[gd_scene load_steps=5 format=3 uid="uid://p5j0fiaefkhw"]

[ext_resource type="Script" path="res://src/ui/blinker.gd" id="1_o3xfe"]

[sub_resource type="Animation" id="Animation_mo2jf"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}

[sub_resource type="Animation" id="Animation_36pgo"]
resource_name = "blink"
loop_mode = 1
step = 0.25
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.25, 0.75),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [true, false, true]
}

[sub_resource type="AnimationLibrary" id="AnimationLibrary_r8r3g"]
_data = {
"RESET": SubResource("Animation_mo2jf"),
"blink": SubResource("Animation_36pgo")
}

[node name="Blinker" type="Container"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_o3xfe")

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_r8r3g")
}
