REM/scenes/props/Theater/theater_sconce.tscn
2026-03-26 20:37:29 -06:00

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[gd_scene load_steps=2 format=3 uid="uid://cjtc733mh60l0"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ksj24"]
albedo_color = Color(0, 0, 0, 1)
metallic = 0.49
roughness = 0.38
[node name="Theater_Sconce" type="Node3D"]
[node name="Sconce" type="CSGSphere3D" parent="."]
material = SubResource("StandardMaterial3D_ksj24")
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Sconce"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.42480052, 0)
operation = 2
height = 0.5909424
[node name="SpotLight3D" type="SpotLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, 0.28322488)
light_color = Color(0.99215686, 0.6666667, 0.28235295, 1)
shadow_enabled = true