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e643327f48
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Add DebugDraw3D extension
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2025-07-11 21:43:03 -06:00 |
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204ce4c77b
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Stickers are added as children of the target object, not siblings
linting & formatting / build (push) Successful in 27s
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2025-07-11 14:50:14 -06:00 |
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308cfc8ede
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Tweaks to prop physics layers
linting & formatting / build (push) Successful in 23s
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v0.0.5-6
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2025-07-10 18:15:01 -06:00 |
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12fbc28f66
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Avoid extraneous settings writes from tutorial activation
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2025-07-10 17:56:33 -06:00 |
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7c63077312
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Fix world item pickup & retinal scanner item awareness
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2025-07-10 17:56:01 -06:00 |
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6647868d82
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Added collisions on cargo bay door
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2025-07-10 14:18:05 -06:00 |
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09f48c8ae0
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Grunk dust does not cast shadows
linting & formatting / build (push) Successful in 28s
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2025-07-08 23:17:52 -06:00 |
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54e6679079
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Tutorial triggers
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2025-07-08 23:13:27 -06:00 |
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b5f394f129
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Hello tutorial!
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2025-07-08 17:36:21 -06:00 |
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46a4a7fb4a
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Tutorial messages
linting & formatting / build (push) Successful in 24s
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2025-07-07 19:35:32 -06:00 |
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7c90067ede
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Rearranged milestones
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2025-07-07 18:19:20 -06:00 |
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189e4c85cf
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Marked unimplemented milestones as TODO
linting & formatting / build (push) Successful in 22s
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v0.0.5-5
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2025-07-07 17:23:35 -06:00 |
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685565ed27
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Grunk dust is emitted from nodules too
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2025-07-07 17:20:32 -06:00 |
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3aef4bc649
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Grunk particles are emitted while cleaning
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2025-07-07 13:59:53 -06:00 |
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1b90a5eea8
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Settings for object rotation sensitivity
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2025-07-07 12:10:34 -06:00 |
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cd9e13e870
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Held object rotation
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2025-07-07 12:05:45 -06:00 |
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7f83fa6244
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Prop throwing
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2025-07-07 11:44:09 -06:00 |
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5d8516398d
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Added mask to airlock lamp
linting & formatting / build (push) Successful in 23s
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v0.0.5-4
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2025-07-07 10:54:24 -06:00 |
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fb363d66dd
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long crates have grunk collision layer set
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2025-07-07 10:27:51 -06:00 |
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50cd5783af
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Rebuild ghost ship navmesh
linting & formatting / build (push) Successful in 22s
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v0.0.5-3
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2025-07-06 17:48:45 -06:00 |
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5dc8bc2661
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Added cargo lift control label text
linting & formatting / build (push) Successful in 23s
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itch.io publish action / build (win64, exe) (push) Has been cancelled
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2025-07-06 17:40:58 -06:00 |
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f8123ecc00
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Enabled cargo bay bulkhead switch
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2025-07-06 17:36:23 -06:00 |
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f23611a39d
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Adjusted wall switch hitbox
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2025-07-06 17:35:07 -06:00 |
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4f236e9bf9
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New listener intro puzzle in hallway before crew hab
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2025-07-06 17:32:45 -06:00 |
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87c747e3d5
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Cleaner physics hitboxes, & added physics sofa
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2025-07-06 16:50:54 -06:00 |
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7493e3cd5a
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Starting redesign of crew hab
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2025-07-06 15:22:39 -06:00 |
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57b32fd7d3
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Bounds for cargo bay warehouse area
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2025-07-05 16:47:13 -06:00 |
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9e06f7a55e
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Set GI mode for elevator platform & associated geometry
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2025-07-05 15:57:44 -06:00 |
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88fb78ce2a
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Cargo bay lift
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2025-07-05 15:53:05 -06:00 |
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387121a9fb
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Basics of cargo bay loading dock
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2025-07-04 17:57:52 -06:00 |
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2b9910e7c0
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Debug menu function to open all doors
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2025-07-04 16:56:40 -06:00 |
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d8406bba9c
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Less bookkeeping for select & deselect
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2025-07-04 16:36:17 -06:00 |
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73afb696a2
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Tools are deactivated and tool HUD hidden when holding object
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2025-07-04 15:20:26 -06:00 |
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6b3ac1311e
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Holdable component HUD
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2025-07-04 14:56:35 -06:00 |
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7d04454737
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Modular interactive components
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2025-07-04 13:13:18 -06:00 |
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4ff1699fa5
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Spread physics props throughout ghost ship
linting & formatting / build (push) Successful in 26s
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2025-07-04 01:47:17 -06:00 |
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be398edd8a
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Migrated levels to Gunkable component system
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2025-07-04 01:06:58 -06:00 |
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d301ff277f
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Extracted grunkable logic to component & extended to physical props as well
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2025-07-03 18:23:27 -06:00 |
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9fe591d92a
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Held objects integrate linear velocity rather than integrating position directly
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2025-07-03 16:00:09 -06:00 |
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b7843659fa
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Held objects preserve velocity when dropped
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2025-07-03 15:48:39 -06:00 |
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468c5b0d7c
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Player has rigid-body collisions
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2025-07-03 15:40:33 -06:00 |
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26e66b3a06
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Basics of rigid body manipulation system
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2025-07-03 15:11:32 -06:00 |
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f3c2108e4d
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Additional mess hall mechanics
linting & formatting / build (push) Successful in 28s
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v0.0.5-2
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2025-07-01 16:46:05 -06:00 |
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fd243b9c45
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Revisions to early mess hall traps
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2025-07-01 14:07:58 -06:00 |
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660e851007
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Overhead light can take initial mask
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2025-07-01 12:55:20 -06:00 |
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cedd7d8108
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Additional puzzle notes & planning
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2025-07-01 12:54:56 -06:00 |
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bd13fb991a
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Preload level & world from the title screen
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2025-06-30 13:21:05 -06:00 |
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ae95dee619
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Amplified cetology
linting & formatting / build (push) Successful in 25s
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v0.0.5
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2025-06-29 16:55:55 -06:00 |
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10598e2377
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Mp3 player updates track list on equip
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2025-06-29 16:49:34 -06:00 |
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4343bc1bf5
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More debug menu functionality
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2025-06-29 16:41:14 -06:00 |
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