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5
.gitattributes
vendored
5
.gitattributes
vendored
@ -8,3 +8,8 @@
|
||||
*.wav filter=lfs diff=lfs merge=lfs -text
|
||||
*.ogg filter=lfs diff=lfs merge=lfs -text
|
||||
*.dds filter=lfs diff=lfs merge=lfs -text
|
||||
*.dylib filter=lfs diff=lfs merge=lfs -text
|
||||
*.so filter=lfs diff=lfs merge=lfs -text
|
||||
*.wasm filter=lfs diff=lfs merge=lfs -text
|
||||
*.dll filter=lfs diff=lfs merge=lfs -text
|
||||
*.ttf filter=lfs diff=lfs merge=lfs -text
|
||||
|
21
addons/debug_draw_3d/LICENSE
Normal file
21
addons/debug_draw_3d/LICENSE
Normal file
@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 DmitriySalnikov
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the Software), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, andor sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
157
addons/debug_draw_3d/README.md
Normal file
157
addons/debug_draw_3d/README.md
Normal file
@ -0,0 +1,157 @@
|
||||

|
||||
|
||||
# Debug drawing utility for Godot
|
||||
|
||||
This is an add-on for debug drawing in 3D and for some 2D overlays, which is written in `C++` and can be used with `GDScript` or `C#`.
|
||||
|
||||
Based on my previous addon, which was developed [only for C#](https://github.com/DmitriySalnikov/godot_debug_draw_cs), and which was inspired by [Zylann's GDScript addon](https://github.com/Zylann/godot_debug_draw)
|
||||
|
||||
## [Documentation](https://dd3d.dmitriysalnikov.ru/docs/)
|
||||
|
||||
## [Godot 3 version](https://github.com/DmitriySalnikov/godot_debug_draw_3d/tree/godot_3)
|
||||
|
||||
## Support me
|
||||
|
||||
Your support adds motivation to develop my public projects.
|
||||
|
||||
<a href="https://boosty.to/dmitriysalnikov/donate"><img src="/docs/images/boosty.png" alt="Boosty" width=150px/></a>
|
||||
|
||||
<a href="#"><img src="/docs/images/USDT-TRC20.png" alt="USDT-TRC20" width=150px/></a>
|
||||
|
||||
<b>USDT-TRC20 TEw934PrsffHsAn5M63SoHYRuZo984EF6v</b>
|
||||
|
||||
## Features
|
||||
|
||||
3D:
|
||||
|
||||
* Arrow
|
||||
* Billboard opaque square
|
||||
* Box
|
||||
* Camera Frustum
|
||||
* Cylinder
|
||||
* Gizmo
|
||||
* Grid
|
||||
* Line
|
||||
* Line Path
|
||||
* Line with Arrow
|
||||
* Plane
|
||||
* Points
|
||||
* Position 3D (3 crossing axes)
|
||||
* Sphere
|
||||
* 3D Text
|
||||
|
||||
2D:
|
||||
|
||||
* **[Work in progress]**
|
||||
|
||||
Overlay:
|
||||
|
||||
* Text (with grouping and coloring)
|
||||
|
||||
Precompiled for:
|
||||
|
||||
* Windows
|
||||
* Linux (built on Ubuntu 22.04)
|
||||
* macOS (10.15+)
|
||||
* Android (5.0+)
|
||||
* iOS
|
||||
* Web (Firefox is supported by Godot 4.3+)
|
||||
|
||||
This addon supports working with several World3D and different Viewports.
|
||||
There is also a no depth test mode and other settings that can be changed for each instance.
|
||||
|
||||
This library supports double-precision builds, for more information, [see the documentation](https://dd3d.dmitriysalnikov.ru/docs/?page=md_docs_2DoublePrecision.html).
|
||||
|
||||
## [Interactive Web Demo](https://dd3d.dmitriysalnikov.ru/demo/)
|
||||
|
||||
[](https://dd3d.dmitriysalnikov.ru/demo/)
|
||||
|
||||
## Download
|
||||
|
||||
To download, use the [Godot Asset Library](https://godotengine.org/asset-library/asset/1766) or use one of the stable versions from the [GitHub Releases](https://github.com/DmitriySalnikov/godot_debug_draw_3d/releases) page.
|
||||
|
||||
For versions prior to `1.4.5`, just download one of the `source codes` in the assets. For newer versions, download `debug-draw-3d_[version].zip`.
|
||||
|
||||
### Installation
|
||||
|
||||
* Close editor
|
||||
* Copy `addons/debug_draw_3d` to your `addons` folder, create it if the folder doesn't exist
|
||||
* Launch editor
|
||||
|
||||
## Examples
|
||||
|
||||
More examples can be found in the `examples_dd3d/` folder.
|
||||
|
||||
Simple test:
|
||||
|
||||
```gdscript
|
||||
func _process(delta: float) -> void:
|
||||
var _time = Time.get_ticks_msec() / 1000.0
|
||||
var box_pos = Vector3(0, sin(_time * 4), 0)
|
||||
var line_begin = Vector3(-1, sin(_time * 4), 0)
|
||||
var line_end = Vector3(1, cos(_time * 4), 0)
|
||||
|
||||
DebugDraw3D.draw_box(box_pos, Quaternion.IDENTITY, Vector3(1, 2, 1), Color(0, 1, 0))
|
||||
DebugDraw3D.draw_line(line_begin, line_end, Color(1, 1, 0))
|
||||
DebugDraw2D.set_text("Time", _time)
|
||||
DebugDraw2D.set_text("Frames drawn", Engine.get_frames_drawn())
|
||||
DebugDraw2D.set_text("FPS", Engine.get_frames_per_second())
|
||||
DebugDraw2D.set_text("delta", delta)
|
||||
```
|
||||
|
||||

|
||||
|
||||
An example of using scoped configs:
|
||||
|
||||
```gdscript
|
||||
@tool
|
||||
extends Node3D
|
||||
|
||||
func _ready():
|
||||
# Set the base scoped_config.
|
||||
# Each frame will be reset to these scoped values.
|
||||
DebugDraw3D.scoped_config().set_thickness(0.1).set_center_brightness(0.6)
|
||||
|
||||
func _process(delta):
|
||||
# Draw using the base scoped config.
|
||||
DebugDraw3D.draw_box(Vector3.ZERO, Quaternion.IDENTITY, Vector3.ONE * 2, Color.CORNFLOWER_BLUE)
|
||||
if true:
|
||||
# Create a scoped config that will exist until exiting this if.
|
||||
var _s = DebugDraw3D.new_scoped_config().set_thickness(0).set_center_brightness(0.1)
|
||||
# Draw with a thickness of 0
|
||||
DebugDraw3D.draw_box(Vector3.ZERO, Quaternion.IDENTITY, Vector3.ONE, Color.RED)
|
||||
# If necessary, the values inside this scope can be changed
|
||||
# even before each call to draw_*.
|
||||
_s.set_thickness(0.05)
|
||||
DebugDraw3D.draw_box(Vector3(1,0,1), Quaternion.IDENTITY, Vector3.ONE * 1, Color.BLUE_VIOLET)
|
||||
```
|
||||
|
||||

|
||||
|
||||
> [!TIP]
|
||||
>
|
||||
> If you want to use a non-standard Viewport for rendering a 3d scene, then do not forget to specify it in the scoped config!
|
||||
|
||||
## API
|
||||
|
||||
This project has a separate [documentation](https://dd3d.dmitriysalnikov.ru/docs/) page.
|
||||
|
||||
Also, a list of all functions is available in the documentation inside the editor (see `DebugDraw3D` and `DebugDraw2D`).
|
||||
|
||||

|
||||
|
||||
## Known issues and limitations
|
||||
|
||||
The text in the keys and values of a text group cannot contain multi-line strings.
|
||||
|
||||
The entire text overlay can only be placed in one corner.
|
||||
|
||||
[Frustum of Camera3D does not take into account the window size from ProjectSettings](https://github.com/godotengine/godot/issues/70362).
|
||||
|
||||
## More screenshots
|
||||
|
||||
`DebugDrawDemoScene.tscn` in editor
|
||||

|
||||
|
||||
`DebugDrawDemoScene.tscn` in play mode
|
||||

|
153
addons/debug_draw_3d/debug_draw_3d.gdextension
Normal file
153
addons/debug_draw_3d/debug_draw_3d.gdextension
Normal file
@ -0,0 +1,153 @@
|
||||
[configuration]
|
||||
|
||||
entry_symbol = "debug_draw_3d_library_init"
|
||||
compatibility_minimum = "4.2.2"
|
||||
reloadable = false
|
||||
|
||||
[dependencies]
|
||||
|
||||
; example.x86_64 = { "relative or absolute path to the dependency" : "the path relative to the exported project", }
|
||||
; -------------------------------------
|
||||
; debug
|
||||
|
||||
macos = { }
|
||||
windows.x86_64 = { }
|
||||
linux.x86_64 = { }
|
||||
|
||||
; by default godot is using threads
|
||||
web.wasm32.nothreads = {}
|
||||
web.wasm32 = {}
|
||||
|
||||
android.arm32 = { }
|
||||
android.arm64 = { }
|
||||
android.x86_32 = { }
|
||||
android.x86_64 = { }
|
||||
|
||||
ios = {}
|
||||
|
||||
; -------------------------------------
|
||||
; release no debug draw
|
||||
|
||||
macos.template_release = { }
|
||||
windows.template_release.x86_64 = { }
|
||||
linux.template_release.x86_64 = { }
|
||||
|
||||
web.template_release.wasm32.nothreads = { }
|
||||
web.template_release.wasm32 = { }
|
||||
|
||||
android.template_release.arm32 = { }
|
||||
android.template_release.arm64 = { }
|
||||
android.template_release.x86_32 = { }
|
||||
android.template_release.x86_64 = { }
|
||||
|
||||
ios.template_release = {}
|
||||
|
||||
; -------------------------------------
|
||||
; release forced debug draw
|
||||
|
||||
macos.template_release.forced_dd3d = { }
|
||||
windows.template_release.x86_64.forced_dd3d = { }
|
||||
linux.template_release.x86_64.forced_dd3d = { }
|
||||
|
||||
web.template_release.wasm32.nothreads.forced_dd3d = { }
|
||||
web.template_release.wasm32.forced_dd3d = { }
|
||||
|
||||
ios.template_release.forced_dd3d = {}
|
||||
|
||||
[libraries]
|
||||
|
||||
; -------------------------------------
|
||||
; debug
|
||||
|
||||
macos = "libs/libdd3d.macos.editor.universal.framework"
|
||||
windows.x86_64 = "libs/libdd3d.windows.editor.x86_64.dll"
|
||||
linux.x86_64 = "libs/libdd3d.linux.editor.x86_64.so"
|
||||
|
||||
web.wasm32.nothreads = "libs/libdd3d.web.template_debug.wasm32.wasm"
|
||||
web.wasm32 = "libs/libdd3d.web.template_debug.wasm32.threads.wasm"
|
||||
|
||||
android.arm32 = "libs/libdd3d.android.template_debug.arm32.so"
|
||||
android.arm64 = "libs/libdd3d.android.template_debug.arm64.so"
|
||||
android.x86_32 = "libs/libdd3d.android.template_debug.x86_32.so"
|
||||
android.x86_64 = "libs/libdd3d.android.template_debug.x86_64.so"
|
||||
|
||||
ios = "libs/libdd3d.ios.template_debug.universal.dylib"
|
||||
|
||||
; -------------------------------------
|
||||
; release no debug draw
|
||||
|
||||
macos.template_release = "libs/libdd3d.macos.template_release.universal.framework"
|
||||
windows.template_release.x86_64 = "libs/libdd3d.windows.template_release.x86_64.dll"
|
||||
linux.template_release.x86_64 = "libs/libdd3d.linux.template_release.x86_64.so"
|
||||
|
||||
web.template_release.wasm32.nothreads = "libs/libdd3d.web.template_release.wasm32.wasm"
|
||||
web.template_release.wasm32 = "libs/libdd3d.web.template_release.wasm32.threads.wasm"
|
||||
|
||||
android.template_release.arm32 = "libs/libdd3d.android.template_release.arm32.so"
|
||||
android.template_release.arm64 = "libs/libdd3d.android.template_release.arm64.so"
|
||||
android.template_release.x86_32 = "libs/libdd3d.android.template_release.x86_32.so"
|
||||
android.template_release.x86_64 = "libs/libdd3d.android.template_release.x86_64.so"
|
||||
|
||||
ios.template_release = "libs/libdd3d.ios.template_release.universal.dylib"
|
||||
|
||||
; -------------------------------------
|
||||
; release forced debug draw
|
||||
|
||||
macos.template_release.forced_dd3d = "libs/libdd3d.macos.template_release.universal.enabled.framework"
|
||||
windows.template_release.x86_64.forced_dd3d = "libs/libdd3d.windows.template_release.x86_64.enabled.dll"
|
||||
linux.template_release.x86_64.forced_dd3d = "libs/libdd3d.linux.template_release.x86_64.enabled.so"
|
||||
|
||||
web.template_release.wasm32.nothreads.forced_dd3d = "libs/libdd3d.web.template_release.wasm32.enabled.wasm"
|
||||
web.template_release.wasm32.forced_dd3d = "libs/libdd3d.web.template_release.wasm32.threads.enabled.wasm"
|
||||
|
||||
ios.template_release.forced_dd3d = "libs/libdd3d.ios.template_release.universal.enabled.dylib"
|
||||
|
||||
; -------------------------------------
|
||||
; DOUBLE PRECISION
|
||||
; -------------------------------------
|
||||
|
||||
; -------------------------------------
|
||||
; debug
|
||||
|
||||
macos.double = "libs/libdd3d.macos.editor.universal.double.framework"
|
||||
windows.x86_64.double = "libs/libdd3d.windows.editor.x86_64.double.dll"
|
||||
linux.x86_64.double = "libs/libdd3d.linux.editor.x86_64.double.so"
|
||||
|
||||
web.wasm32.nothreads.double = "libs/libdd3d.web.template_debug.wasm32.double.wasm"
|
||||
web.wasm32.double = "libs/libdd3d.web.template_debug.wasm32.threads.double.wasm"
|
||||
|
||||
android.arm32.double = "libs/libdd3d.android.template_debug.arm32.double.so"
|
||||
android.arm64.double = "libs/libdd3d.android.template_debug.arm64.double.so"
|
||||
android.x86_32.double = "libs/libdd3d.android.template_debug.x86_32.double.so"
|
||||
android.x86_64.double = "libs/libdd3d.android.template_debug.x86_64.double.so"
|
||||
|
||||
ios.double = "libs/libdd3d.ios.template_debug.universal.dylib"
|
||||
|
||||
; -------------------------------------
|
||||
; release no debug draw
|
||||
|
||||
macos.template_release.double = "libs/libdd3d.macos.template_release.universal.double.framework"
|
||||
windows.template_release.x86_64.double = "libs/libdd3d.windows.template_release.x86_64.double.dll"
|
||||
linux.template_release.x86_64.double = "libs/libdd3d.linux.template_release.x86_64.double.so"
|
||||
|
||||
web.template_release.wasm32.nothreads.double = "libs/libdd3d.web.template_release.wasm32.double.wasm"
|
||||
web.template_release.wasm32.double = "libs/libdd3d.web.template_release.wasm32.threads.double.wasm"
|
||||
|
||||
android.template_release.arm32.double = "libs/libdd3d.android.template_release.arm32.double.so"
|
||||
android.template_release.arm64.double = "libs/libdd3d.android.template_release.arm64.double.so"
|
||||
android.template_release.x86_32.double = "libs/libdd3d.android.template_release.x86_32.double.so"
|
||||
android.template_release.x86_64.double = "libs/libdd3d.android.template_release.x86_64.double.so"
|
||||
|
||||
ios.template_release.double = "libs/libdd3d.ios.template_release.universal.double.dylib"
|
||||
|
||||
; -------------------------------------
|
||||
; release forced debug draw
|
||||
|
||||
macos.template_release.forced_dd3d.double = "libs/libdd3d.macos.template_release.universal.enabled.double.framework"
|
||||
windows.template_release.x86_64.forced_dd3d.double = "libs/libdd3d.windows.template_release.x86_64.enabled.double.dll"
|
||||
linux.template_release.x86_64.forced_dd3d.double = "libs/libdd3d.linux.template_release.x86_64.enabled.double.so"
|
||||
|
||||
web.template_release.wasm32.nothreads.forced_dd3d.double = "libs/libdd3d.web.template_release.wasm32.enabled.double.wasm"
|
||||
web.template_release.wasm32.forced_dd3d.double = "libs/libdd3d.web.template_release.wasm32.threads.enabled.double.wasm"
|
||||
|
||||
ios.template_release.forced_dd3d.double = "libs/libdd3d.ios.template_release.universal.enabled.double.dylib"
|
1
addons/debug_draw_3d/debug_draw_3d.gdextension.uid
Normal file
1
addons/debug_draw_3d/debug_draw_3d.gdextension.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://svqaxfp5kyrl
|
0
addons/debug_draw_3d/libs/.gdignore
Normal file
0
addons/debug_draw_3d/libs/.gdignore
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.android.template_debug.arm32.so
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.android.template_debug.arm32.so
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.android.template_debug.arm64.so
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.android.template_debug.arm64.so
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.android.template_debug.x86_32.so
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.android.template_debug.x86_32.so
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.android.template_debug.x86_64.so
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.android.template_debug.x86_64.so
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.android.template_release.arm32.so
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.android.template_release.arm32.so
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.android.template_release.arm64.so
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.android.template_release.arm64.so
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.android.template_release.x86_32.so
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.android.template_release.x86_32.so
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.android.template_release.x86_64.so
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.android.template_release.x86_64.so
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.ios.template_debug.universal.dylib
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.ios.template_debug.universal.dylib
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.ios.template_release.universal.dylib
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.ios.template_release.universal.dylib
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.ios.template_release.universal.enabled.dylib
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.ios.template_release.universal.enabled.dylib
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.linux.editor.x86_64.so
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.linux.editor.x86_64.so
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.linux.template_release.x86_64.enabled.so
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.linux.template_release.x86_64.enabled.so
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.linux.template_release.x86_64.so
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.linux.template_release.x86_64.so
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,37 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>en</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>libdd3d.macos.editor.universal.dylib</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>Debug Draw 3D</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>Debug Draw 3D</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>ru.dmitriysalnikov.dd3d</string>
|
||||
<key>NSHumanReadableCopyright</key>
|
||||
<string>Copyright (c) Dmitriy Salnikov.</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.5.1</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.5.1</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CSResourcesFileMapped</key>
|
||||
<true/>
|
||||
<key>DTPlatformName</key>
|
||||
<string>macosx</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>10.14</string>
|
||||
<key>CFBundleSupportedPlatforms</key>
|
||||
<array>
|
||||
<string>MacOSX</string>
|
||||
</array>
|
||||
</dict>
|
||||
</plist>
|
||||
|
BIN
addons/debug_draw_3d/libs/libdd3d.macos.editor.universal.framework/libdd3d.macos.editor.universal.dylib
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.macos.editor.universal.framework/libdd3d.macos.editor.universal.dylib
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,37 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>en</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>libdd3d.macos.template_release.universal.enabled.dylib</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>Debug Draw 3D</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>Debug Draw 3D</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>ru.dmitriysalnikov.dd3d</string>
|
||||
<key>NSHumanReadableCopyright</key>
|
||||
<string>Copyright (c) Dmitriy Salnikov.</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.5.1</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.5.1</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CSResourcesFileMapped</key>
|
||||
<true/>
|
||||
<key>DTPlatformName</key>
|
||||
<string>macosx</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>10.14</string>
|
||||
<key>CFBundleSupportedPlatforms</key>
|
||||
<array>
|
||||
<string>MacOSX</string>
|
||||
</array>
|
||||
</dict>
|
||||
</plist>
|
||||
|
BIN
addons/debug_draw_3d/libs/libdd3d.macos.template_release.universal.enabled.framework/libdd3d.macos.template_release.universal.enabled.dylib
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.macos.template_release.universal.enabled.framework/libdd3d.macos.template_release.universal.enabled.dylib
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,37 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>en</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>libdd3d.macos.template_release.universal.dylib</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>Debug Draw 3D</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>Debug Draw 3D</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>ru.dmitriysalnikov.dd3d</string>
|
||||
<key>NSHumanReadableCopyright</key>
|
||||
<string>Copyright (c) Dmitriy Salnikov.</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.5.1</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.5.1</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CSResourcesFileMapped</key>
|
||||
<true/>
|
||||
<key>DTPlatformName</key>
|
||||
<string>macosx</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>10.14</string>
|
||||
<key>CFBundleSupportedPlatforms</key>
|
||||
<array>
|
||||
<string>MacOSX</string>
|
||||
</array>
|
||||
</dict>
|
||||
</plist>
|
||||
|
BIN
addons/debug_draw_3d/libs/libdd3d.macos.template_release.universal.framework/libdd3d.macos.template_release.universal.dylib
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.macos.template_release.universal.framework/libdd3d.macos.template_release.universal.dylib
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.web.template_debug.wasm32.threads.wasm
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.web.template_debug.wasm32.threads.wasm
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.web.template_debug.wasm32.wasm
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.web.template_debug.wasm32.wasm
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.web.template_release.wasm32.enabled.wasm
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.web.template_release.wasm32.enabled.wasm
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.web.template_release.wasm32.threads.enabled.wasm
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.web.template_release.wasm32.threads.enabled.wasm
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.web.template_release.wasm32.threads.wasm
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.web.template_release.wasm32.threads.wasm
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.web.template_release.wasm32.wasm
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.web.template_release.wasm32.wasm
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.windows.editor.x86_64.dll
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.windows.editor.x86_64.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.windows.template_release.x86_64.dll
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.windows.template_release.x86_64.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
addons/debug_draw_3d/libs/libdd3d.windows.template_release.x86_64.enabled.dll
(Stored with Git LFS)
Normal file
BIN
addons/debug_draw_3d/libs/libdd3d.windows.template_release.x86_64.enabled.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
asset_dev/beast/shambler/shambler.blend
Normal file
BIN
asset_dev/beast/shambler/shambler.blend
Normal file
Binary file not shown.
BIN
asset_dev/beast/shambler/shambler.blend1
Normal file
BIN
asset_dev/beast/shambler/shambler.blend1
Normal file
Binary file not shown.
BIN
asset_dev/beast/shambler/shambler1.blend
Normal file
BIN
asset_dev/beast/shambler/shambler1.blend
Normal file
Binary file not shown.
BIN
asset_dev/beast/shambler/shambler2.blend
Normal file
BIN
asset_dev/beast/shambler/shambler2.blend
Normal file
Binary file not shown.
BIN
asset_dev/grunk_nodes/listener/listener.blend
Normal file
BIN
asset_dev/grunk_nodes/listener/listener.blend
Normal file
Binary file not shown.
BIN
asset_dev/grunk_nodes/listener/listener.blend1
Normal file
BIN
asset_dev/grunk_nodes/listener/listener.blend1
Normal file
Binary file not shown.
BIN
asset_dev/grunk_nodes/listener/listener1.blend
Normal file
BIN
asset_dev/grunk_nodes/listener/listener1.blend
Normal file
Binary file not shown.
BIN
asset_dev/grunk_nodes/listener/listener1.blend1
Normal file
BIN
asset_dev/grunk_nodes/listener/listener1.blend1
Normal file
Binary file not shown.
BIN
asset_dev/grunk_nodes/listener/listener2.blend
Normal file
BIN
asset_dev/grunk_nodes/listener/listener2.blend
Normal file
Binary file not shown.
BIN
asset_dev/level/elevator_shaft/elevator_shaft.blend
Normal file
BIN
asset_dev/level/elevator_shaft/elevator_shaft.blend
Normal file
Binary file not shown.
BIN
asset_dev/level/elevator_shaft/elevator_shaft.blend1
Normal file
BIN
asset_dev/level/elevator_shaft/elevator_shaft.blend1
Normal file
Binary file not shown.
BIN
asset_dev/level/player_ship/player_ship_tank.ubpd
Normal file
BIN
asset_dev/level/player_ship/player_ship_tank.ubpd
Normal file
Binary file not shown.
BIN
asset_dev/materials/brown_leather.xcf
Normal file
BIN
asset_dev/materials/brown_leather.xcf
Normal file
Binary file not shown.
BIN
asset_dev/materials/metal_plate_02.xcf
Normal file
BIN
asset_dev/materials/metal_plate_02.xcf
Normal file
Binary file not shown.
BIN
asset_dev/materials/rubber_gasket.ubpd
Normal file
BIN
asset_dev/materials/rubber_gasket.ubpd
Normal file
Binary file not shown.
BIN
asset_dev/particles/ping.xcf
Normal file
BIN
asset_dev/particles/ping.xcf
Normal file
Binary file not shown.
Binary file not shown.
BIN
asset_dev/props/shelves/wire_shelves.blend
Normal file
BIN
asset_dev/props/shelves/wire_shelves.blend
Normal file
Binary file not shown.
BIN
asset_dev/props/shelves/wire_shelves.blend1
Normal file
BIN
asset_dev/props/shelves/wire_shelves.blend1
Normal file
Binary file not shown.
BIN
asset_dev/props/shelves/wire_shelves.ubpd
Normal file
BIN
asset_dev/props/shelves/wire_shelves.ubpd
Normal file
Binary file not shown.
BIN
asset_dev/props/sofa/sofa_parts.blend
Normal file
BIN
asset_dev/props/sofa/sofa_parts.blend
Normal file
Binary file not shown.
BIN
asset_dev/props/sofa/sofa_parts.blend1
Normal file
BIN
asset_dev/props/sofa/sofa_parts.blend1
Normal file
Binary file not shown.
BIN
asset_dev/sfx/635106__joedeshon__thumping_on_a_plastic_bottle.wav
(Stored with Git LFS)
Normal file
BIN
asset_dev/sfx/635106__joedeshon__thumping_on_a_plastic_bottle.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
Binary file not shown.
BIN
asset_dev/sfx/collect.aup3
Normal file
BIN
asset_dev/sfx/collect.aup3
Normal file
Binary file not shown.
BIN
asset_dev/sfx/collection_pops_v0.wav
(Stored with Git LFS)
Normal file
BIN
asset_dev/sfx/collection_pops_v0.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
asset_dev/sfx/grunk_collection_pops_v2.wav
(Stored with Git LFS)
Normal file
BIN
asset_dev/sfx/grunk_collection_pops_v2.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
Binary file not shown.
BIN
assets/black.png
(Stored with Git LFS)
BIN
assets/black.png
(Stored with Git LFS)
Binary file not shown.
@ -1,36 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cm1jrvx7ftx4c"
|
||||
path.s3tc="res://.godot/imported/black.png-0c928088330c4cddf9e28b960b6ccae3.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/black.png-0c928088330c4cddf9e28b960b6ccae3.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/black.png"
|
||||
dest_files=["res://.godot/imported/black.png-0c928088330c4cddf9e28b960b6ccae3.s3tc.ctex", "res://.godot/imported/black.png-0c928088330c4cddf9e28b960b6ccae3.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
assets/grunk/listener/animations/RESET.res
(Stored with Git LFS)
Normal file
BIN
assets/grunk/listener/animations/RESET.res
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/grunk/listener/animations/close.res
(Stored with Git LFS)
Normal file
BIN
assets/grunk/listener/animations/close.res
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/grunk/listener/animations/idle.res
(Stored with Git LFS)
Normal file
BIN
assets/grunk/listener/animations/idle.res
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/grunk/listener/animations/open.res
(Stored with Git LFS)
Normal file
BIN
assets/grunk/listener/animations/open.res
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/grunk/listener/listener.bin
Normal file
BIN
assets/grunk/listener/listener.bin
Normal file
Binary file not shown.
12088
assets/grunk/listener/listener.gltf
Normal file
12088
assets/grunk/listener/listener.gltf
Normal file
File diff suppressed because it is too large
Load Diff
7241
assets/grunk/listener/listener.gltf.import
Normal file
7241
assets/grunk/listener/listener.gltf.import
Normal file
File diff suppressed because it is too large
Load Diff
BIN
assets/level/player_ship/player_ship_tank_C.png
(Stored with Git LFS)
Normal file
BIN
assets/level/player_ship/player_ship_tank_C.png
(Stored with Git LFS)
Normal file
Binary file not shown.
34
assets/level/player_ship/player_ship_tank_C.png.import
Normal file
34
assets/level/player_ship/player_ship_tank_C.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dupdt58lfmd85"
|
||||
path="res://.godot/imported/player_ship_tank_C.png-2e28f4e40d6659b147f8774c8f00a92c.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/level/player_ship/player_ship_tank_C.png"
|
||||
dest_files=["res://.godot/imported/player_ship_tank_C.png-2e28f4e40d6659b147f8774c8f00a92c.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
BIN
assets/level/player_ship/player_ship_tank_M.png
(Stored with Git LFS)
Normal file
BIN
assets/level/player_ship/player_ship_tank_M.png
(Stored with Git LFS)
Normal file
Binary file not shown.
34
assets/level/player_ship/player_ship_tank_M.png.import
Normal file
34
assets/level/player_ship/player_ship_tank_M.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
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||||
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||||
metadata={
|
||||
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|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/level/player_ship/player_ship_tank_M.png"
|
||||
dest_files=["res://.godot/imported/player_ship_tank_M.png-038b169c5185b0df793fe61b4a39d2a5.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
BIN
assets/level/player_ship/player_ship_tank_N.png
(Stored with Git LFS)
Normal file
BIN
assets/level/player_ship/player_ship_tank_N.png
(Stored with Git LFS)
Normal file
Binary file not shown.
34
assets/level/player_ship/player_ship_tank_N.png.import
Normal file
34
assets/level/player_ship/player_ship_tank_N.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bux766vwb1rrc"
|
||||
path="res://.godot/imported/player_ship_tank_N.png-e252c9c00a914aed6a656535d06377a5.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/level/player_ship/player_ship_tank_N.png"
|
||||
dest_files=["res://.godot/imported/player_ship_tank_N.png-e252c9c00a914aed6a656535d06377a5.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=1
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=1
|
||||
roughness/src_normal="res://assets/level/player_ship/player_ship_tank_N.png"
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
BIN
assets/level/player_ship/player_ship_tank_R.png
(Stored with Git LFS)
Normal file
BIN
assets/level/player_ship/player_ship_tank_R.png
(Stored with Git LFS)
Normal file
Binary file not shown.
34
assets/level/player_ship/player_ship_tank_R.png.import
Normal file
34
assets/level/player_ship/player_ship_tank_R.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://3swdihtwt7n0"
|
||||
path="res://.godot/imported/player_ship_tank_R.png-dcde35e7c6dcee74b85671e215b7b04c.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/level/player_ship/player_ship_tank_R.png"
|
||||
dest_files=["res://.godot/imported/player_ship_tank_R.png-dcde35e7c6dcee74b85671e215b7b04c.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
BIN
assets/level/wall/wall_9x9.mesh
Normal file
BIN
assets/level/wall/wall_9x9.mesh
Normal file
Binary file not shown.
BIN
assets/materials/grunk_bubble.material
Normal file
BIN
assets/materials/grunk_bubble.material
Normal file
Binary file not shown.
Binary file not shown.
BIN
assets/materials/grunk_jittery.material.depren
Normal file
BIN
assets/materials/grunk_jittery.material.depren
Normal file
Binary file not shown.
BIN
assets/materials/grunk_overlays/bright_overlay.material
Normal file
BIN
assets/materials/grunk_overlays/bright_overlay.material
Normal file
Binary file not shown.
BIN
assets/materials/grunk_overlays/crystal_overlay.material
Normal file
BIN
assets/materials/grunk_overlays/crystal_overlay.material
Normal file
Binary file not shown.
BIN
assets/materials/grunk_overlays/danger_overlay.material
Normal file
BIN
assets/materials/grunk_overlays/danger_overlay.material
Normal file
Binary file not shown.
BIN
assets/materials/grunk_overlays/debug_overlay.material
Normal file
BIN
assets/materials/grunk_overlays/debug_overlay.material
Normal file
Binary file not shown.
BIN
assets/materials/grunk_overlays/gunk_overlay.material
Normal file
BIN
assets/materials/grunk_overlays/gunk_overlay.material
Normal file
Binary file not shown.
BIN
assets/materials/grunk_overlays/lowrez_overlay.material
Normal file
BIN
assets/materials/grunk_overlays/lowrez_overlay.material
Normal file
Binary file not shown.
BIN
assets/materials/grunk_overlays/oily_overlay.material
Normal file
BIN
assets/materials/grunk_overlays/oily_overlay.material
Normal file
Binary file not shown.
26
assets/materials/grunk_textures/crazy_grunk.tres
Normal file
26
assets/materials/grunk_textures/crazy_grunk.tres
Normal file
@ -0,0 +1,26 @@
|
||||
[gd_resource type="NoiseTexture3D" load_steps=3 format=3 uid="uid://cb3s6dhui6jme"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_71qbw"]
|
||||
offsets = PackedFloat32Array(0, 0.11, 0.22, 0.33, 0.44, 0.55, 0.66, 0.77, 0.88, 1)
|
||||
colors = PackedColorArray(0.17, 0.17, 0.17, 1, 1, 1, 1, 1, 0.65, 0.65, 0.65, 1, 1, 1, 1, 1, 0.31, 0.31, 0.31, 1, 1, 1, 1, 1, 0.7, 0.7, 0.7, 1, 1, 1, 1, 1, 0.32, 0.32, 0.32, 1, 1, 1, 1, 1)
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_cmbsv"]
|
||||
noise_type = 3
|
||||
seed = 4
|
||||
frequency = 0.0104
|
||||
fractal_type = 3
|
||||
fractal_octaves = 1
|
||||
cellular_return_type = 6
|
||||
domain_warp_type = 2
|
||||
domain_warp_amplitude = 5.0
|
||||
domain_warp_frequency = 0.1
|
||||
metadata/_preview_in_3d_space_ = true
|
||||
|
||||
[resource]
|
||||
width = 256
|
||||
height = 256
|
||||
depth = 32
|
||||
seamless = true
|
||||
seamless_blend_skirt = 0.6
|
||||
color_ramp = SubResource("Gradient_71qbw")
|
||||
noise = SubResource("FastNoiseLite_cmbsv")
|
22
assets/materials/grunk_textures/crystal_grunk.tres
Normal file
22
assets/materials/grunk_textures/crystal_grunk.tres
Normal file
@ -0,0 +1,22 @@
|
||||
[gd_resource type="NoiseTexture3D" load_steps=2 format=3 uid="uid://eh67onsjmk71"]
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_8501y"]
|
||||
noise_type = 2
|
||||
frequency = 0.0031
|
||||
fractal_type = 3
|
||||
fractal_octaves = 3
|
||||
fractal_gain = 2.0
|
||||
cellular_distance_function = 2
|
||||
cellular_jitter = 1.58
|
||||
cellular_return_type = 6
|
||||
domain_warp_type = 2
|
||||
domain_warp_amplitude = 2.0
|
||||
domain_warp_frequency = 0.1
|
||||
metadata/_preview_in_3d_space_ = true
|
||||
|
||||
[resource]
|
||||
width = 256
|
||||
height = 256
|
||||
seamless = true
|
||||
seamless_blend_skirt = 0.6
|
||||
noise = SubResource("FastNoiseLite_8501y")
|
23
assets/materials/grunk_textures/detailed_grunk.tres
Normal file
23
assets/materials/grunk_textures/detailed_grunk.tres
Normal file
@ -0,0 +1,23 @@
|
||||
[gd_resource type="NoiseTexture3D" load_steps=2 format=3 uid="uid://qwu7xshh6o42"]
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_p3blp"]
|
||||
noise_type = 0
|
||||
seed = 4
|
||||
frequency = 0.001
|
||||
fractal_type = 3
|
||||
fractal_octaves = 4
|
||||
fractal_gain = 2.0
|
||||
fractal_weighted_strength = 0.42
|
||||
cellular_return_type = 6
|
||||
domain_warp_type = 2
|
||||
domain_warp_amplitude = 5.0
|
||||
domain_warp_frequency = 0.1
|
||||
metadata/_preview_in_3d_space_ = true
|
||||
|
||||
[resource]
|
||||
width = 256
|
||||
height = 256
|
||||
invert = true
|
||||
seamless = true
|
||||
seamless_blend_skirt = 0.6
|
||||
noise = SubResource("FastNoiseLite_p3blp")
|
16
assets/materials/grunk_textures/lumpy_grunk.tres
Normal file
16
assets/materials/grunk_textures/lumpy_grunk.tres
Normal file
@ -0,0 +1,16 @@
|
||||
[gd_resource type="NoiseTexture3D" load_steps=2 format=3 uid="uid://5eyl0ek5vpba"]
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_w5jvl"]
|
||||
frequency = 0.0025
|
||||
fractal_type = 2
|
||||
fractal_octaves = 4
|
||||
fractal_gain = 0.667
|
||||
domain_warp_type = 2
|
||||
metadata/_preview_in_3d_space_ = true
|
||||
|
||||
[resource]
|
||||
width = 256
|
||||
height = 256
|
||||
seamless = true
|
||||
seamless_blend_skirt = 0.5
|
||||
noise = SubResource("FastNoiseLite_w5jvl")
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user