REM/scenes/levels/gag_haunted_house.tscn
2026-03-26 20:37:29 -06:00

555 lines
22 KiB
Plaintext

[gd_scene load_steps=38 format=3 uid="uid://b6e02a4j454sc"]
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albedo_color = Color(5, 5, 5, 1)
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[node name="GagHauntedHouse" type="Node"]
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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[node name="WarpSpawnPoints" type="Node3D" parent="."]
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[node name="Label3D" type="Label3D" parent="WarpSpawnPoints/ToGrunge"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.36281, 0)
billboard = 2
text = "To Grunge"
font_size = 75
[node name="GrungeSpawn" type="Node3D" parent="WarpSpawnPoints/ToGrunge"]
transform = Transform3D(-4.37722e-08, 0, 1, 0, 1, 0, -1, 0, -4.37722e-08, 0.280861, -0.86668, -2.85476)
[node name="ToCruelCalculus" parent="WarpSpawnPoints" instance=ExtResource("12_euwf8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.25068, 2.53721, -14.5506)
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billboard = 2
text = "To Cruel Calculus"
font_size = 75
[node name="CalculusSpawn" type="Node3D" parent="WarpSpawnPoints/ToCruelCalculus"]
transform = Transform3D(-4.37722e-08, 0, 1, 0, 1, 0, -1, 0, -4.37722e-08, 0.280861, -0.86668, -2.85476)
[node name="ToCampus" parent="WarpSpawnPoints" instance=ExtResource("12_euwf8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.385, 2.51172, -14.0662)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="WarpSpawnPoints/ToCampus"]
shape = SubResource("BoxShape3D_sreei")
[node name="Label3D" type="Label3D" parent="WarpSpawnPoints/ToCampus"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.36281, 0)
billboard = 2
text = "To Campus"
font_size = 75
[node name="CampusSpawn" type="Node3D" parent="WarpSpawnPoints/ToCampus"]
transform = Transform3D(-4.37722e-08, 0, 1, 0, 1, 0, -1, 0, -4.37722e-08, 0.280861, -0.86668, -2.85476)
[node name="HauntedHouse" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 71.424, 0, -45.126)
[node name="Walls" type="Node3D" parent="HauntedHouse"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.215978, 0)
[node name="Wall" type="CSGBox3D" parent="HauntedHouse/Walls"]
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size = Vector3(40, 5, 0.1)
material = SubResource("StandardMaterial3D_5k2c6")
[node name="Window" type="CSGBox3D" parent="HauntedHouse/Walls/Wall"]
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[node name="WallPaneling" type="CSGBox3D" parent="HauntedHouse/Walls/Wall"]
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size = Vector3(14, 5, 16)
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size = Vector3(14, 5, 16)
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size = Vector3(14, 5, 16)
material = SubResource("StandardMaterial3D_5k2c6")
[node name="WallInterior" type="CSGBox3D" parent="HauntedHouse/Walls/WallInterior3"]
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size = Vector3(14.1, 1.5, 16.1)
material = SubResource("StandardMaterial3D_2a5lw")
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size = Vector3(14, 5, 16)
material = SubResource("StandardMaterial3D_5k2c6")
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size = Vector3(14.1, 1.5, 16.1)
material = SubResource("StandardMaterial3D_2a5lw")
[node name="Floors" type="Node3D" parent="HauntedHouse"]
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[node name="Floor" type="CSGBox3D" parent="HauntedHouse/Floors" groups=["wood_floor"]]
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size = Vector3(4, 0.1, 40)
material = SubResource("StandardMaterial3D_xpcxy")
[node name="Floor2" type="CSGBox3D" parent="HauntedHouse/Floors" groups=["wood_floor"]]
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size = Vector3(4, 0.1, 40)
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[node name="Floor3" type="CSGBox3D" parent="HauntedHouse/Floors" groups=["wood_floor"]]
