gfolf2/src/util/debug_version_info.gd
Rob Kelly dd15c88585
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Revised debug version overlay to only try populating advanced info when running from editor
2025-01-12 22:49:56 -07:00

25 lines
746 B
GDScript

extends Label
## Label showing debug info about the game version.
## Branch info will not be printed on any of these branches.
const IGNORED_BRANCHES := ["main"]
func _ready() -> void:
# Fall back on baked version info
text = Game.settings.version
# Try to expand on version number if running from the editor
if OS.has_feature("editor"):
var output: Array[String] = []
var status := OS.execute("git", ["describe", "--always", "HEAD"], output)
if status == 0:
text = output[0].strip_edges()
output = []
status = OS.execute("git", ["branch", "--show-current"], output)
if status == 0:
var branch_name := output[0].strip_edges()
if branch_name and not branch_name in IGNORED_BRANCHES:
text += " (%s)" % branch_name