
|
const TRACKPAD_L_CLICK_INT: int = 8806
|
||||||
|
const TRACKPAD_R_CLICK: StringName = &"≧"
|
||||||
|
const TRACKPAD_R_CLICK_INT: int = 8807
|
||||||
|
const TRACKPAD_L_TOUCH: StringName = &"≨"
|
||||||
|
const TRACKPAD_L_TOUCH_INT: int = 8808
|
||||||
|
const TRACKPAD_R_TOUCH: StringName = &"≩"
|
||||||
|
const TRACKPAD_R_TOUCH_INT: int = 8809
|
||||||
|
const TRACKPAD_L_LEFT_RIGHT: StringName = &"≪"
|
||||||
|
const TRACKPAD_L_LEFT_RIGHT_INT: int = 8810
|
||||||
|
const TRACKPAD_L_UP_DOWN: StringName = &"≫"
|
||||||
|
const TRACKPAD_L_UP_DOWN_INT: int = 8811
|
||||||
|
const TRACKPAD_R_LEFT_RIGHT: StringName = &"≬"
|
||||||
|
const TRACKPAD_R_LEFT_RIGHT_INT: int = 8812
|
||||||
|
const TRACKPAD_R_UP_DOWN: StringName = &"≭"
|
||||||
|
const TRACKPAD_R_UP_DOWN_INT: int = 8813
|
||||||
|
const TRACKPAD_L_LEFT: StringName = &"≮"
|
||||||
|
const TRACKPAD_L_LEFT_INT: int = 8814
|
||||||
|
const TRACKPAD_R_LEFT: StringName = &"≯"
|
||||||
|
const TRACKPAD_R_LEFT_INT: int = 8815
|
||||||
|
const TRACKPAD_L_UP: StringName = &"≰"
|
||||||
|
const TRACKPAD_L_UP_INT: int = 8816
|
||||||
|
const TRACKPAD_R_UP: StringName = &"≱"
|
||||||
|
const TRACKPAD_R_UP_INT: int = 8817
|
||||||
|
const TRACKPAD_L_RIGHT: StringName = &"≲"
|
||||||
|
const TRACKPAD_L_RIGHT_INT: int = 8818
|
||||||
|
const TRACKPAD_R_RIGHT: StringName = &"≳"
|
||||||
|
const TRACKPAD_R_RIGHT_INT: int = 8819
|
||||||
|
const TRACKPAD_L_DOWN: StringName = &"≴"
|
||||||
|
const TRACKPAD_L_DOWN_INT: int = 8820
|
||||||
|
const TRACKPAD_R_DOWN: StringName = &"≵"
|
||||||
|
const TRACKPAD_R_DOWN_INT: int = 8821
|
||||||
|
const GAMEPAD_L4: StringName = &"≶"
|
||||||
|
const GAMEPAD_L4_INT: int = 8822
|
||||||
|
const GAMEPAD_R4: StringName = &"≷"
|
||||||
|
const GAMEPAD_R4_INT: int = 8823
|
||||||
|
const GAMEPAD_L5: StringName = &"≸"
|
||||||
|
const GAMEPAD_L5_INT: int = 8824
|
||||||
|
const GAMEPAD_R5: StringName = &"≹"
|
||||||
|
const GAMEPAD_R5_INT: int = 8825
|
||||||
|
const XBOX_DPAD_LEFT: StringName = &"≺"
|
||||||
|
const XBOX_DPAD_LEFT_INT: int = 8826
|
||||||
|
const XBOX_DPAD_UP: StringName = &"≻"
|
||||||
|
const XBOX_DPAD_UP_INT: int = 8827
|
||||||
|
const XBOX_DPAD_RIGHT: StringName = &"≼"
|
||||||
|
const XBOX_DPAD_RIGHT_INT: int = 8828
|
||||||
|
const XBOX_DPAD_DOWN: StringName = &"≽"
|
||||||
|
const XBOX_DPAD_DOWN_INT: int = 8829
|
||||||
|
const XBOX_DEPAD_LEFT_RIGHT: StringName = &"≾"
|
||||||
|
const XBOX_DEPAD_LEFT_RIGHT_INT: int = 8830
|
||||||
|
const XBOX_DPAD_UP_DOWN: StringName = &"≿"
|
||||||
|
const XBOX_DPAD_UP_DOWN_INT: int = 8831
|
||||||
|
const XBOX_DPAD_LEFT_UP: StringName = &"⊀"
|
||||||
|
const XBOX_DPAD_LEFT_UP_INT: int = 8832
|
||||||
|
const XBOX_DPAD_RIGHT_UP: StringName = &"⊁"
|
||||||
|
const XBOX_DPAD_RIGHT_UP_INT: int = 8833
|
||||||
|
const XBOX_DPAD_LEFT_DOWN: StringName = &"⊂"
|
||||||
|
const XBOX_DPAD_LEFT_DOWN_INT: int = 8834
|
||||||
|
const XBOX_DPAD_RIGHT_DOWN: StringName = &"⊃"
|
||||||
|
const XBOX_DPAD_RIGHT_DOWN_INT: int = 8835
|
||||||
|
const XBOX_DPAD: StringName = &"⊄"
|
||||||
|
const XBOX_DPAD_INT: int = 8836
|
||||||
|
const ICON_PIN: StringName = &"⌖"
|
||||||
|
const ICON_PIN_INT: int = 8982
|
||||||
|
const ANDROID_TABS: StringName = &"⏍"
|
||||||
|
const ANDROID_TABS_INT: int = 9165
|
||||||
|
const ANDROID_BACK: StringName = &"⏎"
|
||||||
|
const ANDROID_BACK_INT: int = 9166
|
||||||
|
const ANDROID_HOME: StringName = &"⏏"
|
||||||
|
const ANDROID_HOME_INT: int = 9167
|
||||||
|
const ANDROID_HORIZONTAL_DOTS: StringName = &"⏐"
|
||||||
|
const ANDROID_HORIZONTAL_DOTS_INT: int = 9168
|
||||||
|
const ANDROID_VERTICAL_DOTS: StringName = &"⏑"
|
||||||
|
const ANDROID_VERTICAL_DOTS_INT: int = 9169
|
||||||
|
const ANDROID_HAMBURGER_MENU: StringName = &"⏒"
|
||||||
|
const ANDROID_HAMBURGER_MENU_INT: int = 9170
|
||||||
|
const KEYBOARD_LEFT: StringName = &"⏴"
|
||||||
|
const KEYBOARD_LEFT_INT: int = 9204
|
||||||
|
const KEYBOARD_UP: StringName = &"⏵"
|
||||||
|
const KEYBOARD_UP_INT: int = 9205
|
||||||
|
const KEYBOARD_RIGHT: StringName = &"⏶"
|
||||||
|
const KEYBOARD_RIGHT_INT: int = 9206
|
||||||
|
const KEYBOARD_DOWN: StringName = &"⏷"
|
||||||
|
const KEYBOARD_DOWN_INT: int = 9207
|
||||||
|
const KEYBOARD_WASD: StringName = &"␣"
|
||||||
|
const KEYBOARD_WASD_INT: int = 9251
|
||||||
|
const KEYBOARD_ARROWS: StringName = &""
|
||||||
|
const KEYBOARD_ARROWS_INT: int = 9252
|
||||||
|
const KEYBOARD_IJKL: StringName = &"␥"
|
||||||
|
const KEYBOARD_IJKL_INT: int = 9253
|
||||||
|
const KEYBOARD_FN: StringName = &"␦"
|
||||||
|
const KEYBOARD_FN_INT: int = 9254
|
||||||
|
const KEYBOARD_CONTROL: StringName = &""
|
||||||
|
const KEYBOARD_CONTROL_INT: int = 9255
|
||||||
|
const KEYBOARD_ALT: StringName = &""
|
||||||
|
const KEYBOARD_ALT_INT: int = 9256
|
||||||
|
const KEYBOARD_SHIFT: StringName = &""
|
||||||
|
const KEYBOARD_SHIFT_INT: int = 9257
|
||||||
|
const KEYBOARD_SUPER: StringName = &""
|
||||||
|
const KEYBOARD_SUPER_INT: int = 9258
|
||||||
|
const KEYBOARD_TAB: StringName = &""
|
||||||
|
const KEYBOARD_TAB_INT: int = 9259
|
||||||
|
const KEYBOARD_CAPS: StringName = &""
|
||||||
|
const KEYBOARD_CAPS_INT: int = 9260
|
||||||
|
const KEYBOARD_BACKSPACE: StringName = &""
|
||||||
|
