83 lines
3.0 KiB
Plaintext
83 lines
3.0 KiB
Plaintext
[gd_scene load_steps=10 format=3 uid="uid://hw8oat2k4uwd"]
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[ext_resource type="PackedScene" uid="uid://ser0oa3o1n56" path="res://scenes/player/Player.tscn" id="1_360lx"]
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[ext_resource type="Texture2D" uid="uid://vwnrymaoxu3l" path="res://assets/textures/snow_ice/snow.png" id="3_wxrv6"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_u35dn"]
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sky_top_color = Color(0.28485027, 0.28485027, 0.28485027, 1)
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sky_horizon_color = Color(0.28649348, 0.29255292, 0.3046836, 1)
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ground_bottom_color = Color(0.892134, 0.895121, 0.901088, 1)
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[sub_resource type="Sky" id="Sky_qcdjg"]
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sky_material = SubResource("ProceduralSkyMaterial_u35dn")
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[sub_resource type="Environment" id="Environment_360lx"]
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background_mode = 2
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background_color = Color(1, 1, 1, 1)
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sky = SubResource("Sky_qcdjg")
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ambient_light_source = 3
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ambient_light_color = Color(0.947199, 0.947199, 0.947199, 1)
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reflected_light_source = 2
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ssao_enabled = true
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fog_light_color = Color(0.898559, 0.909031, 0.925495, 1)
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fog_light_energy = 0.1
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volumetric_fog_enabled = true
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volumetric_fog_density = 0.01
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volumetric_fog_emission = Color(1, 1, 1, 1)
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volumetric_fog_temporal_reprojection_amount = 0.99
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_muaee"]
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emission_shape = 3
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emission_box_extents = Vector3(300, 300, 10)
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gravity = Vector3(0, -0.5, 0)
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collision_mode = 1
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collision_friction = 0.4
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collision_bounce = 0.0
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cxgtq"]
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albedo_texture = ExtResource("3_wxrv6")
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[sub_resource type="CylinderMesh" id="CylinderMesh_5bsrp"]
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material = SubResource("StandardMaterial3D_cxgtq")
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top_radius = 0.1
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bottom_radius = 0.1
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height = 0.01
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radial_segments = 6
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_w65tx"]
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albedo_texture = ExtResource("3_wxrv6")
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uv1_scale = Vector3(0.2, 0.2, 0.2)
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uv1_triplanar = true
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uv1_world_triplanar = true
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texture_filter = 4
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[node name="Arctic_Base" type="Node"]
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[node name="Player" parent="." instance=ExtResource("1_360lx")]
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transform = Transform3D(-0.9989298, 0, -0.04625211, 0, 1, 0, 0.04625211, 0, -0.9989298, 0, 1.2670245, 0)
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_360lx")
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[node name="SnowParticles" type="GPUParticles3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 50, 0)
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transparency = 0.1
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cast_shadow = 0
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amount = 15000
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lifetime = 30.0
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preprocess = 15.0
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visibility_aabb = AABB(-400, -391.896, -235.395, 747.336, 783.783, 245.591)
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draw_order = 3
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transform_align = 1
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process_material = SubResource("ParticleProcessMaterial_muaee")
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draw_pass_1 = SubResource("CylinderMesh_5bsrp")
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[node name="CSGBox3D" type="CSGBox3D" parent="."]
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use_collision = true
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size = Vector3(50, 0.1, 50)
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material = SubResource("StandardMaterial3D_w65tx")
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[node name="GPUParticlesCollisionBox3D" type="GPUParticlesCollisionBox3D" parent="CSGBox3D"]
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transform = Transform3D(1, -2.98023e-08, 0, 2.98023e-08, 1, 0, 0, 0, 1, -0.470581, 0.04638958, 0.03479)
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size = Vector3(50, 0.2, 50)
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