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krampus
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heliostat
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krampus/template-godot4
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Rob Kelly
06997afa28
Using spatial threshold shader rather than screen postprocessing.
...
This allows for something to potentially NOT be black & white.
2024-07-23 15:22:06 -06:00
Rob Kelly
185508cb5c
Apply outline shader to player model
2024-07-22 16:55:21 -06:00