REM/scenes/props/tombstone_decoration.tscn
2026-03-26 20:37:29 -06:00

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[gd_scene load_steps=9 format=3 uid="uid://dmncm13oeuh7s"]
[ext_resource type="Texture2D" uid="uid://bxlo31dkr1go" path="res://assets/textures/stone_rocks/seaside_rock_1k/seaside_rock_ao_1k.png" id="1_s1ylu"]
[ext_resource type="Texture2D" uid="uid://dg8t4foaqplop" path="res://assets/textures/wood/WoodFloor043_1K-PNG/WoodFloor043_1K-PNG_Color.png" id="2_dw683"]
[sub_resource type="BoxMesh" id="BoxMesh_anayp"]
size = Vector3(1, 1.5, 0.18)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2cb4t"]
albedo_color = Color(0.423651, 0.423651, 0.423651, 1)
albedo_texture = ExtResource("1_s1ylu")
uv1_scale = Vector3(0.2, 0.2, 0.2)
uv1_triplanar = true
uv1_world_triplanar = true
[sub_resource type="CylinderMesh" id="CylinderMesh_ku2uk"]
height = 0.18
[sub_resource type="BoxMesh" id="BoxMesh_vecq8"]
size = Vector3(1, 1.5, 0.02)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cts40"]
albedo_texture = ExtResource("2_dw683")
uv1_scale = Vector3(0.2, 0.2, 0.2)
uv1_triplanar = true
uv1_world_triplanar = true
[sub_resource type="CylinderMesh" id="CylinderMesh_08au0"]
height = 0.02
[node name="TombstoneDecoration" type="CSGMesh3D"]
mesh = SubResource("BoxMesh_anayp")
material = SubResource("StandardMaterial3D_2cb4t")
[node name="TombstoneTop" type="CSGMesh3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0.75, 0)
mesh = SubResource("CylinderMesh_ku2uk")
material = SubResource("StandardMaterial3D_2cb4t")
[node name="TombstoneBack" type="CSGMesh3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.0990259)
mesh = SubResource("BoxMesh_vecq8")
material = SubResource("StandardMaterial3D_cts40")
[node name="TombstoneTopBack" type="CSGMesh3D" parent="TombstoneBack"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0.75, 0)
mesh = SubResource("CylinderMesh_08au0")
material = SubResource("StandardMaterial3D_cts40")