const KEYBOARD_BACKSPACE_INT: int = 9261
|
||||||
|
const KEYBOARD_ENTER: StringName = &""
|
||||||
|
const KEYBOARD_ENTER_INT: int = 9262
|
||||||
|
const KEYBOARD_ESCAPE: StringName = &""
|
||||||
|
const KEYBOARD_ESCAPE_INT: int = 9263
|
||||||
|
const KEYBOARD_PRINT_SCREEN: StringName = &""
|
||||||
|
const KEYBOARD_PRINT_SCREEN_INT: int = 9264
|
||||||
|
const KEYBOARD_SCROLL_LOCK: StringName = &""
|
||||||
|
const KEYBOARD_SCROLL_LOCK_INT: int = 9265
|
||||||
|
const KEYBOARD_PAUSE: StringName = &""
|
||||||
|
const KEYBOARD_PAUSE_INT: int = 9266
|
||||||
|
const KEYBOARD_NUM_LOCK: StringName = &""
|
||||||
|
const KEYBOARD_NUM_LOCK_INT: int = 9267
|
||||||
|
const KEYBOARD_INSERT: StringName = &""
|
||||||
|
const KEYBOARD_INSERT_INT: int = 9268
|
||||||
|
const KEYBOARD_HOME: StringName = &""
|
||||||
|
const KEYBOARD_HOME_INT: int = 9269
|
||||||
|
const KEYBOARD_PAGE_UP: StringName = &""
|
||||||
|
const KEYBOARD_PAGE_UP_INT: int = 9270
|
||||||
|
const KEYBOARD_DELETE: StringName = &""
|
||||||
|
const KEYBOARD_DELETE_INT: int = 9271
|
||||||
|
const KEYBOARD_END: StringName = &""
|
||||||
|
const KEYBOARD_END_INT: int = 9272
|
||||||
|
const KEYBOARD_PAGE_DOWN: StringName = &""
|
||||||
|
const KEYBOARD_PAGE_DOWN_INT: int = 9273
|
||||||
|
const KEYBOARD_SPACE: StringName = &""
|
||||||
|
const KEYBOARD_SPACE_INT: int = 9274
|
||||||
|
const DEVICE_GAMEPAD: StringName = &""
|
||||||
|
const DEVICE_GAMEPAD_INT: int = 9276
|
||||||
|
const DEVICE_KEYBOARD: StringName = &""
|
||||||
|
const DEVICE_KEYBOARD_INT: int = 9277
|
||||||
|
const DEVICE_MOUSE: StringName = &""
|
||||||
|
const DEVICE_MOUSE_INT: int = 9278
|
||||||
|
const DEVICE_MOUSE_KEYBOARD: StringName = &""
|
||||||
|
const DEVICE_MOUSE_KEYBOARD_INT: int = 9279
|
||||||
|
const DEVICE_DS4: StringName = &"⑀"
|
||||||
|
const DEVICE_DS4_INT: int = 9280
|
||||||
|
const DEVICE_DUALSENSE: StringName = &"⑁"
|
||||||
|
const DEVICE_DUALSENSE_INT: int = 9281
|
||||||
|
const DEVICE_X360: StringName = &"⑂"
|
||||||
|
const DEVICE_X360_INT: int = 9282
|
||||||
|
const KEYBOARD_ALT_GR: StringName = &"⑊"
|
||||||
|
const KEYBOARD_ALT_GR_INT: int = 9290
|
||||||
|
const KEYBOARD_ALT_L: StringName = &""
|
||||||
|
const KEYBOARD_ALT_L_INT: int = 9291
|
||||||
|
const KEYBOARD_ALT_R: StringName = &""
|
||||||
|
const KEYBOARD_ALT_R_INT: int = 9292
|
||||||
|
const KEYBOARD_CONTROL_L: StringName = &""
|
||||||
|
const KEYBOARD_CONTROL_L_INT: int = 9293
|
||||||
|
const KEYBOARD_CONTROL_R: StringName = &""
|
||||||
|
const KEYBOARD_CONTROL_R_INT: int = 9294
|
||||||
|
const KEYBOARD_SHIFT_L: StringName = &""
|
||||||
|
const KEYBOARD_SHIFT_L_INT: int = 9295
|
||||||
|
const KEYBOARD_SHIFT_R: StringName = &""
|
||||||
|
const KEYBOARD_SHIFT_R_INT: int = 9296
|
||||||
|
const KEYBOARD_F1: StringName = &"①"
|
||||||
|
const KEYBOARD_F1_INT: int = 9312
|
||||||
|
const KEYBOARD_F2: StringName = &"②"
|
||||||
|
const KEYBOARD_F2_INT: int = 9313
|
||||||
|
const KEYBOARD_F3: StringName = &"③"
|
||||||
|
const KEYBOARD_F3_INT: int = 9314
|
||||||
|
const KEYBOARD_F4: StringName = &"④"
|
||||||
|
const KEYBOARD_F4_INT: int = 9315
|
||||||
|
const KEYBOARD_F5: StringName = &"⑤"
|
||||||
|
const KEYBOARD_F5_INT: int = 9316
|
||||||
|
const KEYBOARD_F6: StringName = &"⑥"
|
||||||
|
const KEYBOARD_F6_INT: int = 9317
|
||||||
|
const KEYBOARD_F7: StringName = &"⑦"
|
||||||
|
const KEYBOARD_F7_INT: int = 9318
|
||||||
|
const KEYBOARD_F8: StringName = &"⑧"
|
||||||
|
const KEYBOARD_F8_INT: int = 9319
|
||||||
|
const KEYBOARD_F9: StringName = &"⑨"
|
||||||
|
const KEYBOARD_F9_INT: int = 9320
|
||||||
|
const KEYBOARD_F10: StringName = &"⑩"
|
||||||
|
const KEYBOARD_F10_INT: int = 9321
|
||||||
|
const KEYBOARD_F11: StringName = &"⑪"
|
||||||
|
const KEYBOARD_F11_INT: int = 9322
|
||||||
|
const KEYBOARD_F12: StringName = &"⑫"
|
||||||
|
const KEYBOARD_F12_INT: int = 9323
|
||||||
|
const KEYBOARD_KEY: StringName = &"⒏"
|
||||||
|
const KEYBOARD_KEY_INT: int = 9359
|
||||||
|
const ICON_1: StringName = &"⓵"
|
||||||
|
const ICON_1_INT: int = 9461
|
||||||
|
const ICON_2: StringName = &"⓶"
|
||||||
|
const ICON_2_INT: int = 9462
|
||||||
|
const ICON_3: StringName = &"⓷"
|
||||||
|
const ICON_3_INT: int = 9463
|
||||||
|
const ICON_4: StringName = &"⓸"
|
||||||
|
const ICON_4_INT: int = 9464
|
||||||
|
const ICON_5: StringName = &"⓹"
|
||||||
|
const ICON_5_INT: int = 9465
|
||||||
|
const ICON_6: StringName = &"⓺"
|
||||||
|
const ICON_6_INT: int = 9466
|
||||||
|
const ICON_7: StringName = &"⓻"
|
||||||
|
const ICON_7_INT: int = 9467
|
||||||
|
const ICON_8: StringName = &"⓼"
|
||||||
|
const ICON_8_INT: int = 9468
|
||||||
|
const ICON_9: StringName = &"⓽"
|
||||||
|
const ICON_9_INT: int = 9469
|
||||||
|
const ICON_0: StringName = &"⓿"
|
||||||
|
const ICON_0_INT: int = 9471
|
||||||
|
const ICON_STAR: StringName = &"★"
|
||||||
|
const ICON_STAR_INT: int = 9733
|
||||||
|
const ICON_EMPTY_STAR: StringName = &"☆"
|
||||||
|
const ICON_EMPTY_STAR_INT: int = 9734
|
||||||
|
const ICON_SKULL: StringName = &"☠"
|
||||||
|
const ICON_SKULL_INT: int = 9760
|
||||||
|
const ICON_FROWN: StringName = &"☹"
|
||||||
|
const ICON_FROWN_INT: int = 9785
|
||||||
|
const ICON_SMILE: StringName = &"☺"
|
||||||
|
const ICON_SMILE_INT: int = 9786
