generated from krampus/template-godot4
Arcology metro reshaping
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460d105afd
commit
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@ -159,9 +159,4 @@ debug_speed_down={
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[rendering]
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lights_and_shadows/directional_shadow/size=8192
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lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3
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lights_and_shadows/positional_shadow/soft_shadow_filter_quality=3
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anti_aliasing/quality/msaa_3d=3
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anti_aliasing/quality/screen_space_aa=1
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anti_aliasing/quality/use_debanding=true
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@ -13,13 +13,13 @@ size = Vector2(100000, 100000)
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data = PackedVector3Array(50000, 0, 50000, -50000, 0, 50000, 50000, 0, -50000, -50000, 0, 50000, -50000, 0, -50000, 50000, 0, -50000)
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[sub_resource type="Curve" id="Curve_0w44q"]
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_limits = [1.0, 4.0, 0.0, 1.0]
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_data = [Vector2(0, 4), 0.0, -7.386, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
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_limits = [1.0, 6.0, 0.0, 1.0]
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_data = [Vector2(0, 6), 0.0, -14.656702, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="Curve" id="Curve_amoo5"]
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_limits = [1.0, 4.0, 0.0, 1.0]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 4), 0.0, 0.0, 0, 0]
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_limits = [1.0, 20.0, 0.0, 1.0]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 20), 0.0, 0.0, 0, 0]
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point_count = 2
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[node name="Arcology" type="Node3D"]
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