heliostat/assets/models/bipedal_mech/textures/Material.tres

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[gd_resource type="StandardMaterial3D" load_steps=9 format=3 uid="uid://bjev2d0s7otr6"]
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[ext_resource type="Texture2D" uid="uid://ur86mgmormou" path="res://assets/models/bipedal_mech/textures/Material_baseColor.png" id="1_nguj6"]
[ext_resource type="Texture2D" uid="uid://c3hksaml3xnwt" path="res://assets/models/bipedal_mech/textures/Material_emissive.png" id="2_ufq0h"]
[ext_resource type="Texture2D" uid="uid://du7v7f8mcexde" path="res://assets/models/bipedal_mech/textures/Material_metallicRoughness.png" id="3_gto4b"]
[ext_resource type="Shader" path="res://src/shaders/spatial_threshold.gdshader" id="4_1yvu6"]
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[ext_resource type="Texture2D" uid="uid://dhepf4ms8nk5c" path="res://assets/models/bipedal_mech/textures/Material_normal.png" id="4_dkbq8"]
[ext_resource type="Shader" path="res://src/shaders/outline.gdshader" id="4_qs5st"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_6c647"]
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render_priority = 0
shader = ExtResource("4_1yvu6")
shader_parameter/color_low = Color(0, 0, 0, 1)
shader_parameter/color_hi = Color(1, 1, 1, 1)
shader_parameter/threshold = 0.208
shader_parameter/contrast = 1.0
shader_parameter/offset = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_yk33k"]
render_priority = 1
next_pass = SubResource("ShaderMaterial_6c647")
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shader = ExtResource("4_qs5st")
shader_parameter/color = Color(1, 1, 1, 1)
shader_parameter/width = 2.0
[resource]
resource_name = "Material"
next_pass = SubResource("ShaderMaterial_yk33k")
cull_mode = 2
albedo_texture = ExtResource("1_nguj6")
metallic = 1.0
metallic_texture = ExtResource("3_gto4b")
metallic_texture_channel = 2
roughness_texture = ExtResource("3_gto4b")
roughness_texture_channel = 1
emission_enabled = true
emission_energy_multiplier = 1.9962
emission_texture = ExtResource("2_ufq0h")
normal_enabled = true
normal_texture = ExtResource("4_dkbq8")