|
||||||
|
const ICON_FULL_SPADE: StringName = &"♠"
|
||||||
|
const ICON_FULL_SPADE_INT: int = 9824
|
||||||
|
const ICON_EMPTY_HEART: StringName = &"♡"
|
||||||
|
const ICON_EMPTY_HEART_INT: int = 9825
|
||||||
|
const ICON_EMPTY_DIAMOND: StringName = &"♢"
|
||||||
|
const ICON_EMPTY_DIAMOND_INT: int = 9826
|
||||||
|
const ICON_FULL_CLUB: StringName = &"♣"
|
||||||
|
const ICON_FULL_CLUB_INT: int = 9827
|
||||||
|
const ICON_EMPTY_SPADE: StringName = &"♤"
|
||||||
|
const ICON_EMPTY_SPADE_INT: int = 9828
|
||||||
|
const ICON_FULL_HEART: StringName = &"♥"
|
||||||
|
const ICON_FULL_HEART_INT: int = 9829
|
||||||
|
const ICON_FULL_DIAMOND: StringName = &"♦"
|
||||||
|
const ICON_FULL_DIAMOND_INT: int = 9830
|
||||||
|
const ICON_EMPTY_CLUB: StringName = &"♧"
|
||||||
|
const ICON_EMPTY_CLUB_INT: int = 9831
|
||||||
|
const ICON_D4: StringName = &"♳"
|
||||||
|
const ICON_D4_INT: int = 9843
|
||||||
|
const ICON_D6: StringName = &"♴"
|
||||||
|
const ICON_D6_INT: int = 9844
|
||||||
|
const ICON_D8: StringName = &"♵"
|
||||||
|
const ICON_D8_INT: int = 9845
|
||||||
|
const ICON_D10: StringName = &"♶"
|
||||||
|
const ICON_D10_INT: int = 9846
|
||||||
|
const ICON_D12: StringName = &"♷"
|
||||||
|
const ICON_D12_INT: int = 9847
|
||||||
|
const ICON_D20: StringName = &"♸"
|
||||||
|
const ICON_D20_INT: int = 9848
|
||||||
|
const ICON_D6_1: StringName = &"⚀"
|
||||||
|
const ICON_D6_1_INT: int = 9856
|
||||||
|
const ICON_D6_2: StringName = &"⚁"
|
||||||
|
const ICON_D6_2_INT: int = 9857
|
||||||
|
const ICON_D6_3: StringName = &"⚂"
|
||||||
|
const ICON_D6_3_INT: int = 9858
|
||||||
|
const ICON_D6_4: StringName = &"⚃"
|
||||||
|
const ICON_D6_4_INT: int = 9859
|
||||||
|
const ICON_D6_5: StringName = &"⚄"
|
||||||
|
const ICON_D6_5_INT: int = 9860
|
||||||
|
const ICON_D6_6: StringName = &"⚅"
|
||||||
|
const ICON_D6_6_INT: int = 9861
|
||||||
|
const ICON_FLAG: StringName = &"⚑"
|
||||||
|
const ICON_FLAG_INT: int = 9873
|
||||||
|
const ICON_GEARS: StringName = &"⚙"
|
||||||
|
const ICON_GEARS_INT: int = 9881
|
||||||
|
const ICON_CROSS: StringName = &"✗"
|
||||||
|
const ICON_CROSS_INT: int = 10007
|
||||||
|
const ICON_QUESTION: StringName = &"❓"
|
||||||
|
const ICON_QUESTION_INT: int = 10067
|
||||||
|
const ICON_BANG: StringName = &"❗"
|
||||||
|
const ICON_BANG_INT: int = 10071
|
||||||
|
const MOUSE_1: StringName = &"➊"
|
||||||
|
const MOUSE_1_INT: int = 10122
|
||||||
|
const MOUSE_2: StringName = &"➋"
|
||||||
|
const MOUSE_2_INT: int = 10123
|
||||||
|
const MOUSE_3: StringName = &"➌"
|
||||||
|
const MOUSE_3_INT: int = 10124
|
||||||
|
const MOUSE_4: StringName = &"➍"
|
||||||
|
const MOUSE_4_INT: int = 10125
|
||||||
|
const MOUSE_5: StringName = &"➎"
|
||||||
|
const MOUSE_5_INT: int = 10126
|
||||||
|
const MOUSE_6: StringName = &"➏"
|
||||||
|
const MOUSE_6_INT: int = 10127
|
||||||
|
const MOUSE_7: StringName = &"➐"
|
||||||
|
const MOUSE_7_INT: int = 10128
|
||||||
|
const MOUSE_8: StringName = &"➑"
|
||||||
|
const MOUSE_8_INT: int = 10129
|
||||||
|
const MOUSE_SCROLL_UP: StringName = &"⟰"
|
||||||
|
const MOUSE_SCROLL_UP_INT: int = 10224
|
||||||
|
const MOUSE_SCROLL_DOWN: StringName = &"⟱"
|
||||||
|
const MOUSE_SCROLL_DOWN_INT: int = 10225
|
||||||
|
const MOUSE_LEFT: StringName = &"⟵"
|
||||||
|
const MOUSE_LEFT_INT: int = 10229
|
||||||
|
const MOUSE_RIGHT: StringName = &"⟶"
|
||||||
|
const MOUSE_RIGHT_INT: int = 10230
|
||||||
|
const MOUSE_MIDDLE: StringName = &"⟷"
|
||||||
|
const MOUSE_MIDDLE_INT: int = 10231
|
||||||
|
const MOUSE_LEFT_RIGHT: StringName = &"⟺"
|
||||||
|
const MOUSE_LEFT_RIGHT_INT: int = 10234
|
||||||
|
const MOUSE_UP_DOWN: StringName = &"⟻"
|
||||||
|
const MOUSE_UP_DOWN_INT: int = 10235
|
||||||
|
const MOUSE_ANY: StringName = &"⟼"
|
||||||
|
const MOUSE_ANY_INT: int = 10236
|
||||||
|
const ICON_BOX: StringName = &"⬛"
|
||||||
|
const ICON_BOX_INT: int = 11035
|
||||||
|
const ICON_PLAYSTATION: StringName = &""
|
||||||
|
const ICON_PLAYSTATION_INT: int = 57344
|
||||||
|
const ICON_XBOX: StringName = &""
|
||||||
|
const ICON_XBOX_INT: int = 57345
|
||||||
|
const ICON_NINTENDO_SWITCH: StringName = &""
|
||||||
|
const ICON_NINTENDO_SWITCH_INT: int = 57346
|
||||||
|
const ICON_AYANEO: StringName = &""
|
||||||
|
const ICON_AYANEO_INT: int = 57347
|
||||||
|
const ICON_LENOVO_LEGION: StringName = &""
|
||||||
|
const ICON_LENOVO_LEGION_INT: int = 57348
|
||||||
|
const ROG_ALLY_ARMOURY: StringName = &""
|
||||||
|
const ROG_ALLY_ARMOURY_INT: int = 57349
|
||||||
|
const ROG_ALLY_COMMAND: StringName = &""
|
||||||
|
const ROG_ALLY_COMMAND_INT: int = 57350
|
||||||
|
const ICON_MAC: StringName = &""
|
||||||
|
const ICON_MAC_INT: int = 57351
|
||||||
|
const ICON_WINDOWS: StringName = &""
|
||||||
|
const ICON_WINDOWS_INT: int = 57352
|
||||||
|
const ICON_LINUX: StringName = &""
|
||||||
|
const ICON_LINUX_INT: int = 57353
|
||||||
|
const ICON_BSD: StringName = &""
|
||||||
|
const ICON_BSD_INT: int = 57354
|
||||||
|
const ICON_STEAM: StringName = &""
|
||||||
|
const ICON_STEAM_INT: int = 57355
|
||||||
|
const ICON_ITCH_IO: StringName = &""
|
||||||
|
const ICON_ITCH_IO_INT: int = 57356
|
||||||
|
const ICON_HUMBLE: StringName = &""
|
||||||
|
const ICON_HUMBLE_INT: int = 57357
|
