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[gd_resource type="NoiseTexture3D" load_steps=3 format=3 uid="uid://cb3s6dhui6jme"]
[sub_resource type="Gradient" id="Gradient_71qbw"]
offsets = PackedFloat32Array(0, 0.11, 0.22, 0.33, 0.44, 0.55, 0.66, 0.77, 0.88, 1)
colors = PackedColorArray(0.17, 0.17, 0.17, 1, 1, 1, 1, 1, 0.65, 0.65, 0.65, 1, 1, 1, 1, 1, 0.31, 0.31, 0.31, 1, 1, 1, 1, 1, 0.7, 0.7, 0.7, 1, 1, 1, 1, 1, 0.32, 0.32, 0.32, 1, 1, 1, 1, 1)
[sub_resource type="FastNoiseLite" id="FastNoiseLite_cmbsv"]
noise_type = 3
seed = 4
frequency = 0.0104
fractal_type = 3
fractal_octaves = 1
cellular_return_type = 6
domain_warp_type = 2
domain_warp_amplitude = 5.0
domain_warp_frequency = 0.1
metadata/_preview_in_3d_space_ = true
[resource]
width = 256
height = 256
depth = 32
seamless = true
seamless_blend_skirt = 0.6
color_ramp = SubResource("Gradient_71qbw")
noise = SubResource("FastNoiseLite_cmbsv")