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size = Vector3(4, 0.1, 40)
material = SubResource("StandardMaterial3D_xpcxy")
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size = Vector3(4, 0.1, 40)
material = SubResource("StandardMaterial3D_xpcxy")
[node name="Floor5" type="CSGBox3D" parent="HauntedHouse/Floors" groups=["wood_floor"]]
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material = SubResource("StandardMaterial3D_xpcxy")
[node name="Floor6" type="CSGBox3D" parent="HauntedHouse/Floors" groups=["wood_floor"]]
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use_collision = true
size = Vector3(4, 0.1, 40)
material = SubResource("StandardMaterial3D_xpcxy")
[node name="Mirror" type="StaticBody3D" parent="HauntedHouse"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 5.54701, 1.85127, 17.9708)
[node name="MeshInstance3D" type="MeshInstance3D" parent="HauntedHouse/Mirror"]
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[node name="Mirror2" type="StaticBody3D" parent="HauntedHouse"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="HauntedHouse/Mirror2"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="HauntedHouse/Mirror2"]
shape = SubResource("CylinderShape3D_5wlp7")
[node name="ReflectionProbe" type="ReflectionProbe" parent="HauntedHouse"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.57537, 1.86599, 17.9226)
update_mode = 1
size = Vector3(52.9208, 4.56679, 8.5488)
box_projection = true
ambient_mode = 0
ambient_color_energy = 0.0
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.1611, 1.84657, 22.0146)
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box_projection = true
ambient_mode = 0
ambient_color_energy = 0.0
[node name="WindowFixedCamera" type="Camera3D" parent="HauntedHouse"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.09779, 23.3406)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0766144, 0.513068, -20.0771)
curve = SubResource("Curve3D_euwf8")
[node name="PathFollow3D" type="PathFollow3D" parent="HauntedHouse/Path3D"]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
[node name="GodlessPawn" parent="HauntedHouse/Path3D/PathFollow3D" instance=ExtResource("8_ne6oc")]
[node name="Ground" type="CSGBox3D" parent="."]
use_collision = true
size = Vector3(500, 1, 500)
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[node name="TombstoneDecoration" parent="." instance=ExtResource("13_i0bvx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14.4911, 1.19184, -14.3557)
[node name="ClausterphobiaTunnel" type="Node3D" parent="."]
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material = SubResource("StandardMaterial3D_kxb06")
[node name="CSGBox3D2" type="CSGBox3D" parent="ClausterphobiaTunnel"]
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[node name="CSGBox3D4" type="CSGBox3D" parent="ClausterphobiaTunnel"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.06847, 4.01698, 8.26645)
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size = Vector3(1.18701, 1, 17.5178)
material = SubResource("StandardMaterial3D_sreei")
[node name="FakeLight" type="CSGBox3D" parent="ClausterphobiaTunnel"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.01606, 3.34562, 1.39124)
use_collision = true
size = Vector3(0.593811, 0.38623, 1.8241)
material = SubResource("StandardMaterial3D_8hkvu")
[node name="SpotLight3D" type="SpotLight3D" parent="ClausterphobiaTunnel/FakeLight"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.121436, 0)
light_size = 1.0
shadow_enabled = true
spot_range = 4.32266
spot_attenuation = -1.42
spot_angle = 45.7159
spot_angle_attenuation = 1.99999
[node name="CSGBox3D" type="CSGBox3D" parent="ClausterphobiaTunnel/FakeLight/SpotLight3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.169755, 0, -0.237505)
size = Vector3(0.195496, 1, 0.1)
[node name="CSGBox3D2" type="CSGBox3D" parent="ClausterphobiaTunnel/FakeLight/SpotLight3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.176279, 0, -0.237505)
