|
fce4d1f7fd
|
MP3 Player placeholders
|
2025-06-20 12:58:17 -06:00 |
|
|
56859a32bd
|
Planning & storywriting
linting & formatting / build (push) Successful in 20s
|
2025-04-24 19:11:24 -06:00 |
|
|
be7b0d4335
|
Formatting fixes.
linting & formatting / build (push) Successful in 16s
itch.io publish action / build (linux64, x86_64) (push) Successful in 1m51s
itch.io publish action / build (osx, app) (push) Successful in 1m52s
itch.io publish action / build (win64, exe) (push) Successful in 2m0s
|
2025-04-23 12:27:54 -06:00 |
|
|
ca58dd65a6
|
Debug menu
linting & formatting / build (push) Failing after 13s
itch.io publish action / build (linux64, x86_64) (push) Successful in 2m52s
itch.io publish action / build (osx, app) (push) Successful in 1m52s
itch.io publish action / build (win64, exe) (push) Successful in 1m58s
|
2025-04-22 23:22:54 -06:00 |
|
|
656e1d26bb
|
Monster respawns when loading save
|
2025-04-22 15:26:55 -06:00 |
|
|
7957a47243
|
Progress persistence
|
2025-04-22 12:08:09 -06:00 |
|
|
cfb7b28971
|
Added loading screen
|
2025-04-21 18:07:11 -06:00 |
|
|
dcd5d5d57d
|
GameManager is now WorldManager, a resource managed as part of the world
|
2025-04-21 16:58:56 -06:00 |
|
|
37a3e2e90a
|
Using surface material override to preserve prop refs
|
2025-04-21 13:23:09 -06:00 |
|
|
42ec80f098
|
Lighting tweaks
|
2025-04-19 20:53:51 -06:00 |
|
|
ed303fce4b
|
Milestones have effects
|
2025-04-19 17:13:36 -06:00 |
|
|
5dba027b4c
|
Death
linting & formatting / build (push) Successful in 21s
itch.io publish action / build (linux64, x86_64) (push) Successful in 2m6s
itch.io publish action / build (osx, app) (push) Successful in 2m10s
itch.io publish action / build (win64, exe) (push) Successful in 2m31s
|
2025-04-19 16:18:12 -06:00 |
|
|
127fb9be38
|
Get grabbed idiot!!
|
2025-04-19 12:25:47 -06:00 |
|
|
028b59cddb
|
Player control lockouts
|
2025-04-19 10:12:18 -06:00 |
|
|
c74bfefe92
|
Lerp framerate logic fixes
|
2025-04-18 15:52:31 -06:00 |
|
|
27ec21745b
|
Basic pathing for grunkbeast
|
2025-04-16 17:20:33 -06:00 |
|
|
1d83c8bb79
|
Gunk materials don't need to all be local to scene
linting & formatting / build (push) Successful in 31s
|
2025-04-15 22:18:40 -06:00 |
|
|
49c2e14eca
|
Added airlock EVA suit prop
linting & formatting / build (push) Successful in 30s
|
2025-04-08 22:22:37 -06:00 |
|
|
eb57362199
|
Added framework for in-game sounds & listeners
|
2025-04-04 14:40:42 -06:00 |
|
|
333c9c20bb
|
Player sneaking movement mode
|
2025-04-04 14:22:26 -06:00 |
|
|
0a7dabc797
|
Chitter & ambiance
|
2025-04-01 16:12:47 -06:00 |
|
|
c1610629df
|
Plastic footsteps
|
2025-04-01 12:38:15 -06:00 |
|
|
76f6cff965
|
Squishy footsteps for grunk
|
2025-04-01 12:23:31 -06:00 |
|
|
e4d5f7b673
|
Logic for different material footsteps
linting & formatting / build (push) Successful in 40s
|
2025-03-31 19:04:37 -06:00 |
|
|
7fa75c3cf0
|
Beam sounds
|
2025-03-29 11:51:18 -06:00 |
|
|
03aff37ee7
|
Added head bob & footstep SFX
|
2025-03-28 16:16:43 -06:00 |
|
|
53884a8232
|
Level building
|
2025-03-28 14:17:18 -06:00 |
|
|
d94f68785a
|
Added pause menu
|
2025-03-22 17:16:17 -06:00 |
|
|
76329c9a8e
|
Added guide signs
linting & formatting / build (push) Successful in 10s
itch.io publish action / build (linux64, x86_64) (push) Failing after 23s
itch.io publish action / build (osx, app) (push) Failing after 22s
itch.io publish action / build (win64, exe) (push) Failing after 23s
|
2025-03-21 21:41:33 -06:00 |
|
|
8343b69cdd
|
Grunk milestones & text terminal
|
2025-03-21 19:13:17 -06:00 |
|
|
0326667bc0
|
Added items
|
2025-03-21 12:07:05 -06:00 |
|
|
654a6118e2
|
Medbay grayboxing
linting & formatting / build (push) Failing after 4s
|
2025-03-21 00:33:33 -06:00 |
|
|
b176185249
|
Lighting tweaks
|
2025-03-20 23:06:17 -06:00 |
|
|
9b7671de48
|
Player tank has limited capacity
|
2025-03-20 22:45:19 -06:00 |
|
|
24d0894cde
|
Environment refinement & variation
|
2025-03-16 16:49:31 -06:00 |
|
|
0324f458da
|
ESC uncaptures mouse (for testing)
|
2025-03-16 15:11:05 -06:00 |
|
|
46f47730f6
|
The wimpy toothbrush!
|
2025-03-13 10:29:25 -06:00 |
|
|
4a22a984cd
|
Player tool selection
|
2025-03-12 12:23:52 -06:00 |
|
|
a0bd457535
|
Wide-angle spray can be rotated to vertical mode
|
2025-03-12 11:23:21 -06:00 |
|
|
1515b9edee
|
Refactored tools/sprays as distinct types
|
2025-03-12 11:03:41 -06:00 |
|
|
0a6c9807ec
|
Atmosphere particles & visual tweaks
linting & formatting / build (push) Failing after 4s
|
2025-03-10 18:43:27 -06:00 |
|
|
df1930a4a0
|
Grunkmap scaling adjustments
|
2025-03-09 16:40:19 -06:00 |
|
|
f79debbfb6
|
Player walks slower when focusing
linting & formatting / build (push) Failing after 3s
|
2025-03-07 12:18:30 -07:00 |
|
|
965605a002
|
Added level elements
|
2025-03-06 20:07:41 -07:00 |
|
|
b695492357
|
Sped up beam particles
linting & formatting / build (push) Failing after 3s
|
2025-03-06 16:13:46 -07:00 |
|
|
0eef878653
|
Updated version to Godot 4.4
|
2025-03-06 16:06:17 -07:00 |
|
|
f97a2da5c2
|
Better particle beam effects
linting & formatting / build (push) Failing after 4s
|
2025-03-06 15:37:54 -07:00 |
|
|
64bdc09b41
|
the rumblerrrrrr
|
2025-03-05 17:57:55 -07:00 |
|
|
e2996a373c
|
Focus controls when firing
|
2025-03-05 16:11:03 -07:00 |
|
|
42f59962f5
|
Interaction sequence for wall switch
linting & formatting / build (push) Failing after 4s
|
2025-03-05 15:35:49 -07:00 |
|