The player encounters a locked bulkhead with a nearby disabled wall switch. To continue, they must clean off the wall switch before using it to open the bulkhead. As they clean off the switch, it makes a distinct sound once enabled. ## mechanics - [[mechanisms]] ## dynamics - When the player cleans off the switch, it becomes enabled, with an obvious visual & audible state change. - When the player activates the switch, it opens the bulkhead. ## aesthetics - Learning: that there are mechanisms which become usable once de-grunked. - Associate the intended colors and sounds with mechanism status. - Learning: that doors take a long time to open! - Grunk makes things stop working. - Corollary: removing grunk can fix broken things - This world is old and broken down.