||||||
|
const ICON_EPIC_GAME_STORE: StringName = &""
|
||||||
|
const ICON_EPIC_GAME_STORE_INT: int = 57358
|
||||||
|
const ICON_GOOD_OLD_GAMES: StringName = &""
|
||||||
|
const ICON_GOOD_OLD_GAMES_INT: int = 57359
|
||||||
|
const MSI_CLAW_CENTER: StringName = &""
|
||||||
|
const MSI_CLAW_CENTER_INT: int = 57360
|
||||||
|
const MSI_CLAW_QUICK: StringName = &""
|
||||||
|
const MSI_CLAW_QUICK_INT: int = 57361
|
||||||
|
const KEYBOARD_0: StringName = &"0"
|
||||||
|
const KEYBOARD_0_INT: int = 65296
|
||||||
|
const KEYBOARD_1: StringName = &"1"
|
||||||
|
const KEYBOARD_1_INT: int = 65297
|
||||||
|
const KEYBOARD_2: StringName = &"2"
|
||||||
|
const KEYBOARD_2_INT: int = 65298
|
||||||
|
const KEYBOARD_3: StringName = &"3"
|
||||||
|
const KEYBOARD_3_INT: int = 65299
|
||||||
|
const KEYBOARD_4: StringName = &"4"
|
||||||
|
const KEYBOARD_4_INT: int = 65300
|
||||||
|
const KEYBOARD_5: StringName = &"5"
|
||||||
|
const KEYBOARD_5_INT: int = 65301
|
||||||
|
const KEYBOARD_6: StringName = &"6"
|
||||||
|
const KEYBOARD_6_INT: int = 65302
|
||||||
|
const KEYBOARD_7: StringName = &"7"
|
||||||
|
const KEYBOARD_7_INT: int = 65303
|
||||||
|
const KEYBOARD_8: StringName = &"8"
|
||||||
|
const KEYBOARD_8_INT: int = 65304
|
||||||
|
const KEYBOARD_9: StringName = &"9"
|
||||||
|
const KEYBOARD_9_INT: int = 65305
|
||||||
|
const KEYBOARD_A: StringName = &"A"
|
||||||
|
const KEYBOARD_A_INT: int = 65313
|
||||||
|
const KEYBOARD_B: StringName = &"B"
|
||||||
|
const KEYBOARD_B_INT: int = 65314
|
||||||
|
const KEYBOARD_C: StringName = &"C"
|
||||||
|
const KEYBOARD_C_INT: int = 65315
|
||||||
|
const KEYBOARD_D: StringName = &"D"
|
||||||
|
const KEYBOARD_D_INT: int = 65316
|
||||||
|
const KEYBOARD_E: StringName = &"E"
|
||||||
|
const KEYBOARD_E_INT: int = 65317
|
||||||
|
const KEYBOARD_F: StringName = &"F"
|
||||||
|
const KEYBOARD_F_INT: int = 65318
|
||||||
|
const KEYBOARD_G: StringName = &"G"
|
||||||
|
const KEYBOARD_G_INT: int = 65319
|
||||||
|
const KEYBOARD_H: StringName = &"H"
|
||||||
|
const KEYBOARD_H_INT: int = 65320
|
||||||
|
const KEYBOARD_I: StringName = &"I"
|
||||||
|
const KEYBOARD_I_INT: int = 65321
|
||||||
|
const KEYBOARD_J: StringName = &"J"
|
||||||
|
const KEYBOARD_J_INT: int = 65322
|
||||||
|
const KEYBOARD_K: StringName = &"K"
|
||||||
|
const KEYBOARD_K_INT: int = 65323
|
||||||
|
const KEYBOARD_L: StringName = &"L"
|
||||||
|
const KEYBOARD_L_INT: int = 65324
|
||||||
|
const KEYBOARD_M: StringName = &"M"
|
||||||
|
const KEYBOARD_M_INT: int = 65325
|
||||||
|
const KEYBOARD_N: StringName = &"N"
|
||||||
|
const KEYBOARD_N_INT: int = 65326
|
||||||
|
const KEYBOARD_O: StringName = &"O"
|
||||||
|
const KEYBOARD_O_INT: int = 65327
|
||||||
|
const KEYBOARD_P: StringName = &"P"
|
||||||
|
const KEYBOARD_P_INT: int = 65328
|
||||||
|
const KEYBOARD_Q: StringName = &"Q"
|
||||||
|
const KEYBOARD_Q_INT: int = 65329
|
||||||
|
const KEYBOARD_R: StringName = &"R"
|
||||||
|
const KEYBOARD_R_INT: int = 65330
|
||||||
|
const KEYBOARD_S: StringName = &"S"
|
||||||
|
const KEYBOARD_S_INT: int = 65331
|
||||||
|
const KEYBOARD_T: StringName = &"T"
|
||||||
|
const KEYBOARD_T_INT: int = 65332
|
||||||
|
const KEYBOARD_U: StringName = &"U"
|
||||||
|
const KEYBOARD_U_INT: int = 65333
|
||||||
|
const KEYBOARD_V: StringName = &"V"
|
||||||
|
const KEYBOARD_V_INT: int = 65334
|
||||||
|
const KEYBOARD_W: StringName = &"W"
|
||||||
|
const KEYBOARD_W_INT: int = 65335
|
||||||
|
const KEYBOARD_X: StringName = &"X"
|
||||||
|
const KEYBOARD_X_INT: int = 65336
|
||||||
|
const KEYBOARD_Y: StringName = &"Y"
|
||||||
|
const KEYBOARD_Y_INT: int = 65337
|
||||||
|
const KEYBOARD_Z: StringName = &"Z"
|
||||||
|
const KEYBOARD_Z_INT: int = 65338
|
||||||
|
const ICON_HEADPHONES: StringName = &"🎧"
|
||||||
|
const ICON_HEADPHONES_INT: int = 127911
|
||||||
|
const ICON_MUSIC: StringName = &"🎶"
|
||||||
|
const ICON_MUSIC_INT: int = 127926
|
||||||
|
const ICON_FISH: StringName = &"🐟"
|
||||||
|
const ICON_FISH_INT: int = 128031
|
||||||
|
const DEVICE_DANCE_PAD: StringName = &"💃"
|
||||||
|
const DEVICE_DANCE_PAD_INT: int = 128131
|
||||||
|
const ICON_LAPTOP: StringName = &"💻"
|
||||||
|
const ICON_LAPTOP_INT: int = 128187
|
||||||
|
const ICON_DISKETTE: StringName = &"💾"
|
||||||
|
const ICON_DISKETTE_INT: int = 128190
|
||||||
|
const ICON_WRITE: StringName = &"📝"
|
||||||
|
const ICON_WRITE_INT: int = 128221
|
||||||
|
const DEVICE_PHONE: StringName = &"📱"
|
||||||
|
const DEVICE_PHONE_INT: int = 128241
|
||||||
|
const ICON_CAMERA: StringName = &"📷"
|
||||||
|
const ICON_CAMERA_INT: int = 128247
|
||||||
|
const ICON_SPEAKER: StringName = &"🔈"
|
||||||
|
const ICON_SPEAKER_INT: int = 128264
|
||||||
|
const DEVICE_LIGHT_GUN: StringName = &"🔫"
|
||||||
|
const DEVICE_LIGHT_GUN_INT: int = 128299
|
||||||
|
const ICON_NOISE: StringName = &"🕬"
|
||||||
|
const ICON_NOISE_INT: int = 128364
|
||||||
|
const DEVICE_STEERING_WHEEL: StringName = &"🕸"
|
||||||
|
const DEVICE_STEERING_WHEEL_INT: int = 128376
|
||||||
|
const DEVICE_JOY_STICK: StringName = &"🕹"
|
||||||
|
const DEVICE_JOY_STICK_INT: int = 128377
|
||||||
|
const DEVICE_VR_HEADSET: StringName = &"🕻"
|
||||||
|
const DEVICE_VR_HEADSET_INT: int = 128379
|
||||||
|
