18 lines
620 B
GDScript
18 lines
620 B
GDScript
extends Label
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@onready var player: Node3D = get_tree().get_first_node_in_group("player")
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@onready var construct: Node3D = get_tree().get_first_node_in_group("Constructs")
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@onready var keybinding_label: Label = $"../ConstructKeybindingLabel"
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@onready var keys_label: Label = $"../KeysLabel"
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#@onready var key_count = player.keys.size()
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var key_array = []
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func _process(_delta: float) -> void:
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self.text = "current construct: " + str(construct.CONSTRUCT_TYPE.name)
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keybinding_label.text = "keybinding: " + str(construct.con_number)
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if !player.keys.is_empty():
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keys_label.text = "keys: " + str(player.keys[0])
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