extends Label ## Label showing debug info about the game version. ## Branch info will not be printed on any of these branches. const IGNORED_BRANCHES := ["main"] func _ready() -> void: # Fall back on baked version info text = Game.settings.version # Try to expand on version number if running from the editor if OS.has_feature("editor"): var output: Array[String] = [] var status := OS.execute("git", ["describe", "--always", "HEAD"], output) if status == 0: text = output[0].strip_edges() output = [] status = OS.execute("git", ["branch", "--show-current"], output) if status == 0: var branch_name := output[0].strip_edges() if branch_name and not branch_name in IGNORED_BRANCHES: text += " (%s)" % branch_name