Reorganized level assets into square and round prefab sets

This commit is contained in:
Rob Kelly 2025-09-13 13:36:56 -06:00
parent 3a8ac06832
commit 8c252275dd
380 changed files with 757 additions and 821 deletions

View File

@ -1,25 +0,0 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://ddgsfmbeodki3"
path="res://.godot/imported/3x3quad.obj-ab0ef8bd2944f5950536fac2df02de96.mesh"
[deps]
files=["res://.godot/imported/3x3quad.obj-ab0ef8bd2944f5950536fac2df02de96.mesh"]
source_file="res://assets/level/3x3quad.obj"
dest_files=["res://.godot/imported/3x3quad.obj-ab0ef8bd2944f5950536fac2df02de96.mesh", "res://.godot/imported/3x3quad.obj-ab0ef8bd2944f5950536fac2df02de96.mesh"]
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false

View File

@ -1,25 +0,0 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://dqspn0pn5e7w"
path="res://.godot/imported/3x6quad.obj-51564ccdba1043796759e92bf89dc32d.mesh"
[deps]
files=["res://.godot/imported/3x6quad.obj-51564ccdba1043796759e92bf89dc32d.mesh"]
source_file="res://assets/level/3x6quad.obj"
dest_files=["res://.godot/imported/3x6quad.obj-51564ccdba1043796759e92bf89dc32d.mesh", "res://.godot/imported/3x6quad.obj-51564ccdba1043796759e92bf89dc32d.mesh"]
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false

View File

@ -1,25 +0,0 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://csh1piebvk3mn"
path="res://.godot/imported/3x9quad.obj-25da61cf8a1c64dcb28fdefe6d775cdf.mesh"
[deps]
files=["res://.godot/imported/3x9quad.obj-25da61cf8a1c64dcb28fdefe6d775cdf.mesh"]
source_file="res://assets/level/3x9quad.obj"
dest_files=["res://.godot/imported/3x9quad.obj-25da61cf8a1c64dcb28fdefe6d775cdf.mesh", "res://.godot/imported/3x9quad.obj-25da61cf8a1c64dcb28fdefe6d775cdf.mesh"]
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false

View File

@ -1,25 +0,0 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://dyn7wwdxtiakm"
path="res://.godot/imported/6x9quad.obj-820565da3478546a9cab1afd354bd7db.mesh"
[deps]
files=["res://.godot/imported/6x9quad.obj-820565da3478546a9cab1afd354bd7db.mesh"]
source_file="res://assets/level/6x9quad.obj"
dest_files=["res://.godot/imported/6x9quad.obj-820565da3478546a9cab1afd354bd7db.mesh", "res://.godot/imported/6x9quad.obj-820565da3478546a9cab1afd354bd7db.mesh"]
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false

View File

@ -1,25 +0,0 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://bk0yp8n2cfn5n"
path="res://.godot/imported/9x9quad.obj-6075a3b2f7806760fa4e6b2fc928f4e0.mesh"
[deps]
files=["res://.godot/imported/9x9quad.obj-6075a3b2f7806760fa4e6b2fc928f4e0.mesh"]
source_file="res://assets/level/9x9quad.obj"
dest_files=["res://.godot/imported/9x9quad.obj-6075a3b2f7806760fa4e6b2fc928f4e0.mesh", "res://.godot/imported/9x9quad.obj-6075a3b2f7806760fa4e6b2fc928f4e0.mesh"]
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false

View File

@ -1,25 +0,0 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://bc6g748mjhv4"
path="res://.godot/imported/corner.obj-6421563a9146ca7aa2032c1b8cb47108.mesh"
[deps]
files=["res://.godot/imported/corner.obj-6421563a9146ca7aa2032c1b8cb47108.mesh"]
source_file="res://assets/level/corner/corner.obj"
dest_files=["res://.godot/imported/corner.obj-6421563a9146ca7aa2032c1b8cb47108.mesh", "res://.godot/imported/corner.obj-6421563a9146ca7aa2032c1b8cb47108.mesh"]
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false

