219 Commits

Author SHA1 Message Date
9bef191bda Terrain physics uses surface drag model 2025-01-07 15:50:59 -07:00
2f4801dbaa Added terrain test map 2025-01-07 11:59:37 -07:00
d0b4506d80 Terrain surface material is defined using terrain markers instead of abusing the collision bit fields 2025-01-07 11:59:09 -07:00
06d586d8f0 Water splash effect 2025-01-02 15:16:49 -07:00
e255d26239 Added more materials to terrain material map 2025-01-02 13:29:04 -07:00
a05e3e2976 Basics of mall level 2025-01-01 17:12:45 -07:00
9d730a6730 InputPrompt has optional hold param 2024-12-30 18:00:38 -07:00
495e29c487 Shot fast-forward control with VCR effect 2024-12-30 17:24:12 -07:00
f2a7b75e43 Added VCR font 2024-12-30 17:03:34 -07:00
b633ceb0c4 Input polling looks for exact match to avoid smashing modifier inputs 2024-12-30 15:58:12 -07:00
8dd9e0b4c5 Added logic for next/prev club select in shot setup 2024-12-30 15:50:41 -07:00
7d9c6997bc Camera controls don't use delta factor (prevents jitter at low framerates) 2024-12-30 15:13:55 -07:00
0fc25d753f Fixed settings for osx export v0.0.1 2024-12-23 01:27:56 -07:00
218ede5a8a Bumped version number to 0.0.1 2024-12-23 01:15:58 -07:00
52594f0803 Bumped up a few rendering defaults 2024-12-23 01:15:11 -07:00
0f3f311ad3 Renamed project to just GFOLF 2024-12-23 01:11:30 -07:00
d6e808f83a Added free camera input prompts 2024-12-23 01:09:22 -07:00
b3821b4156 Input prompts show during play after the player is idle for a few seconds 2024-12-23 00:46:25 -07:00
b431c4715a Set quantity label font to Geo Bold 2024-12-23 00:38:43 -07:00
7f0777a706 Better organization for game setup screens 2024-12-21 18:33:00 -07:00
e3b3ae5ad5 Added better, more readable UI font 2024-12-21 18:29:31 -07:00
2334d4c203 Reverted O'Neill outer gravity to 9.8 m/s^2 2024-12-20 17:49:35 -07:00
1797460e2e Powerball item actually gives powerballs 2024-12-20 12:58:50 -07:00
478b1e0849 Practice manager respawns player on death 2024-12-20 12:57:19 -07:00
0952cd7486 HUD starts hidden & fewer redundant initializations 2024-12-20 11:03:49 -07:00
db78cec5a5 World to title transition fades to white 2024-12-20 10:25:57 -07:00
ddef4c8736 Added practice mode 2024-12-19 19:48:58 -07:00
a5bbb098c0 Game winner sequence for round-robin manager 2024-12-19 19:25:15 -07:00
ed0028898f Improved glint in winner alert 2024-12-19 18:50:06 -07:00
1101ed4b3d Game win alert 2024-12-19 15:18:35 -07:00
1b9ff4e68a Mixed horn hit into nice-shot chime 2024-12-19 13:50:06 -07:00
6882e28ad8 Re-aligned Oneill water hitbox 2024-12-18 23:09:52 -07:00
feb0d3eb48 Items & such on O'Neill 2024-12-18 23:09:20 -07:00
05f259405b Rough draft of O'Neill Cylinder level 2024-12-18 14:56:30 -07:00
6fad9af2a2 Fixed loading screen transition sequencing 2024-12-18 11:01:24 -07:00
2583f39252 Deathmatch setup start button plays SFX & transitions to load screen 2024-12-18 10:01:48 -07:00
5cce252627 Game-global SFX 2024-12-18 09:55:55 -07:00
af5cd75603 Added a bunch of cool bullshit to the title screen 2024-12-18 09:47:59 -07:00
af73475c26 Added title crawl animatic 2024-12-17 18:21:54 -07:00
384992e935 Character selector populates character name 2024-12-17 15:55:15 -07:00
70c199acd2 Added debug build info overlay 2024-12-17 15:54:59 -07:00
5b0305df96 Removed outdated TODO 2024-12-17 15:23:27 -07:00
27c33909bb Player character preview in deathmatch setup 2024-12-17 15:21:28 -07:00
a0ee9849eb Added local multiplayer deathmatch setup 2024-12-17 13:16:50 -07:00
ec1b73d7b3 Tools for handling multiple input methods 2024-12-17 12:04:41 -07:00
47383f60b6 Added Level resource type & catalog 2024-12-17 11:12:56 -07:00
f7acce772f Basic title screen 2024-12-16 17:24:26 -07:00
35389925e0 Basic title logo 2024-12-16 11:48:21 -07:00
d239e8ec61 Powerball item pickup 2024-12-15 17:43:55 -07:00
7c3a2002b7 Free camera & shot projection collide with water 2024-12-15 17:15:48 -07:00