const DEVICE_VR_CONTROLLER: StringName = &"🕼"
|
||||||
|
const DEVICE_VR_CONTROLLER_INT: int = 128380
|
||||||
|
const DEVICE_FLIGHT_STICK: StringName = &"🕽"
|
||||||
|
const DEVICE_FLIGHT_STICK_INT: int = 128381
|
||||||
|
const ICON_PROCESSOR: StringName = &"🖥"
|
||||||
|
const ICON_PROCESSOR_INT: int = 128421
|
||||||
|
const ICON_INTERNET: StringName = &"🖧"
|
||||||
|
const ICON_INTERNET_INT: int = 128423
|
||||||
|
const ICON_GRAPHICS_CARD: StringName = &"🖨"
|
||||||
|
const ICON_GRAPHICS_CARD_INT: int = 128424
|
||||||
|
const ICON_MEMORY: StringName = &"🖪"
|
||||||
|
const ICON_MEMORY_INT: int = 128426
|
||||||
|
const ICON_USB_STICK: StringName = &"🖫"
|
||||||
|
const ICON_USB_STICK_INT: int = 128427
|
||||||
|
const ICON_DATABASE: StringName = &"🖬"
|
||||||
|
const ICON_DATABASE_INT: int = 128428
|
||||||
|
const ICON_HARD_DISK: StringName = &"🖴"
|
||||||
|
const ICON_HARD_DISK_INT: int = 128436
|
||||||
|
const ICON_SCREEN: StringName = &"🖵"
|
||||||
|
const ICON_SCREEN_INT: int = 128437
|
||||||
|
const ICON_TEXT_ENTRY: StringName = &"🖹"
|
||||||
|
const ICON_TEXT_ENTRY_INT: int = 128441
|
||||||
|
const ICON_SPEAK: StringName = &"🗣"
|
||||||
|
const ICON_SPEAK_INT: int = 128483
|
||||||
|
const ICON_LANGUAGE: StringName = &"🗩"
|
||||||
|
const ICON_LANGUAGE_INT: int = 128489
|
||||||
|
const ICON_EXIT: StringName = &"🚪"
|
||||||
|
const ICON_EXIT_INT: int = 128682
|
||||||
|
const ICON_INFORMATION: StringName = &"🛈"
|
||||||
|
const ICON_INFORMATION_INT: int = 128712
|
||||||
|
const ICON_SHOPPING_CART: StringName = &"🛒"
|
||||||
|
const ICON_SHOPPING_CART_INT: int = 128722
|
||||||
|
|
||||||
|
static var promptfont: PromptFont
|
||||||
|
|
||||||
|
|
||||||
|
static func _static_init() -> void:
|
||||||
|
promptfont = PromptFont.new()
|
||||||
|
|
||||||
|
|
||||||
|
static func get_str(name: StringName) -> StringName:
|
||||||
|
return promptfont.get(name)
|
||||||
|
|
||||||
|
|
||||||
|
static func get_int(name: StringName) -> int:
|
||||||
|
return promptfont.get(name + "_INT")
|
Binary file not shown.
|
@ -0,0 +1,34 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="font_data_dynamic"
|
||||||
|
type="FontFile"
|
||||||
|
uid="uid://dyog4ex5nqfat"
|
||||||
|
path="res://.godot/imported/promptfont.otf-be4e68f585432fa59d03181ca09a9538.fontdata"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/fonts/promptfont/promptfont.otf"
|
||||||
|
dest_files=["res://.godot/imported/promptfont.otf-be4e68f585432fa59d03181ca09a9538.fontdata"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
Rendering=null
|
||||||
|
antialiasing=1
|
||||||
|
generate_mipmaps=true
|
||||||
|
disable_embedded_bitmaps=true
|
||||||
|
multichannel_signed_distance_field=false
|
||||||
|
msdf_pixel_range=8
|
||||||
|
msdf_size=48
|
||||||
|
allow_system_fallback=true
|
||||||
|
force_autohinter=false
|
||||||
|
hinting=1
|
||||||
|
subpixel_positioning=1
|
||||||
|
oversampling=0.0
|
||||||
|
Fallbacks=null
|
||||||
|
fallbacks=[]
|
||||||
|
Compress=null
|
||||||
|
compress=true
|
||||||
|
preload=[]
|
||||||
|
language_support={}
|
||||||
|
script_support={}
|
||||||
|
opentype_features={}
|
|
@ -0,0 +1,49 @@
|
||||||
|
@tool
|
||||||
|
extends Label
|
||||||
|
## A prompt with the input symbol bound to the given action.
|
||||||
|
|
||||||
|
const PROMPT_FORMAT := "{0} - {1}"
|
||||||
|
|
||||||
|
const UNKNOWN_LABEL_SYM := "[unknown]"
|
||||||
|
|
||||||
|
@export var action: StringName:
|
||||||
|
set(value):
|
||||||
|
action = value
|
||||||
|
_update()
|
||||||
|
|
||||||
|
@export var label: String:
|
||||||
|
set(value):
|
||||||
|
label = value
|
||||||
|
_update()
|
||||||
|
|
||||||
|
|
||||||
|
func _ready() -> void:
|
||||||
|
_update()
|
||||||
|
|
||||||
|
|
||||||
|
func _update() -> void:
|
||||||
|
var input_symbol: String
|
||||||
|
var actions := InputMap.action_get_events(action)
|
||||||
|
if actions:
|
||||||
|
var primary := actions[0]
|
||||||
|
input_symbol = _get_input_symbol(primary)
|
||||||
|
|
||||||
|
text = PROMPT_FORMAT.format(
|
||||||
|
[
|
||||||
|
input_symbol if input_symbol else PromptMap.UNKNOWN_INPUT_SYMBOL,
|
||||||
|
label if label else UNKNOWN_LABEL_SYM
|
||||||
|
]
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
func _get_input_symbol(event: InputEvent) -> String:
|
||||||
|
if event is InputEventKey:
|
||||||
|
return PromptMap.key(event as InputEventKey)
|
||||||
|
elif event is InputEventMouseButton:
|
||||||
|
return PromptMap.mouse_button(event as InputEventMouseButton)
|
||||||
|
elif event is InputEventJoypadButton:
|
||||||
|
return PromptMap.gamepad_button(event as InputEventJoypadButton)
|
||||||
|
elif event is InputEventJoypadMotion:
|
||||||
|
return PromptMap.gamepad_axis(event as InputEventJoypadMotion)
|
||||||
|
else:
|
||||||
|
return PromptMap.UNKNOWN_INPUT_SYMBOL
|
|
@ -0,0 +1,14 @@
|
||||||
|
[gd_scene load_steps=2 format=3 uid="uid://b47goj32i6sdh"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://src/ui/input_prompt/input_prompt.gd" id="1_qq6w5"]
|
||||||
|
|
||||||
|
[node name="InputPrompt" type="Label"]
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
theme_type_variation = &"InputPrompt"
|
||||||
|
text = "❓ - [unknown]"
|
||||||
|
script = ExtResource("1_qq6w5")
|
||||||
|
action = ""
