generated from krampus/template-godot4
172 lines
9.1 KiB
Plaintext
172 lines
9.1 KiB
Plaintext
[gd_scene load_steps=19 format=3 uid="uid://drbiyuustse8b"]
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[ext_resource type="PackedScene" uid="uid://bqp5mwyat3asv" path="res://src/player/player.tscn" id="1_tgee4"]
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[ext_resource type="Material" uid="uid://7a1uvst7oef2" path="res://assets/textures/metal_plate_1k/metal_plate.tres" id="2_ewgwm"]
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[ext_resource type="Texture2D" uid="uid://csbbhpwfxa6vi" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_Color.png" id="2_mbl6s"]
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[ext_resource type="Texture2D" uid="uid://c4cwawfg0jbdp" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_Displacement.png" id="3_gnc2t"]
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[ext_resource type="Texture2D" uid="uid://hme2odj58vo3" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_Metalness.png" id="4_1m41q"]
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[ext_resource type="Texture2D" uid="uid://b63g40daehul" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_NormalGL.png" id="5_sunj5"]
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[ext_resource type="Texture2D" uid="uid://bjhtlrh1hij8x" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_Roughness.png" id="6_4tuln"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_e4ffr"]
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sky_top_color = Color(1, 1, 1, 1)
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sky_horizon_color = Color(0, 0, 0, 1)
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sky_curve = 0.599999
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ground_bottom_color = Color(0, 0, 0, 1)
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ground_horizon_color = Color(0, 0, 0, 1)
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sun_angle_max = 0.0
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use_debanding = false
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[sub_resource type="Sky" id="Sky_7lp20"]
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sky_material = SubResource("ProceduralSkyMaterial_e4ffr")
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[sub_resource type="Environment" id="Environment_0cwcw"]
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background_mode = 2
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sky = SubResource("Sky_7lp20")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8p8y8"]
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albedo_texture = ExtResource("2_mbl6s")
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metallic = 1.0
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metallic_texture = ExtResource("4_1m41q")
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roughness_texture = ExtResource("6_4tuln")
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normal_enabled = true
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normal_texture = ExtResource("5_sunj5")
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heightmap_enabled = true
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heightmap_scale = 1.0
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heightmap_texture = ExtResource("3_gnc2t")
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uv1_scale = Vector3(20, 20, 20)
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[sub_resource type="CylinderMesh" id="CylinderMesh_uarav"]
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material = SubResource("StandardMaterial3D_8p8y8")
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top_radius = 50.0
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bottom_radius = 50.0
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[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_pxre0"]
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points = PackedVector3Array(0, -1, -50, -4.90407, -1, -49.7651, 0, 1, -50, 4.89428, -1, -49.7651, -4.90407, 1, -49.7651, -9.7592, -1, -49.0407, 4.89428, 1, -49.7651, 9.74941, -1, -49.0407, -9.7592, 1, -49.0407, -14.5164, -1, -47.8563, 9.74941, 1, -49.0407, 14.5067, -1, -47.8563, -14.5164, 1, -47.8563, -19.1366, -1, -46.202, 14.5067, 1, -47.8563, 19.1269, -1, -46.202, -19.1366, 1, -46.202, -23.5709, -1, -44.0975, 19.1269, 1, -46.202, 23.5611, -1, -44.0975, -23.5709, 1, -44.0975, -27.78, -1, -41.5818, 23.5611, 1, -44.0975, 27.7702, -1, -41.5818, -27.78, 1, -41.5818, -31.7247, -1, -38.6551, 27.7702, 1, -41.5818, 31.715, -1, -38.6551, -31.7247, 1, -38.6551, -35.3563, -1, -35.3563, 31.715, 1, -38.6551, 35.3465, -1, -35.3563, -35.3563, 1, -35.3563, -38.6551, -1, -31.7247, 35.3465, 1, -35.3563, 38.6453, -1, -31.7247, -38.6551, 1, -31.7247, -41.5818, -1, -27.78, 38.6453, 1, -31.7247, 41.572, -1, -27.78, -41.5818, 1, -27.78, -44.0975, -1, -23.5709, 41.572, 1, -27.78, 44.0877, -1, -23.5709, -44.0975, 1, -23.5709, -46.202, -1, -19.1366, 44.0877, 1, -23.5709, 46.1923, -1, -19.1366, -46.202, 1, -19.1366, -47.8563, -1, -14.5164, 46.1923, 1, -19.1366, 47.8465, -1, -14.5164, -47.8563, 1, -14.5164, -49.0407, -1, -9.7592, 47.8465, 1, -14.5164, 49.0309, -1, -9.7592, -49.0407, 1, -9.7592, -49.7651, -1, -4.90407, 49.0309, 1, -9.7592, 49.7553, -1, -4.90407, -49.7651, 1, -4.90407, -50, -1, 0, 49.7553, 1, -4.90407, 50, -1, 0, -50, 1, 0, -49.7651, -1, 4.89428, 50, 1, 0, 49.7553, -1, 4.89428, -49.7651, 1, 4.89428, -49.0407, -1, 9.74941, 49.7553, 1, 4.89428, 49.0309, -1, 9.74941, -49.0407, 1, 9.74941, -47.8563, -1, 14.5067, 49.0309, 1, 9.74941, 47.8465, -1, 14.5067, -47.8563, 1, 14.5067, -46.202, -1, 19.1269, 47.8465, 1, 14.5067, 46.1923, -1, 19.1269, -46.202, 1, 19.1269, -44.0975, -1, 23.5611, 46.1923, 1, 19.1269, 44.0877, -1, 23.5611, -44.0975, 1, 23.5611, -41.5818, -1, 27.7702, 44.0877, 1, 23.5611, 41.572, -1, 27.7702, -41.5818, 1, 27.7702, -38.6551, -1, 31.715, 41.572, 1, 27.7702, 38.6453, -1, 31.715, -38.6551, 1, 31.715, -35.3563, -1, 35.3465, 38.6453, 1, 31.715, 35.3465, -1, 35.3465, -35.3563, 1, 35.3465, -31.7247, -1, 38.6453, 35.3465, 1, 35.3465, 31.715, -1, 38.6453, -31.7247, 1, 38.6453, -27.78, -1, 41.572, 31.715, 1, 38.6453, 27.7702, -1, 41.572, -27.78, 1, 41.572, -23.5709, -1, 44.0877, 27.7702, 1, 41.572, 23.5611, -1, 44.0877, -23.5709, 1, 44.0877, -19.1366, -1, 46.1923, 23.5611, 1, 44.0877, 19.1269, -1, 46.1923, -19.1366, 1, 46.1923, -14.5164, -1, 47.8465, 19.1269, 1, 46.1923, 14.5067, -1, 47.8465, -14.5164, 1, 47.8465, -9.7592, -1, 49.0309, 14.5067, 1, 47.8465, 9.74941, -1, 49.0309, -9.7592, 1, 49.0309, -4.90407, -1, 49.7553, 9.74941, 1, 49.0309, 4.89428, -1, 49.7553, -4.90407, 1, 49.7553, 0, -1, 50, 4.89428, 1, 49.7553, 0, 1, 50)
