7 Commits

Author SHA1 Message Date
e8e794fbe0 Grunk visual tweaks
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linting & formatting / build (push) Successful in 38s
2025-09-04 00:24:18 -06:00
969346ed44 Separate iridescence and fresnel rim lighting 2025-09-03 23:37:26 -06:00
628a150757 Refactored common gunk shader logic into common.gdshaderinc 2025-09-03 23:03:09 -06:00
3dc0a0985a Iridescent grunk types 2025-09-03 18:50:28 -06:00
61fb827435 Fixed grunk shader normal maps & fresnel 2025-09-03 14:51:33 -06:00
6cad139c64 Lowrez gunk overlay should use overlay shader 2025-09-01 12:27:08 -06:00
0e04f9d227 Shambler-type beast 2025-08-30 14:40:22 -06:00