|
|
@ -0,0 +1,271 @@
|
||||||
|
class_name PromptMap
|
||||||
|
## Tools for mapping input events to PromptFont glyphs.
|
||||||
|
|
||||||
|
const UNKNOWN_INPUT_SYMBOL := PromptFont.ICON_QUESTION
|
||||||
|
|
||||||
|
## Keyboard key map
|
||||||
|
const KEYBOARD := {
|
||||||
|
KEY_LEFT: PromptFont.KEYBOARD_LEFT,
|
||||||
|
KEY_UP: PromptFont.KEYBOARD_UP,
|
||||||
|
KEY_RIGHT: PromptFont.KEYBOARD_RIGHT,
|
||||||
|
KEY_DOWN: PromptFont.KEYBOARD_DOWN,
|
||||||
|
KEY_CTRL: PromptFont.KEYBOARD_CONTROL,
|
||||||
|
KEY_ALT: PromptFont.KEYBOARD_ALT,
|
||||||
|
KEY_SHIFT: PromptFont.KEYBOARD_SHIFT,
|
||||||
|
KEY_TAB: PromptFont.KEYBOARD_TAB,
|
||||||
|
KEY_CAPSLOCK: PromptFont.KEYBOARD_CAPS,
|
||||||
|
KEY_BACKSPACE: PromptFont.KEYBOARD_BACKSPACE,
|
||||||
|
KEY_ENTER: PromptFont.KEYBOARD_ENTER,
|
||||||
|
KEY_KP_ENTER: PromptFont.KEYBOARD_ENTER,
|
||||||
|
KEY_ESCAPE: PromptFont.KEYBOARD_ESCAPE,
|
||||||
|
KEY_PRINT: PromptFont.KEYBOARD_PRINT_SCREEN,
|
||||||
|
KEY_SCROLLLOCK: PromptFont.KEYBOARD_SCROLL_LOCK,
|
||||||
|
KEY_PAUSE: PromptFont.KEYBOARD_PAUSE,
|
||||||
|
KEY_NUMLOCK: PromptFont.KEYBOARD_NUM_LOCK,
|
||||||
|
KEY_INSERT: PromptFont.KEYBOARD_INSERT,
|
||||||
|
KEY_HOME: PromptFont.KEYBOARD_HOME,
|
||||||
|
KEY_PAGEUP: PromptFont.KEYBOARD_PAGE_UP,
|
||||||
|
KEY_DELETE: PromptFont.KEYBOARD_DELETE,
|
||||||
|
KEY_END: PromptFont.KEYBOARD_END,
|
||||||
|
KEY_PAGEDOWN: PromptFont.KEYBOARD_PAGE_DOWN,
|
||||||
|
KEY_SPACE: PromptFont.KEYBOARD_SPACE,
|
||||||
|
KEY_F1: PromptFont.KEYBOARD_F1,
|
||||||
|
KEY_F2: PromptFont.KEYBOARD_F2,
|
||||||
|
KEY_F3: PromptFont.KEYBOARD_F3,
|
||||||
|
KEY_F4: PromptFont.KEYBOARD_F4,
|
||||||
|
KEY_F5: PromptFont.KEYBOARD_F5,
|
||||||
|
KEY_F6: PromptFont.KEYBOARD_F6,
|
||||||
|
KEY_F7: PromptFont.KEYBOARD_F7,
|
||||||
|
KEY_F8: PromptFont.KEYBOARD_F8,
|
||||||
|
KEY_F9: PromptFont.KEYBOARD_F9,
|
||||||
|
KEY_F10: PromptFont.KEYBOARD_F10,
|
||||||
|
KEY_F11: PromptFont.KEYBOARD_F11,
|
||||||
|
KEY_F12: PromptFont.KEYBOARD_F12,
|
||||||
|
KEY_0: PromptFont.KEYBOARD_0,
|
||||||
|
KEY_1: PromptFont.KEYBOARD_1,
|
||||||
|
KEY_2: PromptFont.KEYBOARD_2,
|
||||||
|
KEY_3: PromptFont.KEYBOARD_3,
|
||||||
|
KEY_4: PromptFont.KEYBOARD_4,
|
||||||
|
KEY_5: PromptFont.KEYBOARD_5,
|
||||||
|
KEY_6: PromptFont.KEYBOARD_6,
|
||||||
|
KEY_7: PromptFont.KEYBOARD_7,
|
||||||
|
KEY_8: PromptFont.KEYBOARD_8,
|
||||||
|
KEY_9: PromptFont.KEYBOARD_9,
|
||||||
|
KEY_KP_0: PromptFont.KEYBOARD_0,
|
||||||
|
KEY_KP_1: PromptFont.KEYBOARD_1,
|
||||||
|
KEY_KP_2: PromptFont.KEYBOARD_2,
|
||||||
|
KEY_KP_3: PromptFont.KEYBOARD_3,
|
||||||
|
KEY_KP_4: PromptFont.KEYBOARD_4,
|
||||||
|
KEY_KP_5: PromptFont.KEYBOARD_5,
|
||||||
|
KEY_KP_6: PromptFont.KEYBOARD_6,
|
||||||
|
KEY_KP_7: PromptFont.KEYBOARD_7,
|
||||||
|
KEY_KP_8: PromptFont.KEYBOARD_8,
|
||||||
|
KEY_KP_9: PromptFont.KEYBOARD_9,
|
||||||
|
KEY_A: PromptFont.KEYBOARD_A,
|
||||||
|
KEY_B: PromptFont.KEYBOARD_B,
|
||||||
|
KEY_C: PromptFont.KEYBOARD_C,
|
||||||
|
KEY_D: PromptFont.KEYBOARD_D,
|
||||||
|
KEY_E: PromptFont.KEYBOARD_E,
|
||||||
|
KEY_F: PromptFont.KEYBOARD_F,
|
||||||
|
KEY_G: PromptFont.KEYBOARD_G,
|
||||||
|
KEY_H: PromptFont.KEYBOARD_H,
|
||||||
|
KEY_I: PromptFont.KEYBOARD_I,
|
||||||
|
KEY_J: PromptFont.KEYBOARD_J,
|
||||||
|
KEY_K: PromptFont.KEYBOARD_K,
|
||||||
|
KEY_L: PromptFont.KEYBOARD_L,
|
||||||
|
KEY_M: PromptFont.KEYBOARD_M,
|
||||||
|
KEY_N: PromptFont.KEYBOARD_N,
|
||||||
|
KEY_O: PromptFont.KEYBOARD_O,
|
||||||
|
KEY_P: PromptFont.KEYBOARD_P,
|
||||||
|
KEY_Q: PromptFont.KEYBOARD_Q,
|
||||||
|
KEY_R: PromptFont.KEYBOARD_R,
|
||||||
|
KEY_S: PromptFont.KEYBOARD_S,
|
||||||
|
KEY_T: PromptFont.KEYBOARD_T,
|
||||||
|
KEY_U: PromptFont.KEYBOARD_U,
|
||||||
|
KEY_V: PromptFont.KEYBOARD_V,
|
||||||
|
KEY_W: PromptFont.KEYBOARD_W,
|
||||||
|
KEY_X: PromptFont.KEYBOARD_X,
|
||||||
|
KEY_Y: PromptFont.KEYBOARD_Y,
|
||||||
|
KEY_Z: PromptFont.KEYBOARD_Z
|
||||||
|
}
|
||||||
|
|
||||||
|
## Mouse button & scroll map
|
||||||
|
const MOUSE := {
|
||||||
|
MOUSE_BUTTON_LEFT: PromptFont.MOUSE_1,
|
||||||
|
MOUSE_BUTTON_RIGHT: PromptFont.MOUSE_2,
|
||||||
|
MOUSE_BUTTON_MIDDLE: PromptFont.MOUSE_3,
|
||||||
|
MOUSE_BUTTON_XBUTTON1: PromptFont.MOUSE_4,
|
||||||
|
MOUSE_BUTTON_XBUTTON2: PromptFont.MOUSE_5,
|
||||||
|
# PromptFont.MOUSE_6,
|
||||||
|
# PromptFont.MOUSE_7,
|
||||||
|
# PromptFont.MOUSE_8,
|
||||||
|
MOUSE_BUTTON_WHEEL_UP: PromptFont.MOUSE_SCROLL_UP,
|
||||||
|
MOUSE_BUTTON_WHEEL_DOWN: PromptFont.MOUSE_SCROLL_DOWN
|
||||||
|
# PromptFont.MOUSE_LEFT,
|
||||||
|
# PromptFont.MOUSE_RIGHT,
|
||||||
|
# PromptFont.MOUSE_MIDDLE,
|
||||||
|
# PromptFont.MOUSE_LEFT_RIGHT,
|
||||||
|
# PromptFont.MOUSE_UP_DOWN,
|
||||||
|
# PromptFont.MOUSE_ANY
|
||||||
|
}
|
||||||
|
|
||||||
|
## Generic gamepad button map
|
||||||
|
const GAMEPAD_BUTTON := {
|
||||||
|
JOY_BUTTON_X: PromptFont.GAMEPAD_X,
|
||||||
|
JOY_BUTTON_Y: PromptFont.GAMEPAD_Y,
|
||||||
|
JOY_BUTTON_B: PromptFont.GAMEPAD_B,
