heliostat/addons/beehave/debug/new_graph_node.gd

156 lines
4.5 KiB
GDScript3
Raw Permalink Normal View History

2024-07-29 05:10:46 +00:00
@tool
extends GraphNode
const BeehaveUtils := preload("res://addons/beehave/utils/utils.gd")
const PORT_TOP_ICON := preload("icons/port_top.svg")
const PORT_BOTTOM_ICON := preload("icons/port_bottom.svg")
const PORT_LEFT_ICON := preload("icons/port_left.svg")
const PORT_RIGHT_ICON := preload("icons/port_right.svg")
@export var title_text: String:
set(value):
title_text = value
if title_label:
title_label.text = value
@export var text: String:
set(value):
text = value
if label:
label.text = " " if text.is_empty() else text
@export var icon: Texture2D:
set(value):
icon = value
if icon_rect:
icon_rect.texture = value
var layout_size: float:
get:
return size.y if horizontal else size.x
var icon_rect: TextureRect
var title_label: Label
var label: Label
var titlebar_hbox: HBoxContainer
var frames: RefCounted
var horizontal: bool = false
func _init(frames:RefCounted, horizontal: bool = false) -> void:
self.frames = frames
self.horizontal = horizontal
func _ready() -> void:
custom_minimum_size = Vector2(50, 50) * BeehaveUtils.get_editor_scale()
draggable = false
add_theme_color_override("close_color", Color.TRANSPARENT)
add_theme_icon_override("close", ImageTexture.new())
# For top port
var top_port: Control = Control.new()
add_child(top_port)
icon_rect = TextureRect.new()
icon_rect.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
titlebar_hbox = get_titlebar_hbox()
titlebar_hbox.get_child(0).queue_free()
titlebar_hbox.alignment = BoxContainer.ALIGNMENT_BEGIN
titlebar_hbox.add_child(icon_rect)
title_label = Label.new()
title_label.add_theme_color_override("font_color", Color.WHITE)
var title_font: Font = get_theme_font("title_font").duplicate()
if title_font is FontVariation:
title_font.variation_embolden = 1
elif title_font is FontFile:
title_font.font_weight = 700
title_label.add_theme_font_override("font", title_font)
title_label.vertical_alignment = VERTICAL_ALIGNMENT_CENTER
title_label.size_flags_horizontal = Control.SIZE_EXPAND_FILL
title_label.text = title_text
titlebar_hbox.add_child(title_label)
label = Label.new()
label.text = " " if text.is_empty() else text
add_child(label)
# For bottom port
add_child(Control.new())
minimum_size_changed.connect(_on_size_changed)
_on_size_changed.call_deferred()
func _draw_port(slot_index: int, port_position: Vector2i, left: bool, color: Color) -> void:
if horizontal:
if is_slot_enabled_left(1):
draw_texture(PORT_LEFT_ICON, Vector2(0, size.y / 2) + Vector2(-4, -5), color)
if is_slot_enabled_right(1):
draw_texture(PORT_RIGHT_ICON, Vector2(size.x, size.y / 2) + Vector2(-5, -4.5), color)
else:
if slot_index == 0 and is_slot_enabled_left(0):
draw_texture(PORT_TOP_ICON, Vector2(size.x / 2, 0) + Vector2(-4.5, -7), color)
elif slot_index == 1:
draw_texture(PORT_BOTTOM_ICON, Vector2(size.x / 2, size.y) + Vector2(-4.5, -5), color)
func get_custom_input_port_position(horizontal: bool) -> Vector2:
if horizontal:
return Vector2(0, size.y / 2)
else:
return Vector2(size.x/2, 0)
func get_custom_output_port_position(horizontal: bool) -> Vector2:
if horizontal:
return Vector2(size.x, size.y / 2)
else:
return Vector2(size.x / 2, size.y)
func set_status(status: int) -> void:
match status:
0: _set_stylebox_overrides(frames.panel_success, frames.titlebar_success)
1: _set_stylebox_overrides(frames.panel_failure, frames.titlebar_failure)
2: _set_stylebox_overrides(frames.panel_running, frames.titlebar_running)
_: _set_stylebox_overrides(frames.panel_normal, frames.titlebar_normal)
func set_slots(left_enabled: bool, right_enabled: bool) -> void:
if horizontal:
set_slot(1, left_enabled, -1, Color.WHITE, right_enabled, -1, Color.WHITE, PORT_LEFT_ICON, PORT_RIGHT_ICON)
else:
set_slot(0, left_enabled, -1, Color.WHITE, false, -1, Color.TRANSPARENT, PORT_TOP_ICON, null)
set_slot(2, false, -1, Color.TRANSPARENT, right_enabled, -1, Color.WHITE, null, PORT_BOTTOM_ICON)
func set_color(color: Color) -> void:
set_input_color(color)
set_output_color(color)
func set_input_color(color: Color) -> void:
set_slot_color_left(1 if horizontal else 0, color)
func set_output_color(color: Color) -> void:
set_slot_color_right(1 if horizontal else 2, color)
func _set_stylebox_overrides(panel_stylebox: StyleBox, titlebar_stylebox: StyleBox) -> void:
add_theme_stylebox_override("panel", panel_stylebox)
add_theme_stylebox_override("titlebar", titlebar_stylebox)
func _on_size_changed():
add_theme_constant_override("port_offset", 12 * BeehaveUtils.get_editor_scale() if horizontal else round(size.x))