REM/scenes/levels/Projections/arctic_base.tscn
2026-03-26 20:37:29 -06:00

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[gd_scene load_steps=10 format=3 uid="uid://hw8oat2k4uwd"]
[ext_resource type="PackedScene" uid="uid://ser0oa3o1n56" path="res://scenes/player/Player.tscn" id="1_360lx"]
[ext_resource type="Texture2D" uid="uid://vwnrymaoxu3l" path="res://assets/textures/snow_ice/snow.png" id="3_wxrv6"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_u35dn"]
sky_top_color = Color(0.28485027, 0.28485027, 0.28485027, 1)
sky_horizon_color = Color(0.28649348, 0.29255292, 0.3046836, 1)
ground_bottom_color = Color(0.892134, 0.895121, 0.901088, 1)
[sub_resource type="Sky" id="Sky_qcdjg"]
sky_material = SubResource("ProceduralSkyMaterial_u35dn")
[sub_resource type="Environment" id="Environment_360lx"]
background_mode = 2
background_color = Color(1, 1, 1, 1)
sky = SubResource("Sky_qcdjg")
ambient_light_source = 3
ambient_light_color = Color(0.947199, 0.947199, 0.947199, 1)
reflected_light_source = 2
ssao_enabled = true
fog_light_color = Color(0.898559, 0.909031, 0.925495, 1)
fog_light_energy = 0.1
volumetric_fog_enabled = true
volumetric_fog_density = 0.01
volumetric_fog_emission = Color(1, 1, 1, 1)
volumetric_fog_temporal_reprojection_amount = 0.99
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_muaee"]
emission_shape = 3
emission_box_extents = Vector3(300, 300, 10)
gravity = Vector3(0, -0.5, 0)
collision_mode = 1
collision_friction = 0.4
collision_bounce = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cxgtq"]
albedo_texture = ExtResource("3_wxrv6")
[sub_resource type="CylinderMesh" id="CylinderMesh_5bsrp"]
material = SubResource("StandardMaterial3D_cxgtq")
top_radius = 0.1
bottom_radius = 0.1
height = 0.01
radial_segments = 6
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_w65tx"]
albedo_texture = ExtResource("3_wxrv6")
uv1_scale = Vector3(0.2, 0.2, 0.2)
uv1_triplanar = true
uv1_world_triplanar = true
texture_filter = 4
[node name="Arctic_Base" type="Node"]
[node name="Player" parent="." instance=ExtResource("1_360lx")]
transform = Transform3D(-0.9989298, 0, -0.04625211, 0, 1, 0, 0.04625211, 0, -0.9989298, 0, 1.2670245, 0)
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_360lx")
[node name="SnowParticles" type="GPUParticles3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 50, 0)
transparency = 0.1
cast_shadow = 0
amount = 15000
lifetime = 30.0
preprocess = 15.0
visibility_aabb = AABB(-400, -391.896, -235.395, 747.336, 783.783, 245.591)
draw_order = 3
transform_align = 1
process_material = SubResource("ParticleProcessMaterial_muaee")
draw_pass_1 = SubResource("CylinderMesh_5bsrp")
[node name="CSGBox3D" type="CSGBox3D" parent="."]
use_collision = true
size = Vector3(50, 0.1, 50)
material = SubResource("StandardMaterial3D_w65tx")
[node name="GPUParticlesCollisionBox3D" type="GPUParticlesCollisionBox3D" parent="CSGBox3D"]
transform = Transform3D(1, -2.98023e-08, 0, 2.98023e-08, 1, 0, 0, 0, 1, -0.470581, 0.04638958, 0.03479)
size = Vector3(50, 0.2, 50)