generated from krampus/template-godot4
31 lines
1.6 KiB
Plaintext
31 lines
1.6 KiB
Plaintext
[gd_resource type="StandardMaterial3D" load_steps=8 format=3 uid="uid://dsc0g1qafw80e"]
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[ext_resource type="Texture2D" uid="uid://csbbhpwfxa6vi" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_Color.png" id="1_cqrae"]
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[ext_resource type="Texture2D" uid="uid://c4cwawfg0jbdp" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_Displacement.png" id="2_x0m2y"]
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[ext_resource type="Texture2D" uid="uid://hme2odj58vo3" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_Metalness.png" id="3_elunr"]
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[ext_resource type="Shader" path="res://src/shaders/spatial_threshold.gdshader" id="4_k6wow"]
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[ext_resource type="Texture2D" uid="uid://b63g40daehul" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_NormalGL.png" id="5_8bw2a"]
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[ext_resource type="Texture2D" uid="uid://bjhtlrh1hij8x" path="res://assets/textures/Metal009_2K-PNG/Metal009_2K-PNG_Roughness.png" id="6_u6muq"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_1hfra"]
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render_priority = 0
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shader = ExtResource("4_k6wow")
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shader_parameter/color_low = Color(0, 0, 0, 1)
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shader_parameter/color_hi = Color(1, 1, 1, 1)
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shader_parameter/threshold = 0.058
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shader_parameter/contrast = 1.0
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shader_parameter/offset = 0.0
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[resource]
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next_pass = SubResource("ShaderMaterial_1hfra")
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albedo_texture = ExtResource("1_cqrae")
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metallic = 1.0
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metallic_texture = ExtResource("3_elunr")
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roughness_texture = ExtResource("6_u6muq")
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normal_enabled = true
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normal_texture = ExtResource("5_8bw2a")
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heightmap_enabled = true
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heightmap_scale = 1.0
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heightmap_texture = ExtResource("2_x0m2y")
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uv1_scale = Vector3(20, 20, 20)
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