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krampus/heliostat
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generated from krampus/template-godot4
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heliostat/assets
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Rob Kelly 06997afa28 Using spatial threshold shader rather than screen postprocessing.
This allows for something to potentially NOT be black & white.
2024-07-23 15:22:06 -06:00
..
fonts/technoid-font
Replaced old font with technoid by Beyond Design.
2024-07-23 14:38:13 -06:00
models/bipedal_mech
Using spatial threshold shader rather than screen postprocessing.
2024-07-23 15:22:06 -06:00
textures
Using spatial threshold shader rather than screen postprocessing.
2024-07-23 15:22:06 -06:00
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