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[sub_resource type="CylinderMesh" id="CylinderMesh_pfp3p"]
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lightmap_size_hint = Vector2i(17, 19)
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material = ExtResource("2_ewgwm")
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height = 20.0
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_6nyir"]
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height = 20.0
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[sub_resource type="Animation" id="Animation_48do4"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Environment/LightAxis:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(0, 0, 0)]
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}
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[sub_resource type="Animation" id="Animation_0hul6"]
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resource_name = "light_cycle"
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length = 4.0
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Environment/LightAxis:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 4),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector3(0, 0, 0), Vector3(0, 6.28319, 0)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_h554d"]
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_data = {
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"RESET": SubResource("Animation_48do4"),
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"light_cycle": SubResource("Animation_0hul6")
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}
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[node name="ArenaMap" type="Node3D"]
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[node name="Player" parent="." instance=ExtResource("1_tgee4")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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[node name="Environment" type="Node3D" parent="."]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="Environment"]
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environment = SubResource("Environment_0cwcw")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="Environment"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 5, 0)
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[node name="LightAxis" type="Node3D" parent="Environment"]
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[node name="OmniLight3D" type="OmniLight3D" parent="Environment/LightAxis"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 1, 0)
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light_energy = 16.0
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omni_range = 14.586
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[node name="WorldGeometry" type="Node3D" parent="."]
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[node name="Floor" type="MeshInstance3D" parent="WorldGeometry"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
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mesh = SubResource("CylinderMesh_uarav")
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skeleton = NodePath("StaticBody3D")
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[node name="StaticBody3D" type="StaticBody3D" parent="WorldGeometry/Floor"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldGeometry/Floor/StaticBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
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shape = SubResource("ConvexPolygonShape3D_pxre0")
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[node name="Pillar1" type="MeshInstance3D" parent="WorldGeometry"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 1, 10)
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mesh = SubResource("CylinderMesh_pfp3p")
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skeleton = NodePath("../..")
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[node name="StaticBody3D" type="StaticBody3D" parent="WorldGeometry/Pillar1"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldGeometry/Pillar1/StaticBody3D"]
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shape = SubResource("CylinderShape3D_6nyir")
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[node name="Pillar2" type="MeshInstance3D" parent="WorldGeometry"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 1, 10)
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mesh = SubResource("CylinderMesh_pfp3p")
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skeleton = NodePath("../..")
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[node name="StaticBody3D" type="StaticBody3D" parent="WorldGeometry/Pillar2"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldGeometry/Pillar2/StaticBody3D"]
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shape = SubResource("CylinderShape3D_6nyir")
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[node name="Pillar3" type="MeshInstance3D" parent="WorldGeometry"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 1, -10)
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mesh = SubResource("CylinderMesh_pfp3p")
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skeleton = NodePath("../..")
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[node name="StaticBody3D" type="StaticBody3D" parent="WorldGeometry/Pillar3"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldGeometry/Pillar3/StaticBody3D"]
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shape = SubResource("CylinderShape3D_6nyir")
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[node name="Pillar4" type="MeshInstance3D" parent="WorldGeometry"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 1, -10)
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mesh = SubResource("CylinderMesh_pfp3p")
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skeleton = NodePath("../..")
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[node name="StaticBody3D" type="StaticBody3D" parent="WorldGeometry/Pillar4"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldGeometry/Pillar4/StaticBody3D"]
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shape = SubResource("CylinderShape3D_6nyir")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_h554d")
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}
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autoplay = "light_cycle"
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