gfolf2/.gitea/workflows/publish.yaml

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2025-01-10 18:50:15 -07:00
# Based on https://github.com/aBARICHELLO/godot-ci/blob/master/.github/workflows/godot-ci.yml
name: GFOLF - itch.io publish action
run-name: ${{ gitea.actor }} is publishing GFOLF ${{ gitea.ref_name }} to itch.io.
on:
push:
branches:
- ci-test
tags:
- v*
env:
GODOT_VERSION: 4.3
EXPORT_NAME: gfolf
PROJECT_PATH: .
jobs:
build:
runs-on: ubuntu-20.04
container:
image: barichello/godot-ci:4.3
strategy:
matrix:
include:
- target: linux64
ext: x86_64
- target: osx
ext: app
- target: win64
ext: exe
env:
BUILD_DIR: build/gfolf_${{ gitea.ref_name }}_${{ matrix.target }}
steps:
- name: Checkout repository
run: |
git init
git remote add origin ${{ gitea.event.repository.clone_url }}
git fetch --depth 1 origin ${{ gitea.ref }}
git checkout FETCH_HEAD
git lfs pull
- name: Reimport assets
# bruh are you fucking kidding me. bruhh
run: timeout 10 godot --headless --import || true
- name: Build project
run: |
echo "building to $BUILD_DIR"
mkdir -p $BUILD_DIR
godot --headless --export-debug ${{ matrix.target }} $BUILD_DIR/gfolf.${{ matrix.ext }}
- name: Publish
run: |
echo "pushing $BUILD_DIR"
butler push $BUILD_DIR tetramorph/gfolf:${{ matrix.target }} --userversion ${{ gitea.ref_name }}
env:
BUTLER_API_KEY: ${{ secrets.BUTLER_API_KEY }}