|
||||||
|
JOY_BUTTON_A: PromptFont.GAMEPAD_A,
|
||||||
|
JOY_BUTTON_BACK: PromptFont.GAMEPAD_SELECT,
|
||||||
|
JOY_BUTTON_START: PromptFont.GAMEPAD_START,
|
||||||
|
JOY_BUTTON_GUIDE: PromptFont.GAMEPAD_HOME,
|
||||||
|
JOY_BUTTON_LEFT_STICK: PromptFont.ANALOG_L_CLICK,
|
||||||
|
JOY_BUTTON_RIGHT_STICK: PromptFont.ANALOG_R_CLICK,
|
||||||
|
JOY_BUTTON_LEFT_SHOULDER: PromptFont.XBOX_LEFT_SHOULDER,
|
||||||
|
JOY_BUTTON_RIGHT_SHOULDER: PromptFont.XBOX_RIGHT_SHOULDER,
|
||||||
|
JOY_BUTTON_DPAD_UP: PromptFont.DPAD_UP,
|
||||||
|
JOY_BUTTON_DPAD_DOWN: PromptFont.DPAD_DOWN,
|
||||||
|
JOY_BUTTON_DPAD_LEFT: PromptFont.DPAD_LEFT,
|
||||||
|
JOY_BUTTON_DPAD_RIGHT: PromptFont.DPAD_RIGHT,
|
||||||
|
JOY_BUTTON_MISC1: PromptFont.XBOX_VIEW,
|
||||||
|
# JOY_BUTTON_PADDLE_1: ## Wtf is this?
|
||||||
|
JOY_BUTTON_TOUCHPAD: PromptFont.SONY_TOUCHPAD
|
||||||
|
}
|
||||||
|
|
||||||
|
## Generic gamepad axis map
|
||||||
|
const GAMEPAD_AXIS := {
|
||||||
|
JOY_AXIS_LEFT_X: PromptFont.ANALOG_L_LEFT_RIGHT,
|
||||||
|
JOY_AXIS_LEFT_Y: PromptFont.ANALOG_L_UP_DOWN,
|
||||||
|
JOY_AXIS_RIGHT_X: PromptFont.ANALOG_R_LEFT_RIGHT,
|
||||||
|
JOY_AXIS_RIGHT_Y: PromptFont.ANALOG_R_UP_DOWN,
|
||||||
|
JOY_AXIS_TRIGGER_LEFT: PromptFont.XBOX_LEFT_TRIGGER,
|
||||||
|
JOY_AXIS_TRIGGER_RIGHT: PromptFont.XBOX_RIGHT_TRIGGER
|
||||||
|
}
|
||||||
|
|
||||||
|
## Xbox gamepad button map
|
||||||
|
const XBOX_BUTTON := {
|
||||||
|
JOY_BUTTON_LEFT_SHOULDER: PromptFont.XBOX_LEFT_SHOULDER,
|
||||||
|
JOY_BUTTON_RIGHT_SHOULDER: PromptFont.XBOX_RIGHT_SHOULDER,
|
||||||
|
JOY_BUTTON_X: PromptFont.XBOX_X,
|
||||||
|
JOY_BUTTON_Y: PromptFont.XBOX_Y,
|
||||||
|
JOY_BUTTON_B: PromptFont.XBOX_B,
|
||||||
|
JOY_BUTTON_A: PromptFont.XBOX_A,
|
||||||
|
JOY_BUTTON_MISC1: PromptFont.XBOX_VIEW,
|
||||||
|
JOY_BUTTON_START: PromptFont.XBOX_MENU,
|
||||||
|
JOY_BUTTON_DPAD_LEFT: PromptFont.XBOX_DPAD_LEFT,
|
||||||
|
JOY_BUTTON_DPAD_UP: PromptFont.XBOX_DPAD_UP,
|
||||||
|
JOY_BUTTON_DPAD_RIGHT: PromptFont.XBOX_DPAD_RIGHT,
|
||||||
|
JOY_BUTTON_DPAD_DOWN: PromptFont.XBOX_DPAD_DOWN,
|
||||||
|
JOY_BUTTON_GUIDE: PromptFont.ICON_XBOX
|
||||||
|
}
|
||||||
|
|
||||||
|
## Xbox gamepad axis map
|
||||||
|
const XBOX_AXIS := {
|
||||||
|
JOY_AXIS_TRIGGER_LEFT: PromptFont.XBOX_LEFT_TRIGGER,
|
||||||
|
JOY_AXIS_TRIGGER_RIGHT: PromptFont.XBOX_RIGHT_TRIGGER
|
||||||
|
}
|
||||||
|
|
||||||
|
## Sony gamepad button map
|
||||||
|
const SONY_BUTTON := {
|
||||||
|
JOY_BUTTON_LEFT_SHOULDER: PromptFont.SONY_LEFT_SHOULDER,
|
||||||
|
JOY_BUTTON_RIGHT_SHOULDER: PromptFont.SONY_RIGHT_SHOULDER,
|
||||||
|
JOY_BUTTON_X: PromptFont.SONY_X,
|
||||||
|
JOY_BUTTON_Y: PromptFont.SONY_Y,
|
||||||
|
JOY_BUTTON_B: PromptFont.SONY_B,
|
||||||
|
JOY_BUTTON_A: PromptFont.SONY_A,
|
||||||
|
JOY_BUTTON_MISC1: PromptFont.SONY_SHARE,
|
||||||
|
JOY_BUTTON_TOUCHPAD: PromptFont.SONY_TOUCHPAD,
|
||||||
|
JOY_BUTTON_START: PromptFont.SONY_OPTIONS,
|
||||||
|
JOY_BUTTON_GUIDE: PromptFont.ICON_PLAYSTATION
|
||||||
|
}
|
||||||
|
|
||||||
|
## Sony gamepad axis map
|
||||||
|
const SONY_AXIS := {
|
||||||
|
JOY_AXIS_TRIGGER_LEFT: PromptFont.SONY_LEFT_TRIGGER,
|
||||||
|
JOY_AXIS_TRIGGER_RIGHT: PromptFont.SONY_RIGHT_TRIGGER
|
||||||
|
}
|
||||||
|
|
||||||
|
## Nintendo gamepad button map
|
||||||
|
const NINTENDO_BUTTON := {
|
||||||
|
JOY_BUTTON_LEFT_SHOULDER: PromptFont.NINTENDO_LEFT_SHOULDER,
|
||||||
|
JOY_BUTTON_RIGHT_SHOULDER: PromptFont.NINTENDO_RIGHT_SHOULDER,
|
||||||
|
JOY_BUTTON_BACK: PromptFont.NINTENDO_MINUS,
|
||||||
|
JOY_BUTTON_START: PromptFont.NINTENDO_PLUS,
|
||||||
|
JOY_BUTTON_DPAD_LEFT: PromptFont.NINTENDO_DPAD_LEFT,
|
||||||
|
JOY_BUTTON_DPAD_UP: PromptFont.NINTENDO_DPAD_UP,
|
||||||
|
JOY_BUTTON_DPAD_RIGHT: PromptFont.NINTENDO_DPAD_RIGHT,
|
||||||
|
JOY_BUTTON_DPAD_DOWN: PromptFont.NINTENDO_DPAD_DOWN
|
||||||
|
}
|
||||||
|
|
||||||
|
## Nintendo gamepad axis map
|
||||||
|
const NINTENDO_AXIS := {
|
||||||
|
JOY_AXIS_TRIGGER_LEFT: PromptFont.NINTENDO_LEFT_TRIGGER,
|
||||||
|
JOY_AXIS_TRIGGER_RIGHT: PromptFont.NINTENDO_RIGHT_TRIGGER
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
## Get the symbol representing the given keyboard input event.
|
||||||
|
##
|
||||||
|
## If there is no such symbol available, returns the key label.
|
||||||
|
static func key(event: InputEventKey) -> String:
|
||||||
|
if event.physical_keycode not in KEYBOARD:
|
||||||
|
return OS.get_keycode_string(
|
||||||
|
DisplayServer.keyboard_get_keycode_from_physical(event.physical_keycode)
|
||||||
|
)
|
||||||
|
return KEYBOARD[event.physical_keycode]
|
||||||
|
|
||||||
|
|
||||||
|
## Get the symbol representing the given mouse button event.
|
||||||
|
static func mouse_button(event: InputEventMouseButton) -> String:
|
||||||
|
return MOUSE.get(event.button_index, UNKNOWN_INPUT_SYMBOL)
|
||||||
|
|
||||||
|
|
||||||
|
## Get the symbol representing the given gamepad button event.
|
||||||
|
static func gamepad_button(event: InputEventJoypadButton) -> String:
