2024-07-23 21:22:06 +00:00
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[gd_resource type="StandardMaterial3D" load_steps=9 format=3 uid="uid://7a1uvst7oef2"]
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2024-07-20 23:07:17 +00:00
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[ext_resource type="Texture2D" uid="uid://40si8uxqvvv8" path="res://assets/textures/metal_plate_1k/metal_plate_diff_1k.png" id="1_w7t5t"]
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[ext_resource type="Texture2D" uid="uid://dp61xi4jibwwi" path="res://assets/textures/metal_plate_1k/metal_plate_ao_1k.png" id="2_bve25"]
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[ext_resource type="Texture2D" uid="uid://dixwulrgk25xi" path="res://assets/textures/metal_plate_1k/metal_plate_disp_1k.png" id="3_inw2l"]
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[ext_resource type="Texture2D" uid="uid://b33p3igl6eax6" path="res://assets/textures/metal_plate_1k/metal_plate_metal_1k.png" id="4_esqwi"]
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2024-07-23 21:22:06 +00:00
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[ext_resource type="Shader" path="res://src/shaders/spatial_threshold.gdshader" id="5_0bnei"]
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2024-07-20 23:07:17 +00:00
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[ext_resource type="Texture2D" uid="uid://dl3o7s7iqq6sw" path="res://assets/textures/metal_plate_1k/metal_plate_nor_gl_1k.png" id="5_h46wr"]
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[ext_resource type="Texture2D" uid="uid://2by2cxt2lpky" path="res://assets/textures/metal_plate_1k/metal_plate_rough_1k.png" id="6_owdob"]
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2024-07-23 21:22:06 +00:00
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_qthql"]
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render_priority = 0
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shader = ExtResource("5_0bnei")
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shader_parameter/color_low = Color(0, 0, 0, 1)
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shader_parameter/color_hi = Color(1, 1, 1, 1)
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shader_parameter/threshold = 0.345
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shader_parameter/contrast = 0.795
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shader_parameter/offset = 0.297
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2024-07-20 23:07:17 +00:00
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[resource]
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2024-07-23 21:22:06 +00:00
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next_pass = SubResource("ShaderMaterial_qthql")
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2024-07-20 23:07:17 +00:00
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albedo_color = Color(0.485703, 0.485704, 0.485703, 1)
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albedo_texture = ExtResource("1_w7t5t")
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metallic = 0.75
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metallic_specular = 1.0
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metallic_texture = ExtResource("4_esqwi")
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roughness_texture = ExtResource("6_owdob")
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normal_enabled = true
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normal_texture = ExtResource("5_h46wr")
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ao_enabled = true
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ao_texture = ExtResource("2_bve25")
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heightmap_enabled = true
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heightmap_scale = 1.0
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heightmap_texture = ExtResource("3_inw2l")
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2024-07-23 00:14:51 +00:00
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uv1_scale = Vector3(2, 20, 2)
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2024-07-20 23:07:17 +00:00
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proximity_fade_distance = 4.0
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distance_fade_max_distance = 4.0
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