Added default project.godot
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| # Insert title in README | ||||
| # Insert title in README & project.godot | ||||
| /README.md | ||||
| /project.godot | ||||
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| ; Engine configuration file. | ||||
| ; It's best edited using the editor UI and not directly, | ||||
| ; since the parameters that go here are not all obvious. | ||||
| ; | ||||
| ; Format: | ||||
| ;   [section] ; section goes between [] | ||||
| ;   param=value ; assign values to parameters | ||||
| 
 | ||||
| config_version=5 | ||||
| 
 | ||||
| [application] | ||||
| 
 | ||||
| config/name="${REPO_NAME_TITLE}" | ||||
| config/features=PackedStringArray("4.2", "Forward Plus") | ||||
| run/max_fps=60 | ||||
| config/icon="res://icon.svg" | ||||
| 
 | ||||
| [debug] | ||||
| 
 | ||||
| gdscript/warnings/untyped_declaration=2 | ||||
| gdscript/warnings/unsafe_property_access=2 | ||||
| gdscript/warnings/unsafe_method_access=2 | ||||
| gdscript/warnings/unsafe_cast=1 | ||||
| gdscript/warnings/unsafe_call_argument=2 | ||||
| 
 | ||||
| [display] | ||||
| 
 | ||||
| window/stretch/mode="canvas_items" | ||||
| 
 | ||||
| [dotnet] | ||||
| 
 | ||||
| project/assembly_name="${REPO_NAME_TITLE}" | ||||
| 
 | ||||
| [editor] | ||||
| 
 | ||||
| movie_writer/movie_file="demos/demo.avi" | ||||
| 
 | ||||
| [editor_plugins] | ||||
| 
 | ||||
| enabled=PackedStringArray("res://addons/format_on_save/plugin.cfg", "res://addons/gdlint_plugin/plugin.cfg") | ||||
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