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Author SHA1 Message Date
545bf25f07 lint fixes
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itch.io publish action / build (web, html) (push) Successful in 3m50s
2026-04-28 21:14:05 -05:00
8d2903a964 fixes voting, desync, and various bugs
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2026-04-28 21:06:45 -05:00
bf30002763 old tile replacement bug fix
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2026-04-24 12:35:46 -05:00
14e2073322 mostly implements networked board state; but also adds voting and a few buildings
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2026-04-24 12:19:34 -05:00
d4a72156f8 spawn tile check fix
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2026-04-20 13:33:56 -05:00
70c49d768c hospital lint fix
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2026-04-20 13:05:08 -05:00
a9352d337d way too many changes; multiplayer version, like, 0.6 or 0.7
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2026-04-20 13:03:39 -05:00
ddd2fed714 adds scenes folder (which is breaking linting)
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2026-04-15 12:10:17 -05:00
57b3214494 removes ignored captures
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2026-04-15 12:08:54 -05:00
34907a7f70 fixes lint job
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2026-04-15 12:06:57 -05:00
cb0c6e18f5 creates all initial tiles and buildings
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2026-04-15 10:45:43 -05:00
289 changed files with 10463 additions and 919 deletions

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@ -37,10 +37,10 @@ jobs:
- name: Setup Python
uses: actions/setup-python@v5.3.0
with:
python-version: '3.11'
python-version: "3.11"
- name: Install gdscript-toolkit
run: pip install -r requirements.txt
- name: Run gdLint
run: gdlint src/
run: gdlint prefabs resources scenes
- name: Check formatting
run: gdformat -c src
run: gdformat -c prefabs resources scenes

3
.gitignore vendored
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@ -19,3 +19,6 @@ mono_crash.*.json
# Project demos
/demos/
# Captures
captures

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@ -63,40 +63,40 @@ signal _peer_initiated(peer: TubePeer)
enum State {
## No active session. Can only create or join new session in this state.
IDLE,
## Attempting to create a session.
CREATING_SESSION,
CREATING_SESSION,
## The session has been successfully created. Waiting for other player to join.
SESSION_CREATED,
SESSION_CREATED,
## Attempting to join a session.
JOINING_SESSION,
JOINING_SESSION,
## A session has been successfully joined. Connected to server.
SESSION_JOINED,
SESSION_JOINED,
}
enum SessionError {
## Failed to create a session.
CREATE_SESSION_FAILED,
CREATE_SESSION_FAILED,
## Failed to join a session.
JOIN_SESSION_FAILED,
JOIN_SESSION_FAILED,
## Failed to kick a peer from the session.
KICK_PEER_FAILED,
## Session signaling failed, only for server. Meaning new players will not be able to join the session. The session is still considerated open as communication will connected peer is still possible.
## Session signaling failed, only for server. Meaning new players will not be able to join the session. The session is still considerated open as communication will connected peer is still possible.
## [br][br]
## Signaling is composed of local and online signaling.
SIGNALING_FAILED,
## Signaling is composed of local and online signaling.
SIGNALING_FAILED,
## Session online signaling failed, only for server. Meaning new players will not be able to join the via Internet session. The session is still considerated open as communication will connected peer is still possible.
## [br][br]
## Local signaling is not available on Web platform, meaing if online signaling failed on Web platform there is no other way for player to join the session. [signal error_raised] will be emitted once with [enum SessionError.ONLINE_SIGNALING_FAILED] and a second time with [enum SessionError.SIGNALING_FAILED].
ONLINE_SIGNALING_FAILED,
ONLINE_SIGNALING_FAILED,
}
const _SERVER_PEER_ID: int = 1
@ -129,7 +129,7 @@ var is_server: bool:
get:
return _SERVER_PEER_ID == peer_id
## Instance of [MultiplayerAPI] used for High-level multiplayer
## Instance of [MultiplayerAPI] used for High-level multiplayer
var multiplayer_api := MultiplayerAPI.create_default_interface()