|
||||||
|
return GAMEPAD_BUTTON.get(event.button_index, UNKNOWN_INPUT_SYMBOL)
|
||||||
|
|
||||||
|
|
||||||
|
## Get the symbol representing the given gamepad axis event.
|
||||||
|
static func gamepad_axis(event: InputEventJoypadMotion) -> String:
|
||||||
|
return GAMEPAD_AXIS.get(event.axis, UNKNOWN_INPUT_SYMBOL)
|
||||||
|
|
||||||
|
|
||||||
|
## Get the symbol representing the given gamepad button event.
|
||||||
|
##
|
||||||
|
## Symbols specific to Xbox gamepads will be used where possible.
|
||||||
|
static func xbox_button(event: InputEventJoypadButton) -> String:
|
||||||
|
return XBOX_BUTTON.get(event.button_index, gamepad_button(event))
|
||||||
|
|
||||||
|
|
||||||
|
## Get the symbol representing the given gamepad axis event.
|
||||||
|
##
|
||||||
|
## Symbols specific to Xbox gamepads will be used where possible.
|
||||||
|
static func xbox_axis(event: InputEventJoypadMotion) -> String:
|
||||||
|
return XBOX_AXIS.get(event.axis, gamepad_axis(event))
|
||||||
|
|
||||||
|
|
||||||
|
## Get the symbol representing the given gamepad button event.
|
||||||
|
##
|
||||||
|
## Symbols specific to Playstation Dualshock gamepads will be used where possible.
|
||||||
|
static func sony_button(event: InputEventJoypadButton) -> String:
|
||||||
|
return SONY_BUTTON.get(event.button_index, gamepad_button(event))
|
||||||
|
|
||||||
|
|
||||||
|
## Get the symbol representing the given gamepad axis event.
|
||||||
|
##
|
||||||
|
## Symbols specific to Playstation Dualshock gamepads will be used where possible.
|
||||||
|
static func sony_axis(event: InputEventJoypadMotion) -> String:
|
||||||
|
return SONY_AXIS.get(event.axis, gamepad_axis(event))
|
||||||
|
|
||||||
|
|
||||||
|
## Get the symbol representing the given gamepad button event.
|
||||||
|
##
|
||||||
|
## Symbols specific to Nintendo Switch joycons will be used where possible.
|
||||||
|
static func nintendo_button(event: InputEventJoypadButton) -> String:
|
||||||
|
return NINTENDO_BUTTON.get(event.button_index, gamepad_button(event))
|
||||||
|
|
||||||
|
|
||||||
|
## Get the symbol representing the given gamepad axis event.
|
||||||
|
##
|
||||||
|
## Symbols specific to Nintendo Switch joycons will be used where possible.
|
||||||
|
static func nintendo_axis(event: InputEventJoypadMotion) -> String:
|
||||||
|
return NINTENDO_AXIS.get(event.axis, gamepad_axis(event))
|
|
@ -1,8 +1,9 @@
|
||||||
[gd_resource type="Theme" load_steps=5 format=3 uid="uid://diodjft5u2cck"]
|
[gd_resource type="Theme" load_steps=6 format=3 uid="uid://diodjft5u2cck"]
|
||||||
|
|
||||||
[ext_resource type="FontFile" uid="uid://dsa0oh7c0h4pu" path="res://assets/fonts/Racing_Sans_One/RacingSansOne-Regular.ttf" id="1_3rv2b"]
|
[ext_resource type="FontFile" uid="uid://dsa0oh7c0h4pu" path="res://assets/fonts/Racing_Sans_One/RacingSansOne-Regular.ttf" id="1_3rv2b"]
|
||||||
[ext_resource type="FontFile" uid="uid://comihs66wounx" path="res://assets/fonts/Dokdo/Dokdo-Regular.ttf" id="1_eha6a"]
|
[ext_resource type="FontFile" uid="uid://comihs66wounx" path="res://assets/fonts/Dokdo/Dokdo-Regular.ttf" id="1_eha6a"]
|
||||||
[ext_resource type="FontFile" uid="uid://b6gxwgomstkgu" path="res://assets/fonts/Geo/Geo-Italic.ttf" id="2_5ty6u"]
|
[ext_resource type="FontFile" uid="uid://b6gxwgomstkgu" path="res://assets/fonts/Geo/Geo-Italic.ttf" id="2_5ty6u"]
|
||||||
|
[ext_resource type="FontFile" uid="uid://dyog4ex5nqfat" path="res://assets/fonts/promptfont/promptfont.otf" id="2_8kux8"]
|
||||||
[ext_resource type="FontFile" uid="uid://s4c1kf0rk2mb" path="res://assets/fonts/Geo/Geo-Regular.ttf" id="3_cee6l"]
|
[ext_resource type="FontFile" uid="uid://s4c1kf0rk2mb" path="res://assets/fonts/Geo/Geo-Regular.ttf" id="3_cee6l"]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
|
@ -23,6 +24,11 @@ ClubSelectLabelDisabled/colors/font_outline_color = Color(0.2, 0.2, 0.2, 1)
|
||||||
ClubSelectLabelDisabled/colors/font_shadow_color = Color(0.2, 0.2, 0.2, 1)
|
ClubSelectLabelDisabled/colors/font_shadow_color = Color(0.2, 0.2, 0.2, 1)
|
||||||
ClubSelectLabelDisabled/font_sizes/font_size = 84
|
ClubSelectLabelDisabled/font_sizes/font_size = 84
|
||||||
ClubSelectLabelDisabled/fonts/font = ExtResource("1_3rv2b")
|
ClubSelectLabelDisabled/fonts/font = ExtResource("1_3rv2b")
|
||||||
|
InputPrompt/base_type = &"Label"
|
||||||
|
InputPrompt/colors/font_color = Color(1, 1, 0.870588, 1)
|
||||||
|
InputPrompt/constants/outline_size = 8
|
||||||
|
InputPrompt/font_sizes/font_size = 32
|
||||||
|
InputPrompt/fonts/font = ExtResource("2_8kux8")
|
||||||
PauseMenuButton/base_type = &"Button"
|
PauseMenuButton/base_type = &"Button"
|
||||||
PauseMenuButton/colors/font_outline_color = Color(0, 0, 0, 1)
|
PauseMenuButton/colors/font_outline_color = Color(0, 0, 0, 1)
|
||||||
PauseMenuButton/constants/outline_size = 6
|
PauseMenuButton/constants/outline_size = 6
|
||||||
|
|
Loading…
Reference in New Issue