View File

@ -1,25 +0,0 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://plyi1ewg6iud"
path="res://.godot/imported/hallway.obj-c2558675b5331fb5d31769915011b0c9.mesh"
[deps]
files=["res://.godot/imported/hallway.obj-c2558675b5331fb5d31769915011b0c9.mesh"]
source_file="res://assets/level/hallway/hallway.obj"
dest_files=["res://.godot/imported/hallway.obj-c2558675b5331fb5d31769915011b0c9.mesh", "res://.godot/imported/hallway.obj-c2558675b5331fb5d31769915011b0c9.mesh"]
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false

View File

@ -1,25 +0,0 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://cti1by5jed8ts"
path="res://.godot/imported/corner.obj-1e2ad39b0a50e8f774189c8c17f90944.mesh"
[deps]
files=["res://.godot/imported/corner.obj-1e2ad39b0a50e8f774189c8c17f90944.mesh"]
source_file="res://assets/level/round_hallway/corner/corner.obj"
dest_files=["res://.godot/imported/corner.obj-1e2ad39b0a50e8f774189c8c17f90944.mesh", "res://.godot/imported/corner.obj-1e2ad39b0a50e8f774189c8c17f90944.mesh"]
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false

View File

@ -1,25 +0,0 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://d03x6ct8ahthb"
path="res://.godot/imported/facade.obj-83bc47dbff276f68243b8e0778c2a9f9.mesh"
[deps]
files=["res://.godot/imported/facade.obj-83bc47dbff276f68243b8e0778c2a9f9.mesh"]
source_file="res://assets/level/round_hallway/facade.obj"
dest_files=["res://.godot/imported/facade.obj-83bc47dbff276f68243b8e0778c2a9f9.mesh", "res://.godot/imported/facade.obj-83bc47dbff276f68243b8e0778c2a9f9.mesh"]
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false

View File

@ -1,25 +0,0 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://d0svb13lrbxca"
path="res://.godot/imported/hallway.obj-bb7360430944290d6ad1da2e926bf714.mesh"
[deps]
files=["res://.godot/imported/hallway.obj-bb7360430944290d6ad1da2e926bf714.mesh"]
source_file="res://assets/level/round_hallway/hallway.obj"
dest_files=["res://.godot/imported/hallway.obj-bb7360430944290d6ad1da2e926bf714.mesh", "res://.godot/imported/hallway.obj-bb7360430944290d6ad1da2e926bf714.mesh"]
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false

View File

@ -1,25 +0,0 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://b1kda3osiaqeg"
path="res://.godot/imported/inset_light.obj-c3213854ebd2ed858cd0dd2e1b057143.mesh"
[deps]
files=["res://.godot/imported/inset_light.obj-c3213854ebd2ed858cd0dd2e1b057143.mesh"]
source_file="res://assets/level/round_hallway/inset_light/inset_light.obj"
dest_files=["res://.godot/imported/inset_light.obj-c3213854ebd2ed858cd0dd2e1b057143.mesh", "res://.godot/imported/inset_light.obj-c3213854ebd2ed858cd0dd2e1b057143.mesh"]
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false

View File

@ -1,25 +0,0 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://rjp0js4i6m1x"
path="res://.godot/imported/short_hallway_1.obj-77ec5670184ab630bbad7b3624aac7e0.mesh"
[deps]
files=["res://.godot/imported/short_hallway_1.obj-77ec5670184ab630bbad7b3624aac7e0.mesh"]
source_file="res://assets/level/round_hallway/short_hallway_1.obj"
dest_files=["res://.godot/imported/short_hallway_1.obj-77ec5670184ab630bbad7b3624aac7e0.mesh", "res://.godot/imported/short_hallway_1.obj-77ec5670184ab630bbad7b3624aac7e0.mesh"]
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false

View File

@ -1,25 +0,0 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://jn0y8pbdsydb"
path="res://.godot/imported/short_hallway_2.obj-c3a0a3229024a2827966dac120a1383d.mesh"
[deps]
files=["res://.godot/imported/short_hallway_2.obj-c3a0a3229024a2827966dac120a1383d.mesh"]
source_file="res://assets/level/round_hallway/short_hallway_2.obj"
dest_files=["res://.godot/imported/short_hallway_2.obj-c3a0a3229024a2827966dac120a1383d.mesh", "res://.godot/imported/short_hallway_2.obj-c3a0a3229024a2827966dac120a1383d.mesh"]
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false

Some files were not shown because too many files have changed in this diff Show More