[remap]

importer="wav"
type="AudioStreamWAV"
uid="uid://o4whyv43rr1u"
path="res://.godot/imported/concrete4.wav-4a18f12d2767719d7c6842841fd8d85b.sample"

[deps]

source_file="res://assets/sound/sfx/ball/concrete4.wav"
dest_files=["res://.godot/imported/concrete4.wav-4a18f12d2767719d7c6842841fd8d85b.sample"]

[params]

force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0