size = Vector3(0.236252, 1, 0.1)
[node name="CSGBox3D3" type="CSGBox3D" parent="ClausterphobiaTunnel/FakeLight/SpotLight3D"]
transform = Transform3D(-4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 1, -0.0137644, 0.439173, -0.237505)
size = Vector3(0.508179, 0.561035, 0.1)
[node name="CSGBox3D4" type="CSGBox3D" parent="ClausterphobiaTunnel/FakeLight/SpotLight3D"]
transform = Transform3D(-4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 1, -0.0128183, -0.440637, -0.237505)
size = Vector3(0.50592, 0.574768, 0.1)
[node name="BuzzingLight" type="AudioStreamPlayer3D" parent="ClausterphobiaTunnel/FakeLight"]
stream = ExtResource("14_8hkvu")
volume_db = -20.0
autoplay = true
max_distance = 10.0
[node name="FakeLight2" type="CSGBox3D" parent="ClausterphobiaTunnel"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12.0398, 2.46719, 3.54231)
use_collision = true
size = Vector3(0.593811, 0.38623, 1.8241)
material = SubResource("StandardMaterial3D_8hkvu")
[node name="SpotLight3D" type="SpotLight3D" parent="ClausterphobiaTunnel/FakeLight2"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.0833185, 0.0234671, -0.154754)
light_size = 0.521
shadow_enabled = true
spot_range = 3.275
spot_attenuation = -3.64
[node name="FakeLight3" type="CSGBox3D" parent="ClausterphobiaTunnel"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.13494, 3.49402, 5.78997)
use_collision = true
size = Vector3(0.593811, 0.38623, 1.8241)
material = SubResource("StandardMaterial3D_8hkvu")
[node name="SpotLight3D" type="SpotLight3D" parent="ClausterphobiaTunnel/FakeLight3"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.0833185, 0.0234671, -0.154754)
shadow_enabled = true
spot_range = 3.134
spot_attenuation = -1.42
spot_angle = 89.9
spot_angle_attenuation = 1.99999
[node name="FakeLight4" type="CSGBox3D" parent="ClausterphobiaTunnel"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.13494, 3.49402, 8.00776)
use_collision = true
size = Vector3(0.593811, 0.38623, 1.8241)
material = SubResource("StandardMaterial3D_8hkvu")
[node name="SpotLight3D" type="SpotLight3D" parent="ClausterphobiaTunnel/FakeLight4"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.0833185, 0.0234671, -0.154754)
light_size = 0.521
shadow_enabled = true
spot_range = 3.0
spot_attenuation = -1.74
spot_angle = 89.9
spot_angle_attenuation = 1.99999
[node name="FakeLight5" type="CSGBox3D" parent="ClausterphobiaTunnel"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.13494, 3.49402, 10.4517)
use_collision = true
size = Vector3(0.593811, 0.38623, 1.8241)
material = SubResource("StandardMaterial3D_8hkvu")
[node name="SpotLight3D" type="SpotLight3D" parent="ClausterphobiaTunnel/FakeLight5"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.0833185, 0.0234671, -0.154754)
shadow_enabled = true
spot_range = 3.134
spot_attenuation = -1.42
spot_angle = 89.9
spot_angle_attenuation = 1.99999
[node name="FakeLight6" type="CSGBox3D" parent="ClausterphobiaTunnel"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.13494, 3.49402, 12.9148)
use_collision = true
size = Vector3(0.593811, 0.38623, 1.8241)
material = SubResource("StandardMaterial3D_8hkvu")
[node name="SpotLight3D" type="SpotLight3D" parent="ClausterphobiaTunnel/FakeLight6"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.0833185, 0.0234671, -0.154754)
light_size = 0.521
shadow_enabled = true
spot_range = 3.0
spot_attenuation = -1.74
spot_angle = 89.9
spot_angle_attenuation = 1.99999
[node name="FakeLight7" type="CSGBox3D" parent="ClausterphobiaTunnel"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.13494, 3.49402, 15.5937)
use_collision = true
size = Vector3(0.593811, 0.38623, 1.8241)
material = SubResource("StandardMaterial3D_8hkvu")
[node name="SpotLight3D" type="SpotLight3D" parent="ClausterphobiaTunnel/FakeLight7"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.0833185, 0.0234671, -0.154754)
shadow_enabled = true
spot_range = 3.134
spot_attenuation = -1.42
spot_angle = 89.9
spot_angle_attenuation = 1.99999