## Instance of [MultiplayerPeer] used for managing peer connections.
@ -140,14 +140,14 @@ var refuse_new_connections: bool = false:
get:
if not is_server:
return false
return refuse_new_connections
set(x):
if not is_server:
push_error("Cannot refuse new connections, not server")
return
refuse_new_connections = x
multiplayer_peer.refuse_new_connections = x
@ -167,9 +167,9 @@ func _ready() -> void:
var node_path := NodePath()
if is_instance_valid(multiplayer_root_node):
node_path = multiplayer_root_node.get_path()
get_tree().set_multiplayer(multiplayer_api, node_path)
if not multiplayer_api.peer_connected.is_connected(
peer_connected.emit
):
@ -190,28 +190,28 @@ func create_session() -> void:
_session_initiated.emit()
_raise_error(SessionError.CREATE_SESSION_FAILED, "Session creation failed, client is not inside tree")
return
if State.IDLE != state:
_session_initiated.emit()
_raise_error(SessionError.CREATE_SESSION_FAILED, "Session creation failed, not in idle state")
return
if null == context:
_session_initiated.emit()
_raise_error(SessionError.CREATE_SESSION_FAILED, "Session creation failed, context is missing")
return
if not context.is_valid():
_session_initiated.emit()
_raise_error(SessionError.CREATE_SESSION_FAILED, "Session creation failed, context is invalid")
return
state = State.CREATING_SESSION
session_id = context.generate_session_id()
peer_id = _SERVER_PEER_ID
refuse_new_connections = false
_session_initiated.emit()
var error := multiplayer_peer.create_server()
if error:
_terminate_session()
@ -219,13 +219,13 @@ func create_session() -> void:
"error": error_string(error),
}))
return
multiplayer_api.multiplayer_peer = multiplayer_peer
_initiate_local_signaling()
for url in context.trackers_urls:
_initiate_tracker(url)
if _is_local_signaling() and not _is_online_signaling():
state = State.SESSION_CREATED
session_created.emit()
@ -237,34 +237,34 @@ func join_session(p_session_id: String) -> void:
_session_initiated.emit()
_raise_error(SessionError.JOIN_SESSION_FAILED, "Joining session failed, client is not inside tree")
return
if State.IDLE != state:
_session_initiated.emit()
_raise_error(SessionError.JOIN_SESSION_FAILED, "Joining session failed, not in idle state")
return
if null == context:
_session_initiated.emit()
_raise_error(SessionError.JOIN_SESSION_FAILED, "Joining session failed, context is missing")
return
if not context.is_valid():
_session_initiated.emit()
_raise_error(SessionError.JOIN_SESSION_FAILED, "Joining session failed, context is invalid")
return
if not context.is_session_id_valid(p_session_id):
_session_initiated.emit()
_raise_error(SessionError.JOIN_SESSION_FAILED, "Joining session failed, session id invalid '{id}'".format({
"id": p_session_id,
}))
return
state = State.JOINING_SESSION
session_id = p_session_id
peer_id = multiplayer_peer.generate_unique_id()
_session_initiated.emit()
var error := multiplayer_peer.create_client(peer_id)
if error:
_terminate_session()
@ -272,30 +272,30 @@ func join_session(p_session_id: String) -> void:
"error": error_string(error),
}))
return
multiplayer_api.multiplayer_peer = multiplayer_peer
var peer := _initiate_peer(_SERVER_PEER_ID)
if not peer.valid:
return
_initiate_local_signaling()
for url in context.trackers_urls:
_initiate_tracker(url)
## Attempts to remove a peer [param p_peer_id from the session.
## Attempts to remove a peer [param p_peer_id from the session.
## Emits [signal peer_disconnected] if successful [signal error_raised] with [code]SessionError.KICK_PEER_FAILED[/code] if the operation fails.
func kick_peer(p_peer_id: int) -> void:
if not is_server:
_raise_error(SessionError.KICK_PEER_FAILED, "Kick peer failed, not server")
return
if not _peers.has(p_peer_id):
_raise_error(SessionError.KICK_PEER_FAILED, "Kick peer failed, peer {peer_id}".format({
"peer_id": p_peer_id
}))
return
multiplayer_peer.disconnect_peer(p_peer_id)
@ -312,7 +312,7 @@ func _terminate_signaling():
if null != _local_signaling_peer:
_local_signaling_peer.close()
_local_signaling_peer = null
for i_tracker in _trackers:
i_tracker.close(
context.get_info_hash(session_id),
@ -323,20 +323,20 @@ func _terminate_signaling():
func _terminate_session():
state = State.IDLE
_upnp.clear_port_mapping()
if null != _local_signaling_peer:
_local_signaling_peer.close()
_local_signaling_peer = null
for i_tracker in _trackers:
i_tracker.close(
context.get_info_hash(session_id),
context.get_peer_id_hash(peer_id)
)
for i_peer: TubePeer in _peers.values():
i_peer.close() # will be clean collected
session_id = ""
multiplayer_peer.close()
@ -344,7 +344,7 @@ func _terminate_session():
func _is_local_signaling() -> bool:
if null == _local_signaling_peer:
return false
return _local_signaling_peer.is_bound()
@ -355,7 +355,7 @@ func _is_online_signaling() -> bool:
func _initiate_local_signaling() -> void:
if not TubeLocalSignalingPeer.is_local_signaling_available():
return
_local_signaling_peer = TubeLocalSignalingPeer.new()
var error := _local_signaling_peer.bind(
context.app_id,
@ -365,11 +365,11 @@ func _initiate_local_signaling() -> void:
_local_signaling_peer_initiated.emit(
_local_signaling_peer
)
if error:
_local_signaling_peer = null
return
_local_signaling_peer.received_signaling_data.connect(
_handle_local_signaling_data
)
@ -379,10 +379,10 @@ func _initiate_tracker(p_url: String) -> void:
var tracker := TubeTracker.new()
var error := tracker.connect_to_url(p_url)
_tracker_initiated.emit(tracker)
if error:
return
_trackers.append(tracker)
tracker.connected.connect(
_on_tracker_connected.bind(tracker)
@ -395,22 +395,22 @@ func _initiate_tracker(p_url: String) -> void:
)
func _on_tracker_connected(p_tracker: TubeTracker):
func _on_tracker_connected(p_tracker: TubeTracker):
p_tracker.send_announce(
context.get_info_hash(session_id),
context.get_peer_id_hash(peer_id),
)
if State.CREATING_SESSION == state:
state = State.SESSION_CREATED
session_created.emit()
if is_server:
return
if not _peers.has(_SERVER_PEER_ID):
return
var server_peer := _peers[_SERVER_PEER_ID]
if server_peer.is_signaling_ready():
_send_signaling_data(server_peer, p_tracker)
@ -424,26 +424,26 @@ func _all_trackers_disconnected(): # is_online_signaling false
"Online signaling failed, cannot connect to any tracker"
)
return
_raise_error(
SessionError.CREATE_SESSION_FAILED,
"Session creation failed, cannot connect to any tracker"
)
_terminate_session()
elif State.SESSION_CREATED == state:
_raise_error(
SessionError.ONLINE_SIGNALING_FAILED,
"Signaling failed, lost all trackers connections"
)
if not _is_local_signaling():
_raise_error(
SessionError.ONLINE_SIGNALING_FAILED,
"Signaling failed, lost all trackers connections"
)
elif State.JOINING_SESSION == state:
if _peers.has(_SERVER_PEER_ID):
var peer = _peers[_SERVER_PEER_ID]
@ -460,55 +460,55 @@ func _handle_local_signaling_data(p_data: Dictionary, p_address: String):
if from_app_id != context.app_id:
_local_signaling_peer.raise_warning("Received signaling data from other app ID")
return
var from_session_id := TubeLocalSignalingPeer.get_session_id_from_signaling_data(p_data)
if from_session_id != session_id:
_local_signaling_peer.raise_warning("Received signaling data from other session ID")
return
var from_peer_id := TubeLocalSignalingPeer.get_peer_id_from_signaling_data(p_data)
if is_server and from_peer_id == _SERVER_PEER_ID:
_local_signaling_peer.raise_warning("Received signaling data from peer id 1 as server")
return
if not is_server and from_peer_id != _SERVER_PEER_ID:
_local_signaling_peer.raise_warning("Received signaling data from peer {peer_id}, but not as server".format({
"peer_id": from_peer_id
}))
return
if refuse_new_connections:
peer_refused.emit(from_peer_id)
return
var peer: TubePeer = _peers.get(from_peer_id)
if null == peer:
peer = _initiate_peer(from_peer_id)
if not peer.valid:
return
peer.local_address = p_address
if WebRTCPeerConnection.ConnectionState.STATE_CONNECTED == peer.get_connection_state():
peer.raise_warning(
"Receive signaling data but already connected"
)
return
if peer.remote_session_description.is_empty():
var type := TubeLocalSignalingPeer.get_type_from_signaling_data(p_data)
var sdp := TubeLocalSignalingPeer.get_sdp_from_signaling_data(p_data)
if peer.set_remote_description(type, sdp): # error
return
for candidate_data in TubeLocalSignalingPeer.get_ice_candidates_from_signaling_data(p_data):
if not TubeLocalSignalingPeer.is_ice_candidate_data_valid(candidate_data):
peer.raise_warning(
"Cannot add ice candidate, ice data invalid"
)
continue
peer.add_ice_candidate(
TubeLocalSignalingPeer.get_media_from_ice_candidate_data(
candidate_data
@ -527,39 +527,39 @@ func _handle_tracker_answer(data: Dictionary, p_tracker: TubeTracker):
if not context.is_peer_id_hash_valid(from_peer_id_hash):
p_tracker.raise_warning("answer peer id invalid")
return
var from_peer_id := context.get_peer_id(from_peer_id_hash)
if refuse_new_connections:
peer_refused.emit(from_peer_id)
return
var peer: TubePeer = _peers.get(from_peer_id)
if null == peer:
peer = _initiate_peer(from_peer_id)
if not peer.valid:
return
if WebRTCPeerConnection.ConnectionState.STATE_CONNECTED == peer.get_connection_state():
peer.raise_warning(
"Receive signaling data but already connected"
)
return
if peer.remote_session_description.is_empty():
var type := TubeTracker.get_type_from_answer_data(data)
var sdp := TubeTracker.get_sdp_from_answer_data(data)
if peer.set_remote_description(type, sdp): # error
return
for candidate_data in TubeTracker.get_ice_candidates_from_answer_data(data):
if not TubeTracker.is_ice_candidate_data_valid(candidate_data):
peer.raise_warning(
"Cannot add ice candidate, ice data invalid"
)
continue
peer.add_ice_candidate(
TubeTracker.get_media_from_ice_candidate_data(
candidate_data
@ -581,7 +581,7 @@ func _on_tracker_interval_timeout(p_tracker: TubeTracker):
func _send_signaling_data(p_peer: TubePeer, p_tracker: TubeTracker = null):
if _local_signaling_peer:
if is_server:
_local_signaling_peer.send_signaling_data(
@ -602,19 +602,19 @@ func _send_signaling_data(p_peer: TubePeer, p_tracker: TubeTracker = null):
p_peer.local_session_description,
p_peer.ice_candidates,
)
var info_hash := context.get_info_hash(session_id)
var peer_id_hash := context.get_peer_id_hash(peer_id)
var to_peer_id_hash := context.get_peer_id_hash(p_peer.id)
var to_trackers = _trackers
if p_tracker:
to_trackers = [p_tracker]
for i_tracker in to_trackers:
if not i_tracker.is_open():
continue
i_tracker.send_answer(
info_hash,
peer_id_hash,
@ -633,11 +633,11 @@ func _initiate_peer(p_peer_id: int) -> TubePeer:
var error := peer.initialize(
context.get_ice_servers()
)
if error: # error raised with peer.failed
return peer
peer.signaling_readied.connect(
_on_peer_signaling_readied.bind(peer)
)
@ -659,7 +659,7 @@ func _initiate_peer(p_peer_id: int) -> TubePeer:
peer.port_mapped.connect(
_upnp.add_port_mapping
)
_peers[p_peer_id] = peer
_peer_initiated.emit(peer)
error = multiplayer_peer.add_peer(peer, p_peer_id)
@ -669,22 +669,22 @@ func _initiate_peer(p_peer_id: int) -> TubePeer:
"error": error_string(error)
})
peer.failed.emit()
if not is_server:
error = peer.create_offer()
if error: # error raised with peer.failed
return peer
return peer
func _clean_peer(p_peer: TubePeer):
if multiplayer_peer.has_peer(p_peer.id):
multiplayer_peer.remove_peer(p_peer.id)
for port in p_peer.mapped_ports:
_upnp.delete_port_mapping(port)
#if _peers.has(p_peer.id): # garbage collected
#_peers.erase(p_peer.id)
p_peer.has_joined_session = false
@ -706,12 +706,12 @@ func _on_peer_connected(p_peer: TubePeer):
if State.IDLE == state:
_clean_peer(p_peer)
return
if State.JOINING_SESSION == state:
state = State.SESSION_JOINED
_terminate_signaling()
session_joined.emit()
if p_peer.has_joined_session:
peer_stabilized.emit(p_peer.id)
p_peer.has_joined_session = true
@ -722,7 +722,7 @@ func _on_peer_disconnected(p_peer: TubePeer): # temporary disconnection
if State.IDLE == state:
_clean_peer(p_peer)
return
peer_unstabilized.emit(p_peer.id)
@ -730,7 +730,7 @@ func _on_peer_failed(p_peer: TubePeer):
_clean_peer(p_peer)
if State.IDLE == state:
return
if not is_server:
if State.JOINING_SESSION == state:
_raise_error(
@ -740,10 +740,10 @@ func _on_peer_failed(p_peer: TubePeer):
"error": p_peer.error_message
})
)
elif State.SESSION_JOINED == state:
session_left.emit()
_terminate_session()
@ -751,24 +751,24 @@ func _on_peer_closed(p_peer: TubePeer):
_clean_peer(p_peer)
if State.IDLE == state:
return
if not is_server:
if State.SESSION_JOINED == state:
session_left.emit()
_terminate_session()
# PROCESS ###
func _process(delta):
if _upnp:
_upnp._process(delta)
if _local_signaling_peer:
_local_signaling_peer._process(delta)
var tracker_closed := false
var updated_trackers: Array[TubeTracker] = []
for i_tracker in _trackers:
@ -776,14 +776,14 @@ func _process(delta):
if i_tracker.is_close():
tracker_closed = true
continue
updated_trackers.append(i_tracker)
_trackers = updated_trackers
if tracker_closed and not _is_online_signaling():
_all_trackers_disconnected()
var updated_peers: Dictionary[int, TubePeer] = {}
for i_peer_id in _peers:
var i_peer := _peers[i_peer_id]
@ -791,7 +791,7 @@ func _process(delta):
if WebRTCPeerConnection.STATE_CLOSED == i_peer.connection_state: # don't use is_close to use connection_state
_clean_peer(i_peer)
continue
updated_peers[i_peer_id] = i_peer
_peers = updated_peers

View File

@ -36,7 +36,7 @@ var interval_time_left: float = -1.0
func _to_string() -> String:
var string := socket.get_requested_url()
if "Web" != OS.get_name():
if WebSocketPeer.STATE_OPEN == socket.get_ready_state():
string += "({protocol}://{address}:{port})".format({
@ -44,7 +44,7 @@ func _to_string() -> String:
"address": socket.get_connected_host(),
"port": socket.get_connected_port(),
})
return string
@ -57,10 +57,10 @@ func connect_to_url(p_url: String) -> Error:
var error := socket.connect_to_url(p_url)
if error:
error_message = "connection failed: {error}".format({
"error": error_string(error)
"error": error_string(error)
})
failed.emit()
return error
@ -78,7 +78,7 @@ func close(p_info_hash: String, p_peer_id_hash: String):
p_info_hash,
p_peer_id_hash
)
if not is_close():
socket.close(
CLOSE_CODE_CLIENT,
@ -92,19 +92,19 @@ func _socket_connection_opened():
func _socket_connection_closed(p_code: int, p_reason: String):
#if -1 == p_code: # error
if WebSocketPeer.State.STATE_CONNECTING == state:
error_message = "connection impossible"
p_reason = p_reason if p_reason else "Closed unexpectedly, code: {code}".format({
"code": p_code,
})
if WebSocketPeer.State.STATE_OPEN == state:
error_message = "connection failed: {reason}".format({
"reason": p_reason,
})
disconnected.emit()
@ -126,16 +126,16 @@ func send_data(p_data: Dictionary) -> Error:
var error := socket.send_text(
text
)
if error:
raise_warning(
"Cannot send text: {error}".format({
"error": error_string(error)
}))
else:
data_sent.emit(p_data)
return error
@ -144,7 +144,7 @@ func send_announce(p_info_hash: String, p_peer_id_hash: String) -> Error:
"action": "announce",
"info_hash": p_info_hash,
"peer_id": p_peer_id_hash,
"uploaded": 0,
"downloaded": 0,
})
@ -161,7 +161,7 @@ func send_answer(
"action": "announce",
"info_hash": p_info_hash,
"peer_id": p_peer_id_hash,
"to_peer_id": p_to_peer_id_hash,
"answer": {
"type": description.type,
@ -188,12 +188,12 @@ func _received_packet(p_packet: PackedByteArray):
"packet": str(p_packet)
}))
return
received_data.emit(data)
if data.has("answer"):
_handle_answer(data)
return
_handle_announce(data)
@ -201,11 +201,11 @@ func _handle_announce(p_data: Dictionary):
if not p_data.has("interval"):
raise_warning("announce data has no interval")
return
if not p_data.interval is float:
raise_warning("interval invalid data type")
return
interval_time = min(p_data.interval, MAX_INTERVAL)
interval_time_left = interval_time
@ -214,47 +214,47 @@ func _handle_answer(p_data: Dictionary):
if not p_data is Dictionary:
raise_warning("answer data invalid data type")
return
if not p_data.has("peer_id"):
raise_warning("answer data has no peer_id")
return
if not p_data.peer_id is String:
raise_warning("peer_id invalid data type")
return
if not p_data.has("answer"):
raise_warning("answer data has no answer")
return
if not p_data.answer is Dictionary:
raise_warning("answer invalid data type")
return
var answer: Dictionary = p_data.answer
if not answer.has("sdp"):
raise_warning("answer data has no sdp")
if not answer.sdp is String:
raise_warning("sdp invalid data type")
return
if not answer.has("type"):
raise_warning("answer data has no type")
return
if not answer.type is String:
raise_warning("type invalid data type")
return
if not answer.has("ice_candidates"):
raise_warning("answer data has no ice_candidates")
return
if not answer.ice_candidates is Array:
raise_warning("ice_candidates invalid data type")
return
received_answer.emit(p_data)
@ -278,31 +278,31 @@ static func is_ice_candidate_data_valid(p_data: Variant) -> bool:
if not p_data is Dictionary:
push_error("Ice candidate data invalid data type")
return false
if not p_data.has("media"):
push_error("Ice candidate data has no media")
return false
if not p_data.media is String:
push_error("media invalid data type")
return false
if not p_data.has("index"):
push_error("Ice candidate has no index")
return false
if not (typeof(p_data.index) in [TYPE_INT, TYPE_FLOAT]):
push_error("index invalid data type")
return false
if not p_data.has("sdp"):
push_error("Ice candidate has no sdp")
return false
if not p_data.sdp is String:
push_error("Ice candidate sdp invalid data type")
return false
return true
@ -320,42 +320,42 @@ static func get_sdp_from_ice_candidate_data(p_data: Dictionary) -> String:
func _process(delta: float):
socket.poll() # push error when 502 bad gateway, doesn't block anything
var old_state := state
state = socket.get_ready_state()
if state != old_state:
state_changed.emit()
if WebSocketPeer.STATE_CONNECTING == state:
connecting_time += delta
if WebSocketPeer.STATE_OPEN == state:
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_socket_connection_opened()
while socket.get_available_packet_count():
var packet := socket.get_packet()
_received_packet(packet)
up_time += delta
if 0.0 < interval_time:
interval_time_left -= delta
if interval_time_left < 0.0:
interval_time_left = interval_time
interval_timeout.emit()
elif WebSocketPeer.STATE_CLOSING == state:
# Keep polling to achieve proper close.
pass
elif WebSocketPeer.STATE_CLOSED == state:
var code = socket.get_close_code()
var reason = socket.get_close_reason()
_socket_connection_closed(code, reason)
#
#if WebRTCPeerConnection.STATE_CONNECTED == connection_state:
#

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