diff --git a/project.godot b/project.godot index 9f40e56..5f9be2b 100644 --- a/project.godot +++ b/project.godot @@ -113,3 +113,9 @@ pause={ 3d_physics/layer_1="World Geometry" 3d_physics/layer_2="Player" 3d_physics/layer_3="Layer 3" + +[rendering] + +lights_and_shadows/directional_shadow/size=8192 +lights_and_shadows/directional_shadow/soft_shadow_filter_quality=0 +lights_and_shadows/positional_shadow/soft_shadow_filter_quality=0 diff --git a/src/world/world.tscn b/src/world/world.tscn index fa04c31..e6e8812 100644 --- a/src/world/world.tscn +++ b/src/world/world.tscn @@ -41,6 +41,7 @@ environment = SubResource("Environment_bsf3i") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0) shadow_enabled = true +directional_shadow_max_distance = 20.0 [node name="Player" parent="." instance=ExtResource("1_1k4gi")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)