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d0b4506d80
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Terrain surface material is defined using terrain markers instead of abusing the collision bit fields
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2025-01-07 11:59:09 -07:00 |
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495e29c487
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Shot fast-forward control with VCR effect
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2024-12-30 17:24:12 -07:00 |
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ed0028898f
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Improved glint in winner alert
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2024-12-19 18:50:06 -07:00 |
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1101ed4b3d
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Game win alert
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2024-12-19 15:18:35 -07:00 |
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27c33909bb
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Player character preview in deathmatch setup
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2024-12-17 15:21:28 -07:00 |
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06de956e1a
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Added 'extra ball' items for brick & plasma ball
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2024-12-13 12:06:41 -07:00 |
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ce84696104
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Added basic item container
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2024-12-12 17:48:21 -07:00 |
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ba7d0024f6
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Suddenly remembered high school physics lol
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2024-12-11 20:28:47 -07:00 |
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e9abc96002
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Handling for player death
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2024-12-11 19:26:45 -07:00 |
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ed91c9c9d8
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Revised downswing animation & gauge effects
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2024-11-21 17:19:06 -07:00 |
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0931abce56
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Added default terrain shader
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2024-11-18 14:00:00 -07:00 |
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9d6a902d78
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Added path-based guard rails
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2024-11-13 02:11:12 -07:00 |
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1bd11434e4
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Added retro postprocessing shader for later use
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2024-11-13 00:17:41 -07:00 |
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5b56f9cd58
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Using Jolt physics
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2024-11-12 18:16:30 -07:00 |
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cd1111d514
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Shot projection preview
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2024-11-12 16:40:32 -07:00 |
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d2a6cf5885
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Added 3D UI arrow & transparent gummy material
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2024-11-01 16:31:45 -06:00 |
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5b97c3f047
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Environment basics
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2024-10-20 18:06